Player Matchup

Cabrakan
Cabrakan
Silver II
C5K pga
Cabrakan
Silver II
Level 129
God Stats
2W - 8L
1,276 SR
Queue Stats
48W - 68L
1,357 MMR
Solo
Hachiman
Hachiman
Gold II
ILovW33d420
Hachiman
Gold II
Level 128
God Stats
5W - 3L
1,563 SR
Queue Stats
353W - 346L
1,357 MMR
Solo
Osiris
Osiris
Silver I
MichaelDelick
Osiris
Silver I
Level 141
God Stats
7W - 13L
1,462 SR
Queue Stats
28W - 32L
1,401 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Renato-RRC2
Erlang Shen
Bronze III
Level 40
God Stats
1W - 2L
1,198 SR
Queue Stats
2W - 5L
1,382 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
TheRealAvatar1
Baron Samedi
Gold IV
Level 147
God Stats
4W - 4L
1,635 SR
Queue Stats
618W - 616L
1,368 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,427 SR
1,373 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,495 SR
1,373 MMR
Izanami
Izanami
Silver II
Eidayna
Izanami
Silver II
Level 157
God Stats
17W - 14L
1,369 SR
Queue Stats
137W - 132L
1,408 MMR
Solo
Hercules
Hercules
Gold IV
Kyropolis
Hercules
Gold IV
Level 103
God Stats
5W - 5L
1,631 SR
Queue Stats
207W - 203L
1,352 MMR
Solo
Nemesis
Nemesis
Gold III
RogueInstincts
Nemesis
Gold III
Level 87
God Stats
32W - 28L
1,540 SR
Queue Stats
638W - 635L
1,452 MMR
Party 1
Ares
Ares
Gold V
SillyBunny57849
Ares
Gold V
Level 124
God Stats
1W - 3L
1,363 SR
Queue Stats
416W - 425L
1,402 MMR
Solo
Anubis
Anubis
Gold V
jccali2012
Anubis
Gold V
Level 123
God Stats
3W - 6L
1,573 SR
Queue Stats
261W - 274L
1,249 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
C5K pga
Cabrakan
20
1 / 3 / 22
16,980
548
14,769
30,761
44,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
ILovW33d420
Hachiman
20
10 / 3 / 12
18,403
594
36,003
27,381
11,854
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 6 / 9
17,205
555
23,208
33,094
47,077
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
Renato-RRC2
Erlang Shen
20
10 / 5 / 11
18,838
608
16,794
25,810
16,965
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
TheRealAvatar1
Baron Samedi
20
9 / 5 / 11
15,852
511
18,886
13,675
7,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Morgan Le FayGilgameshAthenaSetDanzaburou

VS

Bans
TiamatScyllaBellonaChang'eYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eidayna
Izanami
20
1 / 7 / 5
14,988
483
14,599
22,208
12,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Kyropolis
Hercules
20
2 / 5 / 8
14,474
467
14,690
34,133
46,823
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 7 / 8
15,253
492
19,384
24,615
16,578
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 7 / 8
14,213
458
17,552
37,329
54,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
jccali2012
Anubis
20
8 / 11 / 3
15,421
497
16,621
24,729
16,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
53
37
Kills
21
22
Deaths
37
65
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
C5K pga
Cabrakan
1
3
22
4
L
Izanami
Eidayna
Izanami
1
7
5
0.5
W
Hachiman
ILovW33d420
Hachiman
10
3
12
5.33
L
Hercules
Kyropolis
Hercules
2
5
8
1.2
W
7
6
9
1.92
W
Erlang Shen
Renato-RRC2
Erlang Shen
10
5
11
3.1
L
4
7
8
1.14
L
6
7
8
1.43
W
Baron Samedi
TheRealAvatar1
Baron Samedi
9
5
11
2.9
L
Anubis
jccali2012
Anubis
8
11
3
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,660
Damage
82,846
130,721
Taken
143,014
127,197
Mitigated
147,490
43,987
Healing
32,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
C5K pga
Cabrakan
14,769
1,929
0
5,446
30,761
44,172
669
10,578
20,183
43,648
0
L
Izanami
Eidayna
Izanami
14,599
8,950
0
5,378
22,208
12,716
3,276
4,977
17,183
0
144,725
W
Hachiman
ILovW33d420
Hachiman
36,003
20,766
0
13,907
27,381
11,854
7,314
8,876
18,505
0
167,138
L
Hercules
Kyropolis
Hercules
14,690
4,118
1,401
10,376
34,133
46,823
46
8,636
25,141
0
79,341
W
23,208
6,129
0
10,966
33,094
47,077
1,195
10,086
23,008
28,575
105,952
W
Erlang Shen
Renato-RRC2
Erlang Shen
16,794
11,058
0
6,796
25,810
16,965
0
4,871
20,939
0
172,153
L
19,384
6,787
0
4,811
24,615
16,578
0
6,617
17,855
0
135,182
L
17,552
1,769
0
3,848
37,329
54,996
0
8,085
28,551
40,280
0
W
Baron Samedi
TheRealAvatar1
Baron Samedi
18,886
1,120
3,814
3,058
13,675
7,129
1,240
5,801
7,874
78,061
0
L
Anubis
jccali2012
Anubis
16,621
455
0
7,016
24,729
16,377
610
9,337
15,253
84,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,278
Gold Earned
74,349
801
Minions Killed
703
0
Camps Cleared
0
2,667,738
Distance Traveled
2,741,518
34
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
16,980
548
53
2
0
543,473
11
L
Izanami
14,988
483
231
7
0
518,958
13
W
Hachiman
18,403
594
225
7
0
535,026
5
L
Hercules
14,474
467
154
5
0
624,799
7
W
Osiris
17,205
555
204
7
0
521,264
6
W
Erlang Shen
18,838
608
197
6
0
633,364
3
L
Nemesis
15,253
492
160
5
0
623,753
3
L
Ares
14,213
458
23
1
0
508,417
7
W
Baron Samedi
15,852
511
122
4
0
434,611
9
L
Anubis
15,421
497
135
4
0
465,591
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role