Player Matchup

Tyr
Tyr
Alemeza12
Tyr
Level 116
God Stats
2W - 15L
1,265 SR
Queue Stats
888W - 1,095L
1,498 Elo+
Solo
Agni
Agni
Hector199910
Agni
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 81L
1,424 Elo+
Solo
Heimdallr
Heimdallr
xDekuKun
Heimdallr
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 39L
1,625 Elo+
Solo
Team Averages
Level 79
1,422 SR
1,516 Elo+

VS

Team Averages
Level 75
1,496 SR
1,362 Elo+
He Bo
He Bo
XxRashxX
He Bo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,398 Elo+
Party 1
Thanatos
Thanatos
ZhenjaLong
Thanatos
Level 109
God Stats
9W - 8L
1,487 SR
Queue Stats
74W - 69L
1,345 Elo+
Party 1
Cthulhu
Cthulhu
ilyalon
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 5
11,694
688
7,528
16,865
12,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 6 / 6
10,638
626
10,123
12,625
5,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
xDekuKun
Heimdallr
15
5 / 5 / 5
11,992
705
10,583
15,545
4,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
XxRashxX
He Bo
15
4 / 6 / 8
11,525
678
11,374
11,046
3,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
ZhenjaLong
Thanatos
18
12 / 4 / 5
13,890
817
17,576
15,206
6,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
ilyalon
Cthulhu
15
1 / 2 / 10
10,969
645
8,240
17,855
18,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
12
Kills
17
17
Deaths
12
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
6
5
1.42
L
1
6
6
0.67
W
He Bo
XxRashxX
He Bo
4
6
8
1.33
W
Thanatos
ZhenjaLong
Thanatos
12
4
5
3.63
W
Cthulhu
ilyalon
Cthulhu
1
2
10
3
L
Heimdallr
xDekuKun
Heimdallr
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,234
Damage
37,190
45,035
Taken
44,107
22,325
Mitigated
29,110
6,788
Healing
15,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,528
779
0
3,473
16,865
12,833
66
6,603
10,262
0
33,513
L
10,123
962
0
1,110
12,625
5,085
344
6,295
6,330
43,358
0
W
He Bo
XxRashxX
He Bo
11,374
420
0
347
11,046
3,319
1,251
3,278
7,768
39,244
0
W
Thanatos
ZhenjaLong
Thanatos
17,576
3,865
0
13,238
15,206
6,875
791
2,332
12,874
0
66,630
W
Cthulhu
ilyalon
Cthulhu
8,240
100
190
2,044
17,855
18,916
278
4,513
13,342
34,524
0
L
Heimdallr
xDekuKun
Heimdallr
10,583
5,086
0
2,205
15,545
4,407
675
6,716
8,829
0
30,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,324
Gold Earned
36,384
158
Minions Killed
179
0
Camps Cleared
0
873,685
Distance Traveled
1,074,095
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,694
688
44
3
0
315,073
2
L
Agni
10,638
626
73
4
0
264,029
5
W
He Bo
11,525
678
56
3
0
334,686
3
W
Thanatos
13,890
817
72
4
0
352,472
11
W
Cthulhu
10,969
645
51
3
0
386,937
2
L
Heimdallr
11,992
705
41
2
0
294,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role