Player Matchup

The Morrigan
The Morrigan
EduardoMaia7
The Morrigan
Level 6
God Stats
7W - 6L
1,720 SR
Queue Stats
24W - 15L
1,449 Elo+
Solo
Tyr
Tyr
Iroha2441
Tyr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 42L
1,446 Elo+
Solo
Ares
Ares
ViTuSL
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,705 Elo+
Party 1
Neith
Neith
WardoWho
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,705 Elo+
Party 1
Loki
Loki
xrattobarx
Loki
Level 27
God Stats
5W - 7L
1,331 SR
Queue Stats
68W - 92L
1,523 Elo+
Solo
Team Averages
Level 12
1,510 SR
1,566 Elo+

VS

Team Averages
Level 14
1,254 SR
1,292 Elo+
Ra
Ra
Akira123C
Ra
Level 10
God Stats
0W - 3L
1,279 SR
Queue Stats
0W - 3L
1,105 Elo+
Party 2
Gilgamesh
Gilgamesh
HeyJow
Gilgamesh
Level 30
God Stats
2W - 9L
1,435 SR
Queue Stats
13W - 14L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Thunder_Pi
Cthulhu
Level 13
God Stats
1W - 5L
1,248 SR
Queue Stats
1W - 7L
1,171 Elo+
Party 2
Hun Batz
Hun Batz
omega-atenporal
Hun Batz
Level 14
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 7L
1,157 Elo+
Party 2
Ares
Ares
xbronx12
Ares
Level 5
God Stats
0W - 2L
1,047 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EduardoMaia7
The Morrigan
20
31 / 1 / 13
16,537
636
40,362
17,459
8,475
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 3 / 28
14,495
558
24,098
32,069
39,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
ViTuSL
Ares
16
5 / 5 / 14
13,315
512
7,798
21,063
19,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
WardoWho
Neith
18
7 / 5 / 16
12,641
486
12,326
13,572
6,115
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 2 / 18
13,037
501
10,394
14,311
6,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 15 / 2
12,272
472
11,684
20,629
5,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
HeyJow
Gilgamesh
20
5 / 8 / 0
12,099
465
14,375
21,458
13,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Thunder_Pi
Cthulhu
16
3 / 16 / 2
11,134
428
14,808
30,719
15,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
14
3 / 14 / 1
9,919
382
9,694
24,468
6,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
14
0 / 15 / 6
9,720
374
6,882
23,404
15,080
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
27
65
Kills
16
16
Deaths
68
89
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
15
2
0.4
W
The Morrigan
EduardoMaia7
The Morrigan
31
1
13
37.5
L
Gilgamesh
HeyJow
Gilgamesh
5
8
0
0.63
W
11
3
28
8.33
L
Cthulhu
Thunder_Pi
Cthulhu
3
16
2
0.25
W
Ares
ViTuSL
Ares
5
5
14
2.4
W
Neith
WardoWho
Neith
7
5
16
3
L
Hun Batz
3
14
1
0.25
L
Ares
0
15
6
0.2
W
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,978
Damage
57,443
98,474
Taken
120,678
79,445
Mitigated
56,235
27,658
Healing
14,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,684
1,408
161
1,634
20,629
5,312
588
12,767
7,609
67,416
0
W
The Morrigan
EduardoMaia7
The Morrigan
40,362
7,754
0
5,842
17,459
8,475
4,109
5,715
11,744
128,788
7,820
L
Gilgamesh
HeyJow
Gilgamesh
14,375
4,087
0
3,602
21,458
13,241
0
8,510
12,649
0
94,129
W
24,098
5,272
0
16,395
32,069
39,294
96
14,576
17,493
23,721
56,227
L
Cthulhu
Thunder_Pi
Cthulhu
14,808
3,341
331
4,828
30,719
15,719
328
8,858
21,003
47,631
0
W
Ares
ViTuSL
Ares
7,798
1,227
0
2,013
21,063
19,102
755
5,301
15,762
31,170
0
W
Neith
WardoWho
Neith
12,326
3,751
0
1,905
13,572
6,115
3,908
3,798
9,774
0
52,894
L
Hun Batz
9,694
4,751
0
3,524
24,468
6,883
290
10,390
13,786
0
52,496
L
Ares
6,882
1,350
0
669
23,404
15,080
0
7,603
14,900
21,745
0
W
10,394
1,842
0
1,503
14,311
6,459
2,273
3,984
10,327
0
59,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,025
Gold Earned
55,144
530
Minions Killed
411
0
Camps Cleared
0
2,320,059
Distance Traveled
1,943,842
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,272
472
115
4
0
372,585
0
W
The Morrigan
16,537
636
185
7
0
488,496
0
L
Gilgamesh
12,099
465
135
5
0
401,069
2
W
Tyr
14,495
558
125
5
0
489,056
2
L
Cthulhu
11,134
428
58
2
0
400,610
0
W
Ares
13,315
512
31
1
0
418,031
4
W
Neith
12,641
486
102
4
0
398,442
2
L
Hun Batz
9,919
382
76
3
0
384,771
0
L
Ares
9,720
374
27
1
0
384,807
0
W
Loki
13,037
501
87
3
0
526,034
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role