Player Matchup

Mercury
Mercury
BubbaQ119
Mercury
Level 29
God Stats
22W - 20L
1,500 SR
Queue Stats
301W - 368L
1,357 Elo+
Solo
Olorun
Olorun
CyroMenta
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,296 Elo+
Solo
Vamana
Vamana
Grimcow860
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,010 Elo+
Solo
Nike
Nike
Kalipseau
Nike
Level 18
God Stats
4W - 9L
1,494 SR
Queue Stats
92W - 105L
1,321 Elo+
Party 2
Skadi
Skadi
Kazaito
Skadi
Level 16
God Stats
5W - 3L
1,529 SR
Queue Stats
65W - 68L
1,300 Elo+
Party 2
Team Averages
Level 16
1,505 SR
1,257 Elo+

VS

Team Averages
Level 20
1,504 SR
1,330 Elo+
King Arthur
King Arthur
BolgyOyster
King Arthur
Level 14
God Stats
9W - 7L
1,500 SR
Queue Stats
31W - 25L
1,412 Elo+
Party 1
Cernunnos
Cernunnos
Clonnejo
Cernunnos
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
88W - 97L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DaMaG1010
Morgan Le Fay
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,351 Elo+
Party 1
Nox
Nox
HiddenRapidz
Nox
Level 29
God Stats
25W - 19L
1,520 SR
Queue Stats
99W - 92L
1,384 Elo+
Solo
Loki
Loki
TraineeElijahh
Loki
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BubbaQ119
Mercury
11
1 / 8 / 3
7,195
450
4,570
11,626
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
CyroMenta
Olorun
12
2 / 9 / 2
7,978
499
8,625
14,225
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Grimcow860
Vamana
11
1 / 5 / 2
7,486
468
2,309
10,286
5,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nike
10
2 / 5 / 1
7,072
442
3,474
17,388
7,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
Kazaito
Skadi
9
0 / 4 / 3
6,049
378
5,474
7,947
1,941
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BolgyOyster
King Arthur
13
5 / 2 / 6
8,233
515
5,452
13,314
10,780
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Clonnejo
Cernunnos
14
8 / 0 / 10
8,064
504
13,052
8,698
2,581
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
DaMaG1010
Morgan Le Fay
15
9 / 1 / 7
9,066
567
13,663
8,297
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 1 / 10
8,389
524
6,969
6,070
4,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 3 / 11
8,379
524
8,372
11,257
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
6
Kills
31
31
Deaths
7
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BolgyOyster
King Arthur
5
2
6
4
L
Mercury
BubbaQ119
Mercury
1
8
3
0.31
W
Cernunnos
Clonnejo
Cernunnos
8
0
10
13
L
Olorun
CyroMenta
Olorun
2
9
2
0.33
W
Morgan Le Fay
DaMaG1010
Morgan Le Fay
9
1
7
12.5
L
Vamana
Grimcow860
Vamana
1
5
2
0.4
W
6
1
10
11
L
Nike
2
5
1
0.5
L
Skadi
Kazaito
Skadi
0
4
3
0.38
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,452
Damage
47,508
61,472
Taken
47,636
23,939
Mitigated
24,751
10,002
Healing
18,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BolgyOyster
King Arthur
5,452
1,321
0
4,411
13,314
10,780
610
629
12,685
0
29,473
L
Mercury
BubbaQ119
Mercury
4,570
2,825
0
983
11,626
3,558
0
2,460
9,166
0
27,055
W
Cernunnos
Clonnejo
Cernunnos
13,052
5,780
0
5,376
8,698
2,581
1,082
1,215
7,483
0
36,029
L
Olorun
CyroMenta
Olorun
8,625
4,202
243
2,515
14,225
5,148
544
7,801
6,424
37,431
3,688
W
Morgan Le Fay
DaMaG1010
Morgan Le Fay
13,663
1,336
0
2,170
8,297
3,299
822
4,089
4,208
50,879
0
L
Vamana
Grimcow860
Vamana
2,309
568
0
610
10,286
5,754
174
2,227
8,059
0
17,670
W
6,969
1,069
0
3,000
6,070
4,333
924
812
5,258
25,215
0
L
Nike
3,474
527
0
3,638
17,388
7,538
195
5,902
11,486
0
20,294
L
Skadi
Kazaito
Skadi
5,474
2,195
0
2,013
7,947
1,941
935
2,242
5,705
0
27,139
W
8,372
3,153
0
3,534
11,257
3,758
0
946
10,311
0
55,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,780
Gold Earned
42,131
241
Minions Killed
342
0
Camps Cleared
0
1,285,118
Distance Traveled
1,382,981
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,233
515
58
4
0
292,840
2
L
Mercury
7,195
450
43
3
0
268,661
0
W
Cernunnos
8,064
504
55
3
0
276,346
1
L
Olorun
7,978
499
81
5
0
221,944
1
W
Morgan Le Fay
9,066
567
102
6
0
261,227
0
L
Vamana
7,486
468
32
2
0
292,014
0
W
Nox
8,389
524
38
2
0
246,348
0
L
Nike
7,072
442
34
2
0
233,321
0
L
Skadi
6,049
378
51
3
0
269,178
2
W
Loki
8,379
524
89
6
0
306,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role