Player Matchup

Eset
Eset
 
Eset
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AppaTheory
Apollo
Level 29
God Stats
2W - 7L
1,422 SR
Queue Stats
164W - 162L
1,569 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShadoW0lf12
Tsukuyomi
Level 14
God Stats
0W - 1L
1,363 SR
Queue Stats
3W - 6L
1,466 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoloKing234
Morgan Le Fay
Level 9
God Stats
6W - 5L
1,861 SR
Queue Stats
63W - 55L
1,603 Elo+
Solo
Sylvanus
Sylvanus
realaj03
Sylvanus
Level 17
God Stats
20W - 16L
1,500 SR
Queue Stats
486W - 470L
1,525 Elo+
Solo
Team Averages
Level 15
1,529 SR
1,532 Elo+

VS

Team Averages
Level 13
1,596 SR
1,617 Elo+
Athena
Athena
Adonis1999
Athena
Level 24
God Stats
5W - 1L
1,670 SR
Queue Stats
41W - 29L
1,611 Elo+
Solo
Ares
Ares
Heliogos
Ares
Level 5
God Stats
2W - 0L
1,666 SR
Queue Stats
2W - 0L
1,653 Elo+
Solo
Kukulkan
Kukulkan
Immune2Wards
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,563 Elo+
Solo
Da Ji
Da Ji
Kidtiamat
Da Ji
Level 26
God Stats
19W - 9L
1,644 SR
Queue Stats
141W - 101L
1,667 Elo+
Solo
Rama
Rama
TGThree
Rama
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
81W - 72L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
1 / 5 / 0
6,942
496
4,915
8,152
2,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
AppaTheory
Apollo
9
1 / 4 / 1
6,160
440
4,996
8,531
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
ShadoW0lf12
Tsukuyomi
9
0 / 4 / 2
5,667
405
2,271
7,364
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
SoloKing234
Morgan Le Fay
11
1 / 7 / 0
6,667
476
6,036
10,409
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
realaj03
Sylvanus
10
1 / 2 / 1
6,765
483
3,258
9,172
5,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Adonis1999
Athena
14
6 / 1 / 2
8,330
595
8,892
10,859
6,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
12
2 / 2 / 3
7,446
532
2,115
8,655
4,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Immune2Wards
Kukulkan
14
4 / 1 / 4
8,057
576
6,329
6,149
2,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Kidtiamat
Da Ji
17
8 / 0 / 2
9,694
692
9,120
8,709
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
TGThree
Rama
12
2 / 0 / 4
7,298
521
6,807
7,548
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
22
22
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
5
0
0.2
W
Athena
Adonis1999
Athena
6
1
2
7
L
Apollo
AppaTheory
Apollo
1
4
1
0.38
W
Ares
2
2
3
1.75
W
Kukulkan
Immune2Wards
Kukulkan
4
1
4
6
W
Da Ji
Kidtiamat
Da Ji
8
0
2
9
L
Tsukuyomi
ShadoW0lf12
Tsukuyomi
0
4
2
0.25
L
Morgan Le Fay
SoloKing234
Morgan Le Fay
1
7
0
0.14
W
Rama
TGThree
Rama
2
0
4
4
L
Sylvanus
realaj03
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,476
Damage
33,263
43,628
Taken
41,920
17,031
Mitigated
18,799
7,077
Healing
17,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,915
374
0
664
8,152
2,905
0
2,724
5,428
47,942
0
W
Athena
Adonis1999
Athena
8,892
2,163
0
3,186
10,859
6,192
714
4,363
6,496
43,657
0
L
Apollo
AppaTheory
Apollo
4,996
3,015
0
1,591
8,531
2,800
0
2,778
5,753
0
31,764
W
Ares
2,115
31
0
2,030
8,655
4,528
456
3,138
5,517
14,544
0
W
Kukulkan
Immune2Wards
Kukulkan
6,329
873
0
2,460
6,149
2,399
1,254
2,896
3,253
48,308
3,586
W
Da Ji
Kidtiamat
Da Ji
9,120
3,510
0
5,518
8,709
3,506
0
1,586
7,123
0
76,707
L
Tsukuyomi
ShadoW0lf12
Tsukuyomi
2,271
747
0
882
7,364
1,941
509
2,444
4,920
0
20,529
L
Morgan Le Fay
SoloKing234
Morgan Le Fay
6,036
734
0
1,630
10,409
3,780
484
5,283
5,126
34,998
0
W
Rama
TGThree
Rama
6,807
4,519
0
4,473
7,548
2,174
1,983
2,226
5,322
0
42,785
L
Sylvanus
realaj03
Sylvanus
3,258
880
304
2,006
9,172
5,605
0
3,807
5,365
20,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,201
Gold Earned
40,825
311
Minions Killed
443
0
Camps Cleared
0
1,123,114
Distance Traveled
1,407,983
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,942
496
107
8
0
247,325
2
W
Athena
8,330
595
87
6
0
297,405
3
L
Apollo
6,160
440
62
4
0
241,720
4
W
Ares
7,446
532
23
2
0
266,711
5
W
Kukulkan
8,057
576
102
7
0
266,870
4
W
Da Ji
9,694
692
148
11
0
312,398
5
L
Tsukuyomi
5,667
405
36
3
0
256,747
2
L
Morgan Le Fay
6,667
476
69
5
0
175,672
2
W
Rama
7,298
521
83
6
0
264,599
4
L
Sylvanus
6,765
483
37
3
0
201,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role