Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BlutbadJR
Fenrir
Level 117
God Stats
7W - 8L
1,817 SR
Queue Stats
47W - 57L
1,500 Elo+
Solo
Chaac
Chaac
RurouniMatheus
Chaac
Level 102
God Stats
11W - 3L
1,548 SR
Queue Stats
32W - 32L
1,517 Elo+
Solo
Team Averages
Level 126
1,621 SR
1,506 Elo+

VS

Team Averages
Level 86
1,500 SR
1,461 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Muteca
Loki
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
157W - 112L
1,500 Elo+
Solo
Khepri
Khepri
ll_TioChocIo_ll
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 1 / 4
10,488
699
13,650
11,701
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
BlutbadJR
Fenrir
14
2 / 2 / 6
9,501
633
4,621
9,410
7,498
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
2 / 1 / 6
10,395
693
7,541
14,702
15,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 3 / 1
8,893
593
8,362
9,886
7,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Muteca
Loki
12
3 / 4 / 0
9,312
621
4,920
10,361
4,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 2
8,048
537
4,072
10,158
11,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
4
4
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
4
7
L
Baron Samedi
 
Baron Samedi
1
3
1
0.5
W
Fenrir
BlutbadJR
Fenrir
2
2
6
2.5
L
Loki
Muteca
Loki
3
4
0
0.75
W
2
1
6
5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,812
Damage
17,354
35,813
Taken
30,405
27,566
Mitigated
23,404
20,034
Healing
4,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,650
1,111
4,874
7,042
11,701
4,452
1,328
3,505
8,068
75,196
0
L
Baron Samedi
 
Baron Samedi
8,362
971
526
2,240
9,886
7,402
0
3,709
6,177
43,323
0
W
Fenrir
BlutbadJR
Fenrir
4,621
532
637
1,830
9,410
7,498
500
3,546
5,649
0
13,472
L
Loki
Muteca
Loki
4,920
993
0
1,053
10,361
4,088
0
3,832
6,529
0
26,021
W
7,541
1,164
0
5,651
14,702
15,616
585
4,703
9,662
0
23,947
L
4,072
190
471
397
10,158
11,914
0
6,109
4,049
13,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,384
Gold Earned
26,253
173
Minions Killed
130
0
Camps Cleared
0
818,244
Distance Traveled
703,302
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,488
699
128
9
0
265,997
6
L
Baron Samedi
8,893
593
81
5
0
224,612
4
W
Fenrir
9,501
633
16
1
0
286,644
0
L
Loki
9,312
621
30
2
0
246,051
1
W
Chaac
10,395
693
29
2
0
265,603
3
L
Khepri
8,048
537
19
1
0
232,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role