Player Matchup

Osiris
Osiris
Bronze III
EnomeusX
Osiris
Bronze III
Level 58
God Stats
0W - 1L
1,639 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ymir
Ymir
Silver II
Ezbegins
Ymir
Silver II
Level 104
God Stats
0W - 2L
1,618 SR
Queue Stats
21W - 35L
1,469 MMR
Party 1
Artemis
Artemis
Silver I
FiRDaniets
Artemis
Silver I
Level 102
God Stats
0W - 6L
1,506 SR
Queue Stats
19W - 31L
1,519 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Legiion7460
Sun Wukong
Silver I
Level 86
God Stats
5W - 11L
1,557 SR
Queue Stats
23W - 28L
1,502 MMR
Solo
Merlin
Merlin
Gold III
zLoveHinata
Merlin
Gold III
Level 102
God Stats
2W - 5L
1,516 SR
Queue Stats
202W - 206L
1,518 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,567 SR
1,502 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,606 SR
1,507 MMR
Awilix
Awilix
Gold III
KNCZ_Hejka
Awilix
Gold III
Level 82
God Stats
10W - 4L
1,701 SR
Queue Stats
131W - 124L
1,503 MMR
Party 2
Loki
Loki
Gold II
KNCZ_StrefiaczeG
Loki
Gold II
Level 104
God Stats
16W - 9L
1,612 SR
Queue Stats
123W - 112L
1,599 MMR
Party 2
Hou Yi
Hou Yi
Gold III
daniroor91
Hou Yi
Gold III
Level 146
God Stats
19W - 13L
1,646 SR
Queue Stats
642W - 654L
1,452 MMR
Solo
Hera
Hera
Gold III
fa1alhamadi
Hera
Gold III
Level 129
God Stats
2W - 3L
1,540 SR
Queue Stats
194W - 196L
1,498 MMR
Solo
Cabrakan
Cabrakan
Gold II
j1ittle
Cabrakan
Gold II
Level 67
God Stats
1W - 0L
1,529 SR
Queue Stats
77W - 70L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EnomeusX
Osiris
10
2 / 3 / 0
6,492
464
4,706
10,824
6,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
2 / 5 / 1
5,796
414
2,398
12,936
5,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
FiRDaniets
Artemis
9
1 / 3 / 1
6,112
437
3,589
6,908
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Legiion7460
Sun Wukong
11
0 / 4 / 1
6,515
465
2,214
10,559
5,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
12
1 / 5 / 1
6,900
493
5,804
8,476
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
SetGilgameshMorgan Le FayAthenaKumbhakarna

VS

Bans
TiamatYemojaApolloHun BatzJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
KNCZ_Hejka
Awilix
11
2 / 1 / 5
7,096
507
5,924
7,069
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
7 / 0 / 0
9,357
668
10,763
7,503
4,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
daniroor91
Hou Yi
14
3 / 2 / 1
8,478
606
6,159
6,935
2,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
5 / 2 / 1
8,104
579
6,180
6,237
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
j1ittle
Cabrakan
11
3 / 2 / 5
7,326
523
5,557
8,533
8,115
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
20
20
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
EnomeusX
Osiris
2
3
0
0.67
L
Ymir
2
5
1
0.5
L
Artemis
FiRDaniets
Artemis
1
3
1
0.5
W
Awilix
KNCZ_Hejka
Awilix
2
1
5
4.5
W
7
0
0
7
L
Sun Wukong
Legiion7460
Sun Wukong
0
4
1
0.13
W
Hou Yi
daniroor91
Hou Yi
3
2
1
1.75
W
5
2
1
2.75
W
Cabrakan
j1ittle
Cabrakan
3
2
5
2.75
L
Merlin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,711
Damage
34,583
49,703
Taken
36,277
21,530
Mitigated
18,883
12,161
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
EnomeusX
Osiris
4,706
1,543
0
4,478
10,824
6,164
0
1,516
9,230
0
35,091
L
Ymir
2,398
519
211
1,539
12,936
5,538
0
4,868
7,953
21,732
0
L
Artemis
FiRDaniets
Artemis
3,589
979
0
1,375
6,908
1,701
205
573
6,335
0
25,845
W
Awilix
KNCZ_Hejka
Awilix
5,924
1,838
0
2,316
7,069
2,129
0
1,270
5,799
0
30,132
W
10,763
2,318
0
2,951
7,503
4,555
0
92
7,411
0
57,918
L
Sun Wukong
Legiion7460
Sun Wukong
2,214
557
0
3,088
10,559
5,366
0
335
10,224
0
33,563
W
Hou Yi
daniroor91
Hou Yi
6,159
2,251
0
2,676
6,935
2,265
2,368
282
6,653
0
61,158
W
6,180
1,098
0
500
6,237
1,819
1,491
3,889
2,348
44,767
0
W
Cabrakan
j1ittle
Cabrakan
5,557
846
0
1,411
8,533
8,115
0
2,734
5,799
31,365
0
L
Merlin
5,804
365
0
1,470
8,476
2,761
0
3,994
4,224
41,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,815
Gold Earned
40,361
336
Minions Killed
450
0
Camps Cleared
0
1,147,288
Distance Traveled
1,326,933
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,492
464
73
5
0
248,821
2
L
Ymir
5,796
414
39
3
0
206,036
2
L
Artemis
6,112
437
59
4
0
205,381
3
W
Awilix
7,096
507
47
3
0
300,503
6
W
Loki
9,357
668
125
9
0
270,014
3
L
Sun Wukong
6,515
465
87
6
0
254,384
3
W
Hou Yi
8,478
606
119
9
0
246,614
2
W
Hera
8,104
579
111
8
0
245,393
1
W
Cabrakan
7,326
523
48
3
0
264,409
5
L
Merlin
6,900
493
78
6
0
232,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role