Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
RAMIDIEZxx
Ymir
Level 38
God Stats
64W - 62L
1,527 SR
Queue Stats
208W - 207L
1,473 Elo+
Party 1
Vulcan
Vulcan
Stenosaurus
Vulcan
Level 26
God Stats
3W - 4L
1,568 SR
Queue Stats
205W - 176L
1,488 Elo+
Party 3
Tiamat
Tiamat
WhittyT
Tiamat
Level 46
God Stats
13W - 13L
1,529 SR
Queue Stats
222W - 214L
1,521 Elo+
Party 3
Team Averages
Level 44
1,525 SR
1,496 Elo+

VS

Team Averages
Level 45
1,580 SR
1,470 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Apollo
Apollo
DJOGGERZ
Apollo
Level 29
God Stats
6W - 8L
1,580 SR
Queue Stats
153W - 150L
1,484 Elo+
Party 2
Olorun
Olorun
NoCharisma
Olorun
Level 35
God Stats
3W - 0L
1,796 SR
Queue Stats
84W - 84L
1,518 Elo+
Solo
Kukulkan
Kukulkan
Novik1296
Kukulkan
Level 15
God Stats
3W - 1L
1,487 SR
Queue Stats
4W - 9L
1,323 Elo+
Party 4
Horus
Horus
vipXdragonzX
Horus
Level 45
God Stats
6W - 6L
1,537 SR
Queue Stats
192W - 165L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 6 / 3
7,627
508
7,073
13,304
5,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
 
Izanami
12
3 / 6 / 4
7,508
501
11,022
14,043
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 3 / 6
6,897
460
4,577
11,823
6,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
14
6 / 4 / 0
8,231
549
10,318
10,858
5,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
WhittyT
Tiamat
1
0 / 0 / 0
2,925
195
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
5 / 1 / 5
9,683
646
7,875
11,344
6,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
DJOGGERZ
Apollo
15
6 / 4 / 1
9,605
640
8,038
10,165
3,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
NoCharisma
Olorun
13
3 / 5 / 3
7,809
521
10,265
10,177
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Novik1296
Kukulkan
16
2 / 1 / 4
9,352
623
5,520
6,200
2,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 2 / 8
8,802
587
6,644
12,937
9,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
12
Kills
19
19
Deaths
13
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
6
3
0.58
L
Izanami
 
Izanami
3
6
4
0.83
W
Gilgamesh
 
Gilgamesh
5
1
5
7.5
W
Apollo
DJOGGERZ
Apollo
6
4
1
1.63
W
Olorun
NoCharisma
Olorun
3
5
3
0.9
W
Kukulkan
Novik1296
Kukulkan
2
1
4
4
L
1
3
6
1.33
L
Vulcan
6
4
0
1.5
L
Tiamat
WhittyT
Tiamat
0
0
0
0
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,990
Damage
38,342
50,028
Taken
50,823
21,816
Mitigated
26,796
10,482
Healing
18,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,073
3,281
0
975
13,304
5,492
0
1,656
11,648
0
44,836
L
Izanami
 
Izanami
11,022
6,459
0
4,439
14,043
4,403
0
4,613
9,430
0
58,637
W
Gilgamesh
 
Gilgamesh
7,875
2,494
0
3,424
11,344
6,055
0
2,668
8,676
0
70,085
W
Apollo
DJOGGERZ
Apollo
8,038
3,475
0
2,205
10,165
3,989
1,966
1,929
8,236
0
56,341
W
Olorun
NoCharisma
Olorun
10,265
6,336
714
3,953
10,177
4,567
946
2,674
7,503
36,653
7,150
W
Kukulkan
Novik1296
Kukulkan
5,520
187
0
3,450
6,200
2,669
750
2,424
3,776
59,269
0
L
4,577
819
180
635
11,823
6,773
0
5,674
6,149
21,459
0
L
Vulcan
10,318
2,740
0
4,253
10,858
5,148
0
2,268
8,590
54,667
0
L
Tiamat
WhittyT
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
6,644
2,267
662
4,081
12,937
9,516
174
5,200
7,737
0
20,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,188
Gold Earned
45,251
295
Minions Killed
454
0
Camps Cleared
0
1,160,791
Distance Traveled
1,476,382
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,627
508
74
5
0
306,799
1
L
Izanami
7,508
501
112
7
0
245,273
1
W
Gilgamesh
9,683
646
120
8
0
327,595
3
W
Apollo
9,605
640
105
7
0
270,686
0
W
Olorun
7,809
521
84
6
0
273,505
7
W
Kukulkan
9,352
623
125
8
0
280,562
2
L
Ymir
6,897
460
18
1
0
318,504
3
L
Vulcan
8,231
549
91
6
0
290,215
3
L
Tiamat
2,925
195
0
0
0
0
0
W
Horus
8,802
587
20
1
0
324,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role