Player Matchup

Izanami
Izanami
Diamond II
ChaoticPhenomena
Izanami
Diamond II
Level 147
God Stats
207W - 187L
1,625 SR
Queue Stats
360W - 351L
2,380 MMR
Solo
Hera
Hera
Diamond III
Kohner0
Hera
Diamond III
Level 148
God Stats
1W - 4L
1,688 SR
Queue Stats
185W - 164L
2,307 MMR
Solo
Thor
Thor
Diamond II
Lightskin mg
Thor
Diamond II
Level 148
God Stats
5W - 2L
1,623 SR
Queue Stats
293W - 282L
2,288 MMR
Solo
Khepri
Khepri
Diamond II
percfever
Khepri
Diamond II
Level 131
God Stats
3W - 6L
1,491 SR
Queue Stats
647W - 620L
2,280 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
subparatbest
Zhong Kui
Diamond III
Level 136
God Stats
9W - 10L
1,571 SR
Queue Stats
675W - 652L
2,270 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,599 SR
2,305 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,653 SR
2,307 MMR
Artio
Artio
Diamond IV
CT Dabi
Artio
Diamond IV
Level 117
God Stats
25W - 19L
1,615 SR
Queue Stats
327W - 329L
2,199 MMR
Party 1
Aphrodite
Aphrodite
Masters
Hykuo
Aphrodite
Masters
Level 160
God Stats
98W - 74L
1,691 SR
Queue Stats
363W - 345L
2,267 MMR
Solo
Cernunnos
Cernunnos
Diamond II
Mildbloood
Cernunnos
Diamond II
Level 148
God Stats
15W - 10L
1,887 SR
Queue Stats
828W - 818L
2,356 MMR
Solo
Achilles
Achilles
Diamond II
TonyNoFingers
Achilles
Diamond II
Level 159
God Stats
17W - 17L
1,571 SR
Queue Stats
506W - 473L
2,363 MMR
Solo
Pele
Pele
Diamond II
lxDragunxl
Pele
Diamond II
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 75L
2,350 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 3
11,720
488
20,838
21,085
9,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
Kohner0
Hera
17
1 / 7 / 4
11,122
463
17,467
17,682
8,115
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 6 / 3
12,230
510
10,477
21,493
10,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
percfever
Khepri
15
4 / 5 / 5
10,934
456
7,203
22,091
24,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
subparatbest
Zhong Kui
18
2 / 5 / 3
12,064
503
26,017
21,284
27,505
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Morgan Le FayTiamatAthenaSetJanus

VS

Bans
GilgameshGebCu ChulainnCabrakanKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CT Dabi
Artio
19
7 / 3 / 12
14,116
588
9,862
31,209
41,385
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Hykuo
Aphrodite
19
1 / 2 / 17
13,321
555
17,972
25,668
12,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Mildbloood
Cernunnos
20
4 / 1 / 9
14,704
613
20,076
29,448
13,968
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
TonyNoFingers
Achilles
20
5 / 3 / 9
14,637
610
19,600
32,951
30,969
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
8 / 4 / 8
15,111
630
13,531
20,861
9,862
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
12
Kills
25
25
Deaths
13
18
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Artio
CT Dabi
Artio
7
3
12
4.33
L
2
2
3
1.75
W
Aphrodite
Hykuo
Aphrodite
1
2
17
4.75
L
Hera
Kohner0
Hera
1
7
4
0.43
L
3
6
3
0.75
W
Cernunnos
Mildbloood
Cernunnos
4
1
9
8.5
W
Achilles
TonyNoFingers
Achilles
5
3
9
3.17
W
8
4
8
3
L
Khepri
percfever
Khepri
4
5
5
1.3
L
Zhong Kui
subparatbest
Zhong Kui
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,002
Damage
81,041
103,635
Taken
140,137
80,995
Mitigated
108,982
25,169
Healing
92,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
CT Dabi
Artio
9,862
479
2,928
13,503
31,209
41,385
560
11,106
19,746
25,219
0
L
20,838
16,230
0
7,014
21,085
9,527
1,152
3,054
17,954
0
107,355
W
Aphrodite
Hykuo
Aphrodite
17,972
785
12,011
17,071
25,668
12,798
2,011
13,460
12,208
96,203
0
L
Hera
Kohner0
Hera
17,467
4,211
193
3,745
17,682
8,115
260
5,066
12,377
95,353
0
L
10,477
3,063
0
4,862
21,493
10,870
0
7,831
13,643
0
95,980
W
Cernunnos
Mildbloood
Cernunnos
20,076
12,219
0
21,288
29,448
13,968
6,652
7,175
22,197
0
155,891
W
Achilles
TonyNoFingers
Achilles
19,600
5,762
0
19,187
32,951
30,969
2,389
14,836
17,810
0
108,479
W
13,531
2,386
0
6,765
20,861
9,862
3,914
9,406
11,353
0
129,109
L
Khepri
percfever
Khepri
7,203
629
0
1,916
22,091
24,978
0
7,093
14,998
20,670
0
L
Zhong Kui
subparatbest
Zhong Kui
26,017
3,036
0
7,439
21,284
27,505
910
4,966
16,014
95,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,070
Gold Earned
71,889
698
Minions Killed
716
0
Camps Cleared
0
2,211,143
Distance Traveled
2,510,876
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
14,116
588
17
1
0
497,953
6
L
Izanami
11,720
488
201
8
0
465,818
3
W
Aphrodite
13,321
555
151
6
0
500,932
5
L
Hera
11,122
463
164
7
0
415,404
11
L
Thor
12,230
510
149
6
0
462,023
10
W
Cernunnos
14,704
613
221
9
0
447,496
2
W
Achilles
14,637
610
158
7
0
505,244
3
W
Pele
15,111
630
169
7
0
559,251
1
L
Khepri
10,934
456
15
1
0
473,987
4
L
Zhong Kui
12,064
503
169
7
0
393,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role