Player Matchup

Izanami
Izanami
Arisu927
Izanami
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 54L
1,678 Elo+
Solo
Pele
Pele
Its Oh Bee
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 51L
1,596 Elo+
Solo
Persephone
Persephone
ItsXSnowy
Persephone
Level 29
God Stats
1W - 1L
1,200 SR
Queue Stats
19W - 12L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
JRoxURboX
Gilgamesh
Level 16
God Stats
4W - 0L
1,749 SR
Queue Stats
102W - 68L
1,720 Elo+
Solo
King Arthur
King Arthur
OriginalCosta
King Arthur
Level 28
God Stats
7W - 4L
1,732 SR
Queue Stats
154W - 51L
1,757 Elo+
Solo
Team Averages
Level 21
1,536 SR
1,656 Elo+

VS

Team Averages
Level 21
1,505 SR
1,646 Elo+
Skadi
Skadi
Mochi No Mi
Skadi
Level 27
God Stats
0W - 2L
1,284 SR
Queue Stats
46W - 24L
1,703 Elo+
Solo
Nemesis
Nemesis
Roynise27
Nemesis
Level 16
God Stats
3W - 4L
1,766 SR
Queue Stats
13W - 20L
1,507 Elo+
Solo
Ra
Ra
WalkoYT7299
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,624 Elo+
Solo
Thoth
Thoth
jadoniation
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 28L
1,817 Elo+
Solo
Fenrir
Fenrir
oTitanic
Fenrir
Level 27
God Stats
2W - 4L
1,474 SR
Queue Stats
108W - 91L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arisu927
Izanami
10
2 / 1 / 2
5,925
593
3,378
5,759
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 0 / 4
6,732
673
6,151
5,945
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
ItsXSnowy
Persephone
10
0 / 0 / 1
5,981
598
740
1,871
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
JRoxURboX
Gilgamesh
9
4 / 0 / 3
5,902
590
4,532
6,323
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
OriginalCosta
King Arthur
11
8 / 0 / 2
6,713
671
4,612
6,037
2,668
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,879
488
3,649
7,041
1,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Roynise27
Nemesis
6
1 / 5 / 0
4,386
439
2,177
8,246
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
0 / 7 / 0
4,091
409
507
4,584
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
5,832
583
3,353
4,537
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
oTitanic
Fenrir
7
0 / 0 / 0
4,689
469
442
4,869
1,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
18
Kills
1
1
Deaths
18
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arisu927
Izanami
2
1
2
3
W
4
0
4
6
W
Persephone
ItsXSnowy
Persephone
0
0
1
0.5
W
Gilgamesh
JRoxURboX
Gilgamesh
4
0
3
5.5
L
0
4
1
0.13
W
King Arthur
OriginalCosta
King Arthur
8
0
2
9
L
Nemesis
Roynise27
Nemesis
1
5
0
0.2
L
0
7
0
0
L
0
2
0
0
L
Fenrir
oTitanic
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,413
Damage
10,128
25,935
Taken
29,277
9,898
Mitigated
7,081
9,210
Healing
6,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arisu927
Izanami
3,378
1,901
0
2,646
5,759
1,366
1,344
394
5,365
0
32,679
W
6,151
1,680
0
2,838
5,945
1,844
573
815
5,102
0
44,770
W
Persephone
ItsXSnowy
Persephone
740
0
0
591
1,871
469
225
846
1,025
27,120
0
W
Gilgamesh
JRoxURboX
Gilgamesh
4,532
1,777
0
1,443
6,323
3,551
87
575
5,732
0
26,630
L
3,649
1,666
0
1,498
7,041
1,474
459
0
7,041
0
25,744
W
King Arthur
OriginalCosta
King Arthur
4,612
1,039
0
1,692
6,037
2,668
106
1,191
4,790
0
25,524
L
Nemesis
Roynise27
Nemesis
2,177
800
0
1,368
8,246
2,258
0
0
8,246
0
13,448
L
507
165
0
69
4,584
801
0
0
4,584
6,434
0
L
3,353
123
0
850
4,537
1,277
0
740
3,797
38,595
0
L
Fenrir
oTitanic
Fenrir
442
0
0
2,770
4,869
1,271
0
0
4,869
0
19,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,253
Gold Earned
23,877
315
Minions Killed
223
0
Camps Cleared
0
1,007,476
Distance Traveled
934,086
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,925
593
68
7
0
169,069
1
W
Pele
6,732
673
88
9
0
228,006
2
W
Persephone
5,981
598
61
6
0
202,044
0
W
Gilgamesh
5,902
590
39
4
0
211,906
0
L
Skadi
4,879
488
43
4
0
188,494
0
W
King Arthur
6,713
671
59
6
0
196,451
0
L
Nemesis
4,386
439
30
3
0
194,227
0
L
Ra
4,091
409
20
2
0
155,369
1
L
Thoth
5,832
583
78
8
0
176,108
5
L
Fenrir
4,689
469
52
5
0
219,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role