Player Matchup

Cerberus
Cerberus
Fox invisible
Cerberus
Level 17
God Stats
10W - 18L
1,434 SR
Queue Stats
137W - 192L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
J0hntheSwan
Cthulhu
Level 124
God Stats
2W - 3L
1,538 SR
Queue Stats
130W - 169L
1,404 Elo+
Party 2
Skadi
Skadi
Mr Classy30
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hera
Hera
Seterith
Hera
Level 22
God Stats
10W - 9L
1,512 SR
Queue Stats
60W - 96L
1,359 Elo+
Party 2
Pele
Pele
WolfInvisible
Pele
Level 29
God Stats
30W - 40L
1,388 SR
Queue Stats
209W - 267L
1,401 Elo+
Party 2
Team Averages
Level 41
1,474 SR
1,404 Elo+

VS

Team Averages
Level 86
1,470 SR
1,431 Elo+
Poseidon
Poseidon
 
Poseidon
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BeastBoss2116
Cthulhu
Level 80
God Stats
1W - 0L
1,270 SR
Queue Stats
8W - 8L
1,411 Elo+
Party 1
Izanami
Izanami
NRJ W4RR1OR
Izanami
Level 46
God Stats
4W - 3L
1,545 SR
Queue Stats
27W - 35L
1,335 Elo+
Solo
Artemis
Artemis
davflizzy
Artemis
Level 86
God Stats
24W - 26L
1,536 SR
Queue Stats
196W - 197L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fox invisible
Cerberus
14
0 / 2 / 4
7,837
603
5,428
14,630
8,504
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
J0hntheSwan
Cthulhu
16
0 / 3 / 4
8,432
649
9,461
16,137
16,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 7 / 1
7,625
587
2,177
10,314
3,441
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hera
13
1 / 7 / 1
7,922
609
7,485
12,166
7,814
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 2 / 1
10,422
802
13,410
14,725
6,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
8 / 0 / 9
12,323
948
16,795
6,929
3,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
 
Chaac
17
3 / 3 / 11
9,954
766
9,065
14,001
8,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
17
2 / 2 / 9
10,730
825
8,015
17,439
15,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
NRJ W4RR1OR
Izanami
16
2 / 2 / 9
9,705
747
9,807
8,308
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
davflizzy
Artemis
17
6 / 1 / 9
11,057
851
17,003
8,620
3,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
8
Kills
21
21
Deaths
8
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
0
9
12.5
W
Chaac
 
Chaac
3
3
11
2.83
W
Cthulhu
2
2
9
3.25
L
Cerberus
Fox invisible
Cerberus
0
2
4
1
L
Cthulhu
J0hntheSwan
Cthulhu
0
3
4
0.67
L
0
7
1
0.07
W
Izanami
NRJ W4RR1OR
Izanami
2
2
9
3.25
L
Hera
1
7
1
0.21
L
7
2
1
3.75
W
Artemis
davflizzy
Artemis
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,961
Damage
60,685
67,972
Taken
55,297
42,505
Mitigated
35,281
10,743
Healing
16,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
16,795
2,084
475
3,812
6,929
3,138
1,760
3,315
3,494
59,087
0
W
Chaac
 
Chaac
9,065
1,882
0
5,798
14,001
8,646
483
5,425
8,440
0
27,971
W
Cthulhu
8,015
477
990
1,444
17,439
15,802
450
7,411
9,914
31,290
0
L
Cerberus
Fox invisible
Cerberus
5,428
209
0
4,282
14,630
8,504
0
4,124
10,195
17,599
0
L
Cthulhu
J0hntheSwan
Cthulhu
9,461
574
960
2,723
16,137
16,646
0
5,469
10,486
39,179
0
L
2,177
392
0
0
10,314
3,441
135
4,029
6,187
0
16,593
W
Izanami
NRJ W4RR1OR
Izanami
9,807
5,826
0
1,185
8,308
3,932
1,780
2,092
6,194
0
43,424
L
Hera
7,485
2,453
0
0
12,166
7,814
0
5,377
6,473
18,529
0
L
13,410
3,758
0
2,778
14,725
6,100
0
6,004
8,625
0
33,855
W
Artemis
davflizzy
Artemis
17,003
6,401
0
2,966
8,620
3,763
1,305
4,372
4,144
0
37,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,238
Gold Earned
53,769
245
Minions Killed
326
5
Camps Cleared
11
1,099,679
Distance Traveled
1,296,543
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,323
948
102
8
2
274,058
0
W
Chaac
9,954
766
34
3
1
263,532
3
W
Cthulhu
10,730
825
61
5
0
266,979
0
L
Cerberus
7,837
603
40
3
0
225,655
2
L
Cthulhu
8,432
649
89
7
1
242,814
0
L
Skadi
7,625
587
38
3
2
167,647
0
W
Izanami
9,705
747
74
6
6
243,086
3
L
Hera
7,922
609
30
2
0
168,519
0
L
Pele
10,422
802
48
4
2
295,044
3
W
Artemis
11,057
851
55
4
2
248,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role