Player Matchup

Bellona
Bellona
Arnieboy6
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,614 Elo+
Party 2
Baron Samedi
Baron Samedi
MURDERS_MAW
Baron Samedi
Level 107
God Stats
1W - 4L
1,325 SR
Queue Stats
14W - 27L
1,551 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Meshell_Hghar
Ah Muzen Cab
Level 26
God Stats
3W - 1L
1,705 SR
Queue Stats
13W - 11L
1,421 Elo+
Solo
Hel
Hel
Niccals
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
OMEGABANNED
Erlang Shen
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,467 Elo+
Solo
Team Averages
Level 36
1,506 SR
1,510 Elo+

VS

Team Averages
Level 20
1,642 SR
1,530 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Flanders1997
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,614 Elo+
Party 1
Sol
Sol
Fussel52
Sol
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,473 Elo+
Solo
Ah Puch
Ah Puch
TinyKliver
Ah Puch
Level 24
God Stats
2W - 0L
1,763 SR
Queue Stats
75W - 76L
1,487 Elo+
Party 3
Neith
Neith
oI Jox Io
Neith
Level 6
God Stats
24W - 17L
1,949 SR
Queue Stats
59W - 58L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arnieboy6
Bellona
17
1 / 7 / 6
10,364
942
7,529
24,924
17,355
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
MURDERS_MAW
Baron Samedi
17
2 / 5 / 6
11,009
1,001
14,902
17,308
8,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Meshell_Hghar
Ah Muzen Cab
18
3 / 1 / 7
11,995
1,090
17,253
9,262
3,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
17
0 / 3 / 5
9,550
868
3,924
12,544
7,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
OMEGABANNED
Erlang Shen
17
8 / 13 / 2
11,838
1,076
19,267
23,241
9,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

89

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
3 / 1 / 16
12,207
1,110
11,092
17,535
23,607
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
10 / 5 / 11
12,824
1,166
20,941
13,979
5,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 2 / 12
12,630
1,148
17,179
13,875
4,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
TinyKliver
Ah Puch
18
5 / 3 / 8
11,331
1,030
18,075
9,946
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
oI Jox Io
Neith
18
2 / 3 / 20
11,395
1,036
15,118
12,077
5,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
96
14
Kills
29
29
Deaths
14
26
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
16
11
L
Bellona
Arnieboy6
Bellona
1
7
6
0.57
W
10
5
11
3.1
W
9
2
12
7.5
L
Baron Samedi
MURDERS_MAW
Baron Samedi
2
5
6
1
L
Ah Muzen Cab
Meshell_Hghar
Ah Muzen Cab
3
1
7
6.5
L
Hel
0
3
5
0.83
L
Erlang Shen
OMEGABANNED
Erlang Shen
8
13
2
0.69
W
Ah Puch
TinyKliver
Ah Puch
5
3
8
3
W
Neith
oI Jox Io
Neith
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,875
Damage
82,405
87,279
Taken
67,412
46,060
Mitigated
43,492
17,407
Healing
14,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,092
1,325
3,818
5,026
17,535
23,607
0
5,022
12,513
2,542
27,739
L
Bellona
Arnieboy6
Bellona
7,529
2,780
0
281
24,924
17,355
0
10,445
14,479
0
24,388
W
20,941
10,378
0
0
13,979
5,750
0
3,261
10,718
0
35,138
W
17,179
5,616
0
2,430
13,875
4,823
0
4,485
9,390
32,065
0
L
Baron Samedi
MURDERS_MAW
Baron Samedi
14,902
569
2,669
2,645
17,308
8,086
0
5,757
11,551
35,522
0
L
Ah Muzen Cab
Meshell_Hghar
Ah Muzen Cab
17,253
4,470
52
3,043
9,262
3,044
0
4,833
4,429
0
46,757
L
Hel
3,924
240
3,770
3,887
12,544
7,677
0
4,930
7,614
7,771
0
L
Erlang Shen
OMEGABANNED
Erlang Shen
19,267
10,833
0
1,060
23,241
9,898
0
10,114
13,127
0
28,567
W
Ah Puch
TinyKliver
Ah Puch
18,075
1,561
66
768
9,946
4,155
0
1,907
8,039
44,407
0
W
Neith
oI Jox Io
Neith
15,118
6,343
0
1,985
12,077
5,157
0
4,151
7,926
0
27,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,756
Gold Earned
60,387
187
Minions Killed
220
4
Camps Cleared
9
1,055,900
Distance Traveled
976,210
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,207
1,110
50
5
0
224,556
0
L
Bellona
10,364
942
39
4
0
221,110
1
W
Anhur
12,824
1,166
29
3
0
177,055
0
W
Sol
12,630
1,148
40
4
2
200,113
0
L
Baron Samedi
11,009
1,001
58
5
1
195,393
0
L
Ah Muzen Cab
11,995
1,090
59
5
1
268,502
0
L
Hel
9,550
868
9
1
0
198,137
1
L
Erlang Shen
11,838
1,076
22
2
2
172,758
0
W
Ah Puch
11,331
1,030
73
7
3
176,085
1
W
Neith
11,395
1,036
28
3
4
198,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role