Player Matchup

Osiris
Osiris
 
Osiris
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Harashirkit
Izanami
Level 123
God Stats
61W - 51L
1,544 SR
Queue Stats
109W - 110L
1,461 Elo+
Party 2
Ah Puch
Ah Puch
MrTBow
Ah Puch
Level 102
God Stats
1W - 1L
1,291 SR
Queue Stats
154W - 151L
1,551 Elo+
Solo
Arachne
Arachne
Semulcrim
Arachne
Level 103
God Stats
3W - 3L
1,357 SR
Queue Stats
108W - 109L
1,461 Elo+
Party 2
Chaac
Chaac
iamnathan55
Chaac
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 2
Team Averages
Level 89
1,438 SR
1,452 Elo+

VS

Team Averages
Level 104
1,562 SR
1,577 Elo+
Jormungandr
Jormungandr
Deamonus
Jormungandr
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 172L
1,484 Elo+
Solo
Loki
Loki
KiritoKiller666
Loki
Level 63
God Stats
114W - 88L
1,585 SR
Queue Stats
150W - 134L
1,556 Elo+
Solo
Kukulkan
Kukulkan
StratiaL
Kukulkan
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,517 Elo+
Party 1
Mercury
Mercury
Ziula160
Mercury
Level 75
God Stats
8W - 1L
1,727 SR
Queue Stats
266W - 252L
1,542 Elo+
Solo
Chiron
Chiron
charnie123
Chiron
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 6L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 8 / 4
7,665
511
5,739
16,885
10,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Harashirkit
Izanami
14
8 / 7 / 1
9,468
631
14,202
13,760
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
MrTBow
Ah Puch
12
1 / 6 / 3
7,414
494
5,988
10,776
3,833
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Semulcrim
Arachne
10
2 / 7 / 2
6,961
464
4,282
12,807
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 0
6,570
438
2,272
6,984
5,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Deamonus
Jormungandr
13
6 / 4 / 7
8,911
594
7,152
11,345
7,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 0 / 8
9,287
619
7,238
5,624
4,019
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
StratiaL
Kukulkan
14
2 / 3 / 8
8,475
565
7,947
7,319
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Ziula160
Mercury
16
10 / 2 / 8
9,733
649
9,961
10,820
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
charnie123
Chiron
15
8 / 4 / 7
9,488
633
13,404
12,642
4,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
13
Kills
29
30
Deaths
13
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
8
4
0.5
W
Jormungandr
Deamonus
Jormungandr
6
4
7
2.38
L
Izanami
Harashirkit
Izanami
8
7
1
1.21
W
3
0
8
7
L
Ah Puch
MrTBow
Ah Puch
1
6
3
0.42
L
Arachne
Semulcrim
Arachne
2
7
2
0.43
W
Kukulkan
StratiaL
Kukulkan
2
3
8
2
W
Mercury
Ziula160
Mercury
10
2
8
7
W
Chiron
charnie123
Chiron
8
4
7
2.88
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,483
Damage
45,702
61,212
Taken
47,750
28,808
Mitigated
22,481
10,650
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,739
1,574
0
1,980
16,885
10,649
6
6,102
10,783
0
17,312
W
Jormungandr
Deamonus
Jormungandr
7,152
1,619
0
343
11,345
7,587
36
686
10,659
32,975
0
L
Izanami
Harashirkit
Izanami
14,202
7,966
0
3,415
13,760
4,003
0
2,728
11,032
0
49,130
W
7,238
2,165
0
1,983
5,624
4,019
175
297
5,045
0
51,249
L
Ah Puch
MrTBow
Ah Puch
5,988
520
0
788
10,776
3,833
0
2,305
8,471
46,565
0
L
Arachne
Semulcrim
Arachne
4,282
2,754
0
1,610
12,807
5,058
0
3,074
9,733
0
33,438
W
Kukulkan
StratiaL
Kukulkan
7,947
808
0
1,369
7,319
2,716
511
2,858
4,417
49,726
0
W
Mercury
Ziula160
Mercury
9,961
5,098
0
2,118
10,820
3,828
757
1,982
8,838
0
69,134
W
Chiron
charnie123
Chiron
13,404
7,835
323
3,639
12,642
4,331
1,094
165
12,466
0
63,528
L
2,272
216
0
2,857
6,984
5,265
714
890
6,094
0
31,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,078
Gold Earned
45,894
319
Minions Killed
527
0
Camps Cleared
0
1,443,313
Distance Traveled
1,564,353
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,665
511
18
1
0
271,067
7
W
Jormungandr
8,911
594
60
4
0
274,654
5
L
Izanami
9,468
631
92
6
0
272,027
2
W
Loki
9,287
619
121
8
0
358,939
5
L
Ah Puch
7,414
494
84
6
0
257,645
4
L
Arachne
6,961
464
66
4
0
340,898
3
W
Kukulkan
8,475
565
122
8
0
309,421
0
W
Mercury
9,733
649
114
8
0
353,895
4
W
Chiron
9,488
633
110
7
0
267,444
3
L
Chaac
6,570
438
59
4
0
301,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role