Player Matchup

Cthulhu
Cthulhu
CaosReptante
Cthulhu
Level 15
God Stats
3W - 7L
1,148 SR
Queue Stats
9W - 13L
1,297 Elo+
Solo
Arachne
Arachne
FeelsBlueMan
Arachne
Level 11
God Stats
1W - 2L
1,705 SR
Queue Stats
5W - 10L
1,326 Elo+
Party 1
Medusa
Medusa
HeroicGam1ng
Medusa
Level 28
God Stats
0W - 1L
1,808 SR
Queue Stats
4W - 22L
1,230 Elo+
Party 1
Neith
Neith
KingKabeeb
Neith
Level 8
God Stats
8W - 6L
1,364 SR
Queue Stats
10W - 13L
1,198 Elo+
Solo
Chaac
Chaac
SquirrelTail23
Chaac
Level 25
God Stats
1W - 3L
1,345 SR
Queue Stats
146W - 178L
1,335 Elo+
Party 1
Team Averages
Level 17
1,474 SR
1,277 Elo+

VS

Team Averages
Level 20
1,459 SR
1,358 Elo+
Ymir
Ymir
ChorionicDeer90
Ymir
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
252W - 294L
1,358 Elo+
Party 2
Anubis
Anubis
ExH29
Anubis
Level 6
God Stats
30W - 23L
1,500 SR
Queue Stats
53W - 44L
1,339 Elo+
Party 2
Sun Wukong
Sun Wukong
IPRO leon2004
Sun Wukong
Level 21
God Stats
34W - 28L
1,440 SR
Queue Stats
157W - 182L
1,324 Elo+
Party 2
Izanami
Izanami
LoST x RollTide
Izanami
Level 28
God Stats
28W - 33L
1,507 SR
Queue Stats
128W - 173L
1,412 Elo+
Solo
Yemoja
Yemoja
mari_za07
Yemoja
Level 28
God Stats
3W - 7L
1,351 SR
Queue Stats
45W - 63L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaosReptante
Cthulhu
12
0 / 1 / 2
7,079
393
3,052
7,748
3,455
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
FeelsBlueMan
Arachne
15
3 / 4 / 1
8,838
491
7,910
11,518
5,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
11
2 / 7 / 2
7,390
411
6,147
15,292
4,416
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
11
2 / 4 / 1
7,226
401
9,343
10,372
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 9 / 1
7,406
411
9,800
16,747
11,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
8,141
452
6,833
11,750
4,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
ExH29
Anubis
12
2 / 3 / 4
7,680
427
4,402
8,617
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
IPRO leon2004
Sun Wukong
15
9 / 1 / 5
9,905
550
7,777
12,481
8,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 1 / 7
9,355
520
10,870
12,863
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
mari_za07
Yemoja
16
2 / 2 / 4
10,114
562
3,247
10,713
4,229
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
9
Kills
23
25
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CaosReptante
Cthulhu
0
1
2
1
W
3
2
7
3.25
W
Anubis
ExH29
Anubis
2
3
4
1.33
L
Arachne
FeelsBlueMan
Arachne
3
4
1
0.88
L
Medusa
2
7
2
0.43
W
Sun Wukong
IPRO leon2004
Sun Wukong
9
1
5
11.5
L
Neith
2
4
1
0.63
W
7
1
7
10.5
L
2
9
1
0.28
W
Yemoja
mari_za07
Yemoja
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,252
Damage
33,129
61,677
Taken
56,424
28,064
Mitigated
24,388
15,353
Healing
13,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CaosReptante
Cthulhu
3,052
129
0
1,700
7,748
3,455
111
762
6,986
30,158
0
W
6,833
1,631
17
2,358
11,750
4,683
451
728
10,861
24,420
0
W
Anubis
ExH29
Anubis
4,402
373
0
1,964
8,617
2,883
196
249
8,324
16,905
0
L
Arachne
FeelsBlueMan
Arachne
7,910
5,303
0
2,697
11,518
5,107
0
3,930
7,588
0
56,280
L
Medusa
6,147
3,316
0
3,438
15,292
4,416
184
1,327
13,965
0
39,595
W
Sun Wukong
IPRO leon2004
Sun Wukong
7,777
3,423
0
3,477
12,481
8,218
1,344
1,030
11,332
0
52,157
L
Neith
9,343
4,497
224
3,193
10,372
3,345
732
2,537
7,835
0
37,242
W
10,870
7,217
0
3,882
12,863
4,375
1,920
914
11,866
0
57,604
L
9,800
1,998
0
4,101
16,747
11,741
0
6,077
10,670
0
34,382
W
Yemoja
mari_za07
Yemoja
3,247
1,330
303
1,571
10,713
4,229
2,054
387
9,876
54,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,939
Gold Earned
45,195
320
Minions Killed
342
0
Camps Cleared
0
1,572,800
Distance Traveled
1,647,950
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,079
393
47
3
0
332,895
10
W
Ymir
8,141
452
36
2
0
294,418
1
W
Anubis
7,680
427
27
2
0
347,117
0
L
Arachne
8,838
491
106
6
0
357,967
3
L
Medusa
7,390
411
59
3
0
299,362
0
W
Sun Wukong
9,905
550
82
5
0
352,376
1
L
Neith
7,226
401
53
3
0
264,230
1
W
Izanami
9,355
520
90
5
0
349,320
0
L
Chaac
7,406
411
55
3
0
318,346
1
W
Yemoja
10,114
562
107
6
0
304,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role