Player Matchup

Neith
Neith
A3TR
Neith
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 45L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Goenji290
Morgan Le Fay
Level 28
God Stats
11W - 19L
1,498 SR
Queue Stats
61W - 63L
1,465 Elo+
Party 1
Erlang Shen
Erlang Shen
MustaMaali
Erlang Shen
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,389 Elo+
Solo
Guan Yu
Guan Yu
SmleADMmeng
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,479 Elo+
Solo
Arachne
Arachne
Tiéyoune
Arachne
Level 29
God Stats
31W - 21L
1,651 SR
Queue Stats
72W - 83L
1,447 Elo+
Party 1
Team Averages
Level 17
1,530 SR
1,452 Elo+

VS

Team Averages
Level 18
1,450 SR
1,486 Elo+
Anhur
Anhur
BjornHermann04
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,223 Elo+
Solo
Baron Samedi
Baron Samedi
Leshy26
Baron Samedi
Level 29
God Stats
5W - 7L
1,465 SR
Queue Stats
20W - 19L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MyshuByshu
Morgan Le Fay
Level 7
God Stats
1W - 4L
1,283 SR
Queue Stats
175W - 203L
1,508 Elo+
Solo
Bacchus
Bacchus
UncleDog
Bacchus
Level 42
God Stats
0W - 1L
1,563 SR
Queue Stats
2W - 3L
1,477 Elo+
Party 2
Loki
Loki
lMeriodasl
Loki
Level 8
God Stats
2W - 2L
1,437 SR
Queue Stats
3W - 5L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A3TR
Neith
20
29 / 3 / 16
18,133
625
48,803
19,315
8,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
Goenji290
Morgan Le Fay
20
19 / 2 / 21
18,342
632
39,699
22,746
11,605
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
MustaMaali
Erlang Shen
20
8 / 4 / 22
15,029
518
10,739
28,853
37,442
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
SmleADMmeng
Guan Yu
20
4 / 4 / 8
14,545
502
5,862
19,412
14,865
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Tiéyoune
Arachne
20
11 / 4 / 12
15,655
540
10,600
21,789
9,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 19 / 3
11,456
395
7,666
28,155
8,656
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Leshy26
Baron Samedi
20
3 / 11 / 4
13,367
461
17,129
27,656
15,585
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
MyshuByshu
Morgan Le Fay
16
0 / 15 / 4
10,571
365
7,053
27,204
16,489
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
UncleDog
Bacchus
17
3 / 18 / 6
11,649
402
12,358
34,329
33,068
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 9 / 4
15,384
530
17,658
23,326
6,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
38
71
Kills
17
17
Deaths
72
79
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
A3TR
Neith
29
3
16
12.33
L
2
19
3
0.18
W
Morgan Le Fay
Goenji290
Morgan Le Fay
19
2
21
14.75
L
Baron Samedi
Leshy26
Baron Samedi
3
11
4
0.45
W
Erlang Shen
MustaMaali
Erlang Shen
8
4
22
4.75
L
Morgan Le Fay
MyshuByshu
Morgan Le Fay
0
15
4
0.13
W
Guan Yu
SmleADMmeng
Guan Yu
4
4
8
2
W
Arachne
Tiéyoune
Arachne
11
4
12
4.25
L
Bacchus
UncleDog
Bacchus
3
18
6
0.33
L
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,703
Damage
61,864
112,115
Taken
140,670
81,806
Mitigated
80,787
36,090
Healing
15,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
A3TR
Neith
48,803
32,181
0
4,818
19,315
8,708
6,861
7,744
11,571
0
132,999
L
7,666
4,202
0
190
28,155
8,656
0
7,675
20,428
0
61,189
W
Morgan Le Fay
Goenji290
Morgan Le Fay
39,699
3,268
402
11,856
22,746
11,605
2,250
9,739
13,007
140,765
0
L
Baron Samedi
Leshy26
Baron Samedi
17,129
1,485
841
5,100
27,656
15,585
0
3,829
23,566
87,102
0
W
Erlang Shen
MustaMaali
Erlang Shen
10,739
3,824
0
8,268
28,853
37,442
697
6,391
18,715
0
82,411
L
Morgan Le Fay
MyshuByshu
Morgan Le Fay
7,053
1,025
0
1,758
27,204
16,489
0
8,812
18,381
53,930
0
W
Guan Yu
SmleADMmeng
Guan Yu
5,862
1,452
1,156
4,669
19,412
14,865
2,443
6,795
12,617
0
71,218
W
Arachne
Tiéyoune
Arachne
10,600
8,456
0
4,921
21,789
9,186
3,697
5,871
15,918
0
91,084
L
Bacchus
UncleDog
Bacchus
12,358
2,094
776
2,307
34,329
33,068
0
10,735
23,499
37,826
0
L
17,658
4,898
0
5,018
23,326
6,989
0
8,648
14,475
0
61,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,704
Gold Earned
62,427
735
Minions Killed
429
0
Camps Cleared
0
2,680,161
Distance Traveled
2,164,906
6
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
18,133
625
167
6
0
498,979
0
L
Anhur
11,456
395
103
4
0
315,865
1
W
Morgan Le Fay
18,342
632
204
7
0
557,823
1
L
Baron Samedi
13,367
461
131
5
0
393,074
3
W
Erlang Shen
15,029
518
90
3
0
541,709
1
L
Morgan Le Fay
10,571
365
85
3
0
407,988
5
W
Guan Yu
14,545
502
142
5
0
496,777
4
W
Arachne
15,655
540
132
5
0
584,873
0
L
Bacchus
11,649
402
38
1
0
451,773
20
L
Loki
15,384
530
72
2
0
596,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role