Player Matchup

Ganesha
Ganesha
ByCigArRzxX302
Ganesha
Level 156
God Stats
5W - 0L
2,019 SR
Queue Stats
387W - 138L
1,724 Elo+
Party 1
Merlin
Merlin
DerFacuKrieger
Merlin
Level 143
God Stats
4W - 4L
1,774 SR
Queue Stats
389W - 116L
1,636 Elo+
Party 1
Sun Wukong
Sun Wukong
adrian0140
Sun Wukong
Level 69
God Stats
13W - 7L
1,486 SR
Queue Stats
227W - 162L
1,637 Elo+
Party 1
Team Averages
Level 123
1,759 SR
1,666 Elo+

VS

Team Averages
Level 53
1,568 SR
1,558 Elo+
Ra
Ra
Klarosk
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,665 Elo+
Party 2
Neith
Neith
Ramonesvermelho
Neith
Level 28
God Stats
4W - 11L
1,489 SR
Queue Stats
42W - 35L
1,566 Elo+
Party 2
Ymir
Ymir
alan096
Ymir
Level 127
God Stats
0W - 1L
1,715 SR
Queue Stats
19W - 25L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 14
7,835
784
4,669
9,230
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
11 / 2 / 4
9,256
926
14,064
6,281
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
adrian0140
Sun Wukong
11
5 / 1 / 6
7,696
770
4,516
7,309
4,975
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
5,765
577
2,749
7,954
2,744
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
4 / 7 / 0
6,709
671
7,367
8,655
2,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ymir
alan096
Ymir
9
0 / 2 / 4
6,020
602
1,859
9,729
6,111
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
4
4
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
14
7
W
11
2
4
6.5
L
0
7
2
0.14
L
4
7
0
0.57
W
Sun Wukong
adrian0140
Sun Wukong
5
1
6
8
L
Ymir
alan096
Ymir
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,249
Damage
11,975
22,820
Taken
26,338
15,236
Mitigated
11,519
6,243
Healing
2,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,669
269
0
1,923
9,230
7,770
40
1,959
7,271
9,810
0
W
14,064
539
0
2,208
6,281
2,491
857
1,030
5,251
49,155
0
L
2,749
419
266
682
7,954
2,744
0
6,679
1,239
13,676
0
L
7,367
4,447
0
1,282
8,655
2,664
0
5,793
2,776
0
25,501
W
Sun Wukong
adrian0140
Sun Wukong
4,516
637
0
2,112
7,309
4,975
178
1,619
5,690
0
19,001
L
Ymir
alan096
Ymir
1,859
590
0
703
9,729
6,111
0
5,751
3,590
7,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,787
Gold Earned
18,494
124
Minions Killed
76
0
Camps Cleared
0
553,223
Distance Traveled
459,538
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,835
784
1
0
0
181,773
2
W
Merlin
9,256
926
84
8
0
178,073
1
L
Ra
5,765
577
33
3
0
134,127
0
L
Neith
6,709
671
33
3
0
145,767
0
W
Sun Wukong
7,696
770
39
4
0
193,377
1
L
Ymir
6,020
602
10
1
0
179,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role