Player Matchup

Neith
Neith
GyryVorSerdec
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
HaloMediaz
Merlin
Level 5
God Stats
0W - 1L
1,080 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
stalkerok454454
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 4
1,360 SR
1,500 Elo+

VS

Team Averages
Level 24
1,601 SR
1,448 Elo+
Loki
Loki
Bleid09
Loki
Level 14
God Stats
17W - 12L
1,550 SR
Queue Stats
18W - 12L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hubthor
Ah Muzen Cab
Level 29
God Stats
5W - 7L
1,495 SR
Queue Stats
138W - 138L
1,461 Elo+
Party 1
Set
Set
ThePantera
Set
Level 28
God Stats
6W - 9L
1,756 SR
Queue Stats
136W - 136L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 3
7,641
588
6,025
12,465
2,950
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
HaloMediaz
Merlin
12
4 / 10 / 1
9,265
713
6,174
13,128
7,416
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
1 / 13 / 1
7,586
584
3,033
16,485
6,186

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bleid09
Loki
15
10 / 0 / 13
11,283
868
7,363
7,982
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Hubthor
Ah Muzen Cab
15
14 / 0 / 16
11,912
916
15,378
7,842
3,158
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
10 / 5 / 8
10,399
800
10,584
8,789
3,532
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
5
Kills
34
35
Deaths
5
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Loki
Bleid09
Loki
10
0
13
16.5
L
0
12
3
0.13
L
Merlin
HaloMediaz
Merlin
4
10
1
0.45
W
Ah Muzen Cab
Hubthor
Ah Muzen Cab
14
0
16
22
W
10
5
8
2.8
L
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,232
Damage
33,325
42,078
Taken
24,613
16,552
Mitigated
9,666
620
Healing
4,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Bleid09
Loki
7,363
1,621
0
1,130
7,982
2,976
1,655
3,318
4,664
0
36,198
L
6,025
2,813
0
620
12,465
2,950
24
0
12,465
0
19,698
L
Merlin
HaloMediaz
Merlin
6,174
752
0
0
13,128
7,416
0
0
13,128
22,633
0
W
Ah Muzen Cab
Hubthor
Ah Muzen Cab
15,378
8,762
0
2,922
7,842
3,158
28
3,062
4,780
0
41,107
W
10,584
5,648
0
524
8,789
3,532
236
2,827
5,962
0
25,012
L
3,033
760
0
0
16,485
6,186
55
0
16,485
9,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,492
Gold Earned
33,594
87
Minions Killed
137
0
Camps Cleared
0
487,143
Distance Traveled
696,060
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,283
868
41
3
0
267,576
1
L
Neith
7,641
588
31
2
0
174,860
3
L
Merlin
9,265
713
34
3
0
149,858
5
W
Ah Muzen Cab
11,912
916
69
5
0
200,466
1
W
Set
10,399
800
27
2
0
228,018
0
L
Cthulhu
7,586
584
22
2
0
162,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role