Player Matchup

Cernunnos
Cernunnos
AshaiRen
Cernunnos
Level 16
God Stats
2W - 1L
1,271 SR
Queue Stats
15W - 20L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LawLegendita
Morgan Le Fay
Level 27
God Stats
3W - 2L
1,348 SR
Queue Stats
10W - 13L
1,403 Elo+
Solo
Neith
Neith
OccultWitch666
Neith
Level 29
God Stats
38W - 22L
1,500 SR
Queue Stats
117W - 104L
1,401 Elo+
Party 2
Ares
Ares
Psycho Hu1k
Ares
Level 13
God Stats
86W - 69L
1,508 SR
Queue Stats
92W - 73L
1,439 Elo+
Party 2
Loki
Loki
Rex_PowerColt31
Loki
Level 23
God Stats
5W - 5L
1,515 SR
Queue Stats
116W - 119L
1,466 Elo+
Solo
Team Averages
Level 22
1,428 SR
1,427 Elo+

VS

Team Averages
Level 14
1,339 SR
1,471 Elo+
Fenrir
Fenrir
Parkflyer
Fenrir
Level 28
God Stats
3W - 6L
1,349 SR
Queue Stats
108W - 129L
1,406 Elo+
Party 3
Ra
Ra
WoTR Cthulhu
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 1
Kukulkan
Kukulkan
WoTR DeathPunch
Kukulkan
Level 14
God Stats
1W - 2L
1,507 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 1
Baron Samedi
Baron Samedi
Y1K3S_S8N
Baron Samedi
Level 22
God Stats
1W - 9L
1,095 SR
Queue Stats
87W - 131L
1,307 Elo+
Solo
Susano
Susano
lord_glencoeg
Susano
Level 3
God Stats
0W - 2L
1,244 SR
Queue Stats
4W - 6L
1,225 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AshaiRen
Cernunnos
20
13 / 4 / 15
13,681
1,140
22,836
14,429
6,652
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
LawLegendita
Morgan Le Fay
19
3 / 2 / 24
11,928
994
21,842
10,274
5,062
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 1 / 18
13,165
1,097
19,008
8,412
3,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 2 / 24
11,813
984
9,486
14,990
16,151
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

20
15 / 3 / 13
13,375
1,115
20,906
9,394
4,161
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Parkflyer
Fenrir
18
4 / 5 / 5
11,572
964
8,616
19,477
8,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
0 / 10 / 2
10,639
887
7,091
14,567
5,402
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Kukulkan
18
7 / 5 / 1
13,726
1,144
15,436
18,886
7,934
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Y1K3S_S8N
Baron Samedi
18
1 / 10 / 6
11,340
945
16,098
24,457
10,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 9 / 6
10,682
890
2,540
21,794
11,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
32
39
Kills
12
12
Deaths
39
94
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AshaiRen
Cernunnos
13
4
15
5.13
W
Morgan Le Fay
LawLegendita
Morgan Le Fay
3
2
24
7.5
W
6
1
18
15
L
Fenrir
Parkflyer
Fenrir
4
5
5
1.3
W
2
2
24
7
W
15
3
13
7.17
L
0
10
2
0.1
L
Kukulkan
7
5
1
1.5
L
Baron Samedi
Y1K3S_S8N
Baron Samedi
1
10
6
0.4
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,078
Damage
49,781
57,499
Taken
99,181
36,014
Mitigated
43,418
8,974
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AshaiRen
Cernunnos
22,836
10,680
296
2,533
14,429
6,652
0
11,042
3,271
0
55,302
W
Morgan Le Fay
LawLegendita
Morgan Le Fay
21,842
2,800
647
1,424
10,274
5,062
0
6,444
3,717
35,962
0
W
19,008
7,476
0
4,074
8,412
3,988
0
4,661
3,711
0
51,304
L
Fenrir
Parkflyer
Fenrir
8,616
2,633
359
1,675
19,477
8,915
0
6,770
12,707
0
13,463
W
9,486
469
0
0
14,990
16,151
0
8,523
5,576
16,062
0
W
20,906
5,028
0
0
9,394
4,161
0
7,569
1,783
0
28,448
L
7,091
786
67
111
14,567
5,402
0
6,089
8,478
25,395
0
L
Kukulkan
15,436
655
0
730
18,886
7,934
0
5,929
12,957
53,718
0
L
Baron Samedi
Y1K3S_S8N
Baron Samedi
16,098
1,056
2,028
3,571
24,457
10,037
0
8,401
16,056
29,493
0
L
2,540
208
0
0
21,794
11,130
0
4,139
17,655
0
8,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,962
Gold Earned
57,959
213
Minions Killed
191
4
Camps Cleared
1
1,156,835
Distance Traveled
1,031,258
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,681
1,140
65
5
1
208,886
0
W
Morgan Le Fay
11,928
994
38
3
0
242,537
0
W
Neith
13,165
1,097
88
7
1
224,397
0
L
Fenrir
11,572
964
13
1
0
203,959
0
W
Ares
11,813
984
9
1
1
234,774
0
W
Loki
13,375
1,115
13
1
1
246,241
2
L
Ra
10,639
887
46
4
1
141,406
0
L
Kukulkan
13,726
1,144
93
8
0
251,666
0
L
Baron Samedi
11,340
945
30
3
0
225,293
0
L
Susano
10,682
890
9
1
0
208,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role