Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
RawulPhD
Kukulkan
Level 157
God Stats
82W - 74L
1,593 SR
Queue Stats
717W - 693L
1,610 Elo+
Solo
Mulan
Mulan
ToXiC_X3N0M0RPH
Mulan
Level 147
God Stats
79W - 49L
1,608 SR
Queue Stats
354W - 278L
1,565 Elo+
Solo
Ymir
Ymir
Waỵtren
Ymir
Level 87
God Stats
1W - 1L
1,304 SR
Queue Stats
14W - 2L
1,723 Elo+
Solo
Team Averages
Level 131
1,501 SR
1,580 Elo+

VS

Team Averages
Level 142
1,541 SR
1,542 Elo+
Geb
Geb
 
Geb
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BuddyyLove
Tiamat
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,540 Elo+
Solo
Mercury
Mercury
DarkJinzo
Mercury
Level 126
God Stats
6W - 2L
1,434 SR
Queue Stats
79W - 61L
1,527 Elo+
Solo
Amaterasu
Amaterasu
UnfairerBow7936
Amaterasu
Level 137
God Stats
0W - 2L
1,600 SR
Queue Stats
44W - 43L
1,541 Elo+
Solo
Heimdallr
Heimdallr
xDevicex
Heimdallr
Level 160
God Stats
4W - 6L
1,673 SR
Queue Stats
134W - 126L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
6 / 1 / 13
12,287
878
16,333
10,028
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
 
Jormungandr
19
4 / 1 / 14
11,741
839
17,806
12,675
8,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
RawulPhD
Kukulkan
19
6 / 1 / 12
12,074
862
15,156
9,088
3,947
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 4 / 12
11,762
840
11,959
13,660
11,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
16
3 / 5 / 12
10,493
750
10,449
19,496
15,476
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 5 / 9
9,803
700
13,071
19,847
22,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
BuddyyLove
Tiamat
15
3 / 6 / 4
9,395
671
10,335
11,402
6,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
DarkJinzo
Mercury
14
1 / 7 / 8
8,949
639
8,011
16,832
5,593
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
UnfairerBow7936
Amaterasu
17
4 / 4 / 7
10,869
776
11,595
22,129
18,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
xDevicex
Heimdallr
16
1 / 3 / 8
9,154
654
9,495
12,276
4,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
48
25
Kills
12
12
Deaths
25
63
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
1
13
12.5
W
Jormungandr
 
Jormungandr
4
1
14
11
L
Geb
 
Geb
3
5
9
1.5
L
Tiamat
BuddyyLove
Tiamat
3
6
4
0.83
L
Mercury
DarkJinzo
Mercury
1
7
8
0.71
W
Kukulkan
RawulPhD
Kukulkan
6
1
12
12
W
6
4
12
3
L
Amaterasu
UnfairerBow7936
Amaterasu
4
4
7
1.88
W
Ymir
3
5
12
1.8
L
Heimdallr
xDevicex
Heimdallr
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,703
Damage
52,507
64,947
Taken
82,486
43,309
Mitigated
58,729
15,075
Healing
10,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
16,333
8,796
0
2,423
10,028
4,269
3,632
2,265
7,447
0
40,909
W
Jormungandr
 
Jormungandr
17,806
1,763
0
4,235
12,675
8,458
900
4,222
8,066
59,179
0
L
Geb
 
Geb
13,071
984
0
4,912
19,847
22,797
0
10,973
8,585
27,170
0
L
Tiamat
BuddyyLove
Tiamat
10,335
387
0
1,097
11,402
6,707
0
7,739
3,443
30,328
0
L
Mercury
DarkJinzo
Mercury
8,011
2,109
0
1,233
16,832
5,593
91
9,256
7,390
0
27,452
W
Kukulkan
RawulPhD
Kukulkan
15,156
1,029
0
958
9,088
3,947
623
3,423
5,322
52,272
0
W
11,959
2,305
0
2,630
13,660
11,159
1,517
4,644
8,407
0
21,353
L
Amaterasu
UnfairerBow7936
Amaterasu
11,595
4,076
0
2,372
22,129
18,820
0
10,536
11,360
0
27,999
W
Ymir
10,449
1,909
0
4,829
19,496
15,476
114
7,226
11,493
23,664
0
L
Heimdallr
xDevicex
Heimdallr
9,495
2,536
0
671
12,276
4,812
0
4,096
8,000
0
38,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,357
Gold Earned
48,170
336
Minions Killed
280
8
Camps Cleared
6
1,390,173
Distance Traveled
1,286,284
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,287
878
63
5
0
249,538
1
W
Jormungandr
11,741
839
106
8
3
280,728
0
L
Geb
9,803
700
34
2
1
287,275
5
L
Tiamat
9,395
671
60
4
1
215,728
3
L
Mercury
8,949
639
55
4
1
300,505
2
W
Kukulkan
12,074
862
117
8
1
277,743
3
W
Mulan
11,762
840
14
1
2
287,838
1
L
Amaterasu
10,869
776
46
3
2
278,576
2
W
Ymir
10,493
750
36
3
2
294,326
2
L
Heimdallr
9,154
654
85
6
1
204,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role