Player Matchup

Olorun
Olorun
Goldenflash95x
Olorun
Level 49
God Stats
13W - 18L
1,383 SR
Queue Stats
99W - 112L
1,368 Elo+
Party 2
Anubis
Anubis
JanZombieRolls
Anubis
Level 115
God Stats
7W - 8L
1,448 SR
Queue Stats
1,029W - 1,104L
1,419 Elo+
Party 2
Skadi
Skadi
TheSpartGames
Skadi
Level 33
God Stats
6W - 12L
1,184 SR
Queue Stats
11W - 28L
1,341 Elo+
Solo
Geb
Geb
bad_doodoo_brown
Geb
Level 36
God Stats
2W - 4L
1,441 SR
Queue Stats
84W - 132L
1,236 Elo+
Party 1
Nemesis
Nemesis
xTwoPenny0x
Nemesis
Level 104
God Stats
4W - 4L
1,522 SR
Queue Stats
313W - 276L
1,502 Elo+
Party 1
Team Averages
Level 67
1,395 SR
1,373 Elo+

VS

Team Averages
Level 36
1,550 SR
1,356 Elo+
Nemesis
Nemesis
Aeynjuhl
Nemesis
Level 7
God Stats
6W - 1L
1,744 SR
Queue Stats
70W - 53L
1,601 Elo+
Party 3
Fafnir
Fafnir
BanditKing_317
Fafnir
Level 39
God Stats
18W - 26L
1,397 SR
Queue Stats
118W - 159L
1,297 Elo+
Party 3
Hel
Hel
ChrisBeMadXD
Hel
Level 38
God Stats
5W - 1L
1,813 SR
Queue Stats
369W - 398L
1,389 Elo+
Party 3
Tiamat
Tiamat
KobesworId
Tiamat
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,188 Elo+
Solo
Cabrakan
Cabrakan
SKRILLA_KING_317
Cabrakan
Level 47
God Stats
14W - 19L
1,296 SR
Queue Stats
301W - 306L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,625
511
1,961
4,644
1,439
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
3 / 6 / 1
5,797
527
4,586
7,560
3,850
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 1 / 0
5,090
463
2,397
2,208
591
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

2
0 / 0 / 0
4,087
372
0
333
71
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
xTwoPenny0x
Nemesis
11
3 / 2 / 1
6,441
586
3,829
8,071
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aeynjuhl
Nemesis
12
6 / 0 / 0
6,825
620
5,587
5,751
2,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

11
0 / 0 / 2
6,413
583
1,221
3,643
2,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 1
5,779
525
1,971
3,264
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
KobesworId
Tiamat
9
2 / 4 / 2
5,804
528
3,433
6,333
1,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 1 / 1
6,203
564
2,682
6,229
3,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
6
Kills
10
10
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aeynjuhl
Nemesis
6
0
0
6
W
0
0
2
1
W
0
1
1
0.5
L
0
1
1
0.5
L
3
6
1
0.58
W
Tiamat
KobesworId
Tiamat
2
4
2
0.75
W
2
1
1
2.5
L
0
1
0
0
L
0
0
0
0
L
Nemesis
xTwoPenny0x
Nemesis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,773
Damage
14,894
22,816
Taken
25,220
8,496
Mitigated
11,016
5,565
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aeynjuhl
Nemesis
5,587
2,935
0
1,513
5,751
2,159
0
1,304
4,447
0
38,674
W
1,221
219
0
1,350
3,643
2,994
806
0
3,643
17,454
0
W
1,971
409
1,062
1,286
3,264
972
0
1,191
2,073
30,167
0
L
1,961
640
0
2,020
4,644
1,439
0
2,658
1,986
32,558
0
L
4,586
483
0
1,719
7,560
3,850
263
2,852
4,708
27,647
0
W
Tiamat
KobesworId
Tiamat
3,433
802
0
1,120
6,333
1,843
880
3,430
2,903
23,520
0
W
2,682
418
86
908
6,229
3,048
0
848
5,381
26,209
0
L
2,397
1,008
0
296
2,208
591
0
1,123
916
0
15,633
L
0
0
0
0
333
71
0
0
333
781
0
L
Nemesis
xTwoPenny0x
Nemesis
3,829
1,399
0
1,530
8,071
2,545
0
2,459
5,566
0
41,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,040
Gold Earned
31,024
227
Minions Killed
265
0
Camps Cleared
0
701,370
Distance Traveled
979,205
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,825
620
67
6
0
249,720
4
W
Fafnir
6,413
583
48
4
0
180,324
2
W
Hel
5,779
525
70
6
0
196,319
1
L
Olorun
5,625
511
70
6
0
143,728
4
L
Anubis
5,797
527
38
3
0
152,716
1
W
Tiamat
5,804
528
43
4
0
167,727
1
W
Cabrakan
6,203
564
37
3
0
185,115
2
L
Skadi
5,090
463
32
3
0
153,758
0
L
Geb
4,087
372
2
0
0
14,907
0
L
Nemesis
6,441
586
85
8
0
236,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role