Player Matchup

Cu Chulainn
Cu Chulainn
Axlence
Cu Chulainn
Level 127
God Stats
7W - 3L
1,763 SR
Queue Stats
80W - 74L
1,613 Elo+
Party 1
Chernobog
Chernobog
IFHY Drew
Chernobog
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,370 Elo+
Party 1
Kuzenbo
Kuzenbo
OneHitAce
Kuzenbo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,888 Elo+
Party 1
Hun Batz
Hun Batz
Wubas
Hun Batz
Level 148
God Stats
3W - 1L
1,494 SR
Queue Stats
78W - 70L
1,636 Elo+
Party 1
Ra
Ra
ethan1220
Ra
Level 105
God Stats
4W - 1L
1,821 SR
Queue Stats
141W - 131L
1,599 Elo+
Party 1
Team Averages
Level 105
1,615 SR
1,621 Elo+

VS

Team Averages
Level 76
1,585 SR
1,521 Elo+
Skadi
Skadi
DisturbedOver
Skadi
Level 148
God Stats
4W - 5L
1,781 SR
Queue Stats
389W - 366L
1,527 Elo+
Solo
Janus
Janus
PAPIROLO
Janus
Level 39
God Stats
3W - 5L
1,500 SR
Queue Stats
221W - 205L
1,535 Elo+
Party 2
Loki
Loki
Vutou
Loki
Level 87
God Stats
7W - 6L
1,408 SR
Queue Stats
158W - 134L
1,547 Elo+
Solo
Anubis
Anubis
XL1eutenantXDan
Anubis
Level 41
God Stats
15W - 12L
1,735 SR
Queue Stats
71W - 69L
1,463 Elo+
Solo
Ravana
Ravana
Yojinbukai
Ravana
Level 63
God Stats
7W - 12L
1,502 SR
Queue Stats
211W - 189L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Axlence
Cu Chulainn
16
1 / 3 / 1
9,191
613
4,529
9,274
4,181
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
IFHY Drew
Chernobog
13
3 / 3 / 5
8,404
560
4,850
10,415
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
OneHitAce
Kuzenbo
12
2 / 2 / 10
8,600
573
5,280
9,151
9,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Wubas
Hun Batz
16
8 / 1 / 5
9,717
648
9,588
10,857
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 1 / 6
9,033
602
8,424
6,410
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,381
492
4,841
8,608
2,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
PAPIROLO
Janus
12
2 / 5 / 0
7,228
482
8,339
8,233
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Vutou
Loki
13
0 / 4 / 3
7,558
504
3,724
11,614
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 0
8,740
583
7,832
8,267
3,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
Yojinbukai
Ravana
10
3 / 3 / 2
6,814
454
5,103
8,295
4,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
20
Kills
10
10
Deaths
20
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Axlence
Cu Chulainn
1
3
1
0.5
L
1
5
3
0.5
W
Chernobog
IFHY Drew
Chernobog
3
3
5
1.83
W
Kuzenbo
OneHitAce
Kuzenbo
2
2
10
3.5
L
Janus
PAPIROLO
Janus
2
5
0
0.4
L
Loki
Vutou
Loki
0
4
3
0.38
W
Hun Batz
Wubas
Hun Batz
8
1
5
10.5
L
4
3
0
1.33
L
Ravana
Yojinbukai
Ravana
3
3
2
1.33
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,671
Damage
29,839
46,107
Taken
45,017
22,603
Mitigated
15,017
14,008
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Axlence
Cu Chulainn
4,529
589
0
1,539
9,274
4,181
900
5,941
3,333
0
57,037
L
4,841
2,023
0
1,440
8,608
2,154
0
2,322
6,262
0
48,595
W
Chernobog
IFHY Drew
Chernobog
4,850
3,116
0
3,705
10,415
2,923
851
686
9,643
0
54,817
W
Kuzenbo
OneHitAce
Kuzenbo
5,280
2,357
0
250
9,151
9,440
0
2,926
6,056
19,071
0
L
Janus
PAPIROLO
Janus
8,339
563
0
490
8,233
1,894
0
3,203
4,744
41,423
0
L
Loki
Vutou
Loki
3,724
761
0
4,496
11,614
3,255
0
3,222
8,195
0
45,140
W
Hun Batz
Wubas
Hun Batz
9,588
3,575
0
3,038
10,857
3,666
117
3,395
7,298
0
57,365
L
7,832
269
0
2,835
8,267
3,708
812
948
7,194
48,370
0
L
Ravana
Yojinbukai
Ravana
5,103
1,814
0
2,518
8,295
4,006
0
3,589
4,668
0
25,638
W
8,424
619
2,771
2,705
6,410
2,393
454
2,558
3,606
51,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,945
Gold Earned
37,721
429
Minions Killed
384
0
Camps Cleared
0
1,458,599
Distance Traveled
1,346,252
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,191
613
130
9
0
288,022
2
L
Skadi
7,381
492
98
7
0
238,132
7
W
Chernobog
8,404
560
85
6
0
272,040
2
W
Kuzenbo
8,600
573
22
1
0
296,188
2
L
Janus
7,228
482
73
5
0
266,095
1
L
Loki
7,558
504
89
6
0
301,671
1
W
Hun Batz
9,717
648
101
7
0
289,580
2
L
Anubis
8,740
583
83
6
0
243,382
2
L
Ravana
6,814
454
41
3
0
296,972
2
W
Ra
9,033
602
91
6
0
312,769
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role