Player Matchup

Hou Yi
Hou Yi
KETASH
Hou Yi
Level 17
God Stats
3W - 1L
1,484 SR
Queue Stats
76W - 68L
1,351 Elo+
Party 1
Scylla
Scylla
LilTinkle
Scylla
Level 12
God Stats
45W - 34L
1,479 SR
Queue Stats
72W - 79L
1,433 Elo+
Party 2
Anubis
Anubis
SmiteCoomer
Anubis
Level 21
God Stats
18W - 19L
1,431 SR
Queue Stats
89W - 91L
1,316 Elo+
Party 2
Ganesha
Ganesha
Tizarm
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 74L
1,411 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lotsoffire1098
Tsukuyomi
Level 18
God Stats
23W - 37L
1,425 SR
Queue Stats
155W - 176L
1,307 Elo+
Party 2
Team Averages
Level 17
1,464 SR
1,364 Elo+

VS

Team Averages
Level 14
1,342 SR
1,302 Elo+
Skadi
Skadi
Dayday85
Skadi
Level 28
God Stats
3W - 2L
1,247 SR
Queue Stats
35W - 50L
1,386 Elo+
Party 3
Ra
Ra
DemonisLos24
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,134 Elo+
Solo
Jormungandr
Jormungandr
EnmaSun
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,351 Elo+
Party 3
Kukulkan
Kukulkan
Warloads
Kukulkan
Level 16
God Stats
10W - 21L
1,215 SR
Queue Stats
135W - 170L
1,290 Elo+
Solo
Pele
Pele
WillHugs73
Pele
Level 16
God Stats
2W - 4L
1,250 SR
Queue Stats
38W - 48L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KETASH
Hou Yi
19
11 / 2 / 14
12,547
1,141
18,574
11,093
5,133
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
LilTinkle
Scylla
20
10 / 2 / 22
13,466
1,224
22,629
10,147
4,207
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
19
11 / 1 / 10
12,553
1,141
16,545
12,102
5,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Tizarm
Ganesha
19
0 / 4 / 26
12,098
1,100
10,661
21,333
27,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
lotsoffire1098
Tsukuyomi
19
16 / 4 / 12
13,224
1,202
20,754
11,498
5,758
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dayday85
Skadi
17
5 / 16 / 5
11,843
1,077
18,854
22,773
5,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 8 / 7
10,683
971
9,722
17,861
4,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
EnmaSun
Jormungandr
17
1 / 8 / 9
10,848
986
9,885
19,197
18,053
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Warloads
Kukulkan
17
3 / 8 / 5
11,426
1,039
13,308
13,556
3,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 8 / 5
10,513
956
8,385
19,514
5,255
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
44
48
Kills
13
13
Deaths
48
84
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Skadi
Dayday85
Skadi
5
16
5
0.47
L
2
8
7
0.69
L
Jormungandr
EnmaSun
Jormungandr
1
8
9
0.69
W
Hou Yi
KETASH
Hou Yi
11
2
14
9
W
Scylla
LilTinkle
Scylla
10
2
22
10.5
W
Anubis
11
1
10
16
W
Ganesha
Tizarm
Ganesha
0
4
26
3.25
L
Kukulkan
Warloads
Kukulkan
3
8
5
0.69
L
2
8
5
0.56
W
Tsukuyomi
lotsoffire1098
Tsukuyomi
16
4
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,163
Damage
60,154
66,173
Taken
92,901
48,642
Mitigated
36,340
2,818
Healing
2,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Dayday85
Skadi
18,854
8,892
0
1,150
22,773
5,759
0
12,654
9,775
0
37,815
L
9,722
2,004
362
452
17,861
4,151
0
10,482
7,303
21,931
0
L
Jormungandr
EnmaSun
Jormungandr
9,885
2,256
0
0
19,197
18,053
0
8,765
10,183
21,440
0
W
Hou Yi
KETASH
Hou Yi
18,574
10,337
0
447
11,093
5,133
0
5,358
5,735
0
39,651
W
Scylla
LilTinkle
Scylla
22,629
5,184
0
772
10,147
4,207
0
4,350
5,797
40,735
0
W
Anubis
16,545
1,252
0
75
12,102
5,791
0
7,269
4,833
28,967
0
W
Ganesha
Tizarm
Ganesha
10,661
2,152
0
929
21,333
27,753
0
10,577
10,756
18,658
0
L
Kukulkan
Warloads
Kukulkan
13,308
1,040
0
123
13,556
3,122
0
7,030
6,400
38,597
0
L
8,385
2,279
0
502
19,514
5,255
0
9,909
9,405
0
17,053
W
Tsukuyomi
lotsoffire1098
Tsukuyomi
20,754
7,845
0
595
11,498
5,758
0
5,361
6,137
0
34,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,888
Gold Earned
55,313
170
Minions Killed
156
5
Camps Cleared
6
923,358
Distance Traveled
930,296
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,843
1,077
31
3
1
167,369
0
L
Ra
10,683
971
23
2
1
188,044
0
L
Jormungandr
10,848
986
28
3
3
194,257
1
W
Hou Yi
12,547
1,141
42
4
3
169,940
0
W
Scylla
13,466
1,224
62
6
1
184,932
0
W
Anubis
12,553
1,141
37
3
1
173,088
0
W
Ganesha
12,098
1,100
4
0
0
190,493
0
L
Kukulkan
11,426
1,039
50
5
0
171,313
0
L
Pele
10,513
956
24
2
1
209,313
0
W
Tsukuyomi
13,224
1,202
25
2
0
204,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role