Player Matchup

Cthulhu
Cthulhu
BoogieeOogiee
Cthulhu
Level 7
God Stats
7W - 12L
1,693 SR
Queue Stats
11W - 16L
1,529 Elo+
Party 2
Ymir
Ymir
RaptorBoogie
Ymir
Level 17
God Stats
0W - 1L
1,706 SR
Queue Stats
21W - 35L
1,462 Elo+
Party 2
Scylla
Scylla
THE MAREKSMAN
Scylla
Level 123
God Stats
3W - 6L
1,380 SR
Queue Stats
152W - 151L
1,546 Elo+
Party 2
Thor
Thor
Wingooooooooooo
Thor
Level 40
God Stats
0W - 2L
1,232 SR
Queue Stats
17W - 31L
1,492 Elo+
Party 2
Anhur
Anhur
YodaFox
Anhur
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,508 Elo+
Party 2
Team Averages
Level 38
1,502 SR
1,508 Elo+

VS

Team Averages
Level 20
1,529 SR
1,579 Elo+
Merlin
Merlin
CHANGWEIDRIFT
Merlin
Level 19
God Stats
2W - 0L
1,596 SR
Queue Stats
12W - 4L
1,614 Elo+
Solo
Chaac
Chaac
DinosaurusRexx
Chaac
Level 17
God Stats
6W - 4L
1,500 SR
Queue Stats
57W - 56L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
chr0met0nal
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,681 Elo+
Solo
Susano
Susano
justin1771
Susano
Level 25
God Stats
3W - 1L
1,308 SR
Queue Stats
29W - 31L
1,505 Elo+
Party 1
Artemis
Artemis
robjordan
Artemis
Level 23
God Stats
9W - 4L
1,740 SR
Queue Stats
73W - 55L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
0 / 12 / 4
10,040
837
9,665
27,370
34,970
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 7 / 7
11,350
946
10,317
31,431
37,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 5 / 2
11,293
941
18,529
18,917
7,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 10 / 3
10,970
914
9,117
25,264
10,013
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
YodaFox
Anhur
17
0 / 6 / 6
9,921
827
3,976
14,953
5,648
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 22
12,286
1,024
25,189
8,834
2,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 3 / 24
10,649
887
8,365
13,895
7,633
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
chr0met0nal
Cthulhu
19
8 / 3 / 21
12,317
1,026
14,815
17,753
18,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
justin1771
Susano
19
7 / 1 / 22
12,334
1,028
15,856
6,870
2,799
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
robjordan
Artemis
20
19 / 0 / 18
14,520
1,210
48,155
12,100
4,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
147
8
Kills
40
40
Deaths
8
22
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
12
4
0.17
W
6
1
22
17
W
0
3
24
4
L
0
7
7
0.5
L
4
5
2
1
L
4
10
3
0.55
L
Anhur
YodaFox
Anhur
0
6
6
0.5
W
Cthulhu
chr0met0nal
Cthulhu
8
3
21
6.17
W
Susano
justin1771
Susano
7
1
22
18
W
Artemis
robjordan
Artemis
19
0
18
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,604
Damage
112,380
117,935
Taken
59,452
95,260
Mitigated
36,122
2,032
Healing
16,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
9,665
785
0
0
27,370
34,970
0
7,721
19,570
34,470
0
W
25,189
2,517
0
4,496
8,834
2,784
0
4,858
3,836
60,455
0
W
8,365
1,954
0
3,241
13,895
7,633
0
8,567
5,146
0
17,783
L
10,317
2,122
0
1,606
31,431
37,056
0
9,351
22,080
21,387
0
L
18,529
277
0
0
18,917
7,573
0
7,529
11,348
46,085
0
L
9,117
1,433
0
0
25,264
10,013
0
8,884
16,341
0
15,960
L
Anhur
YodaFox
Anhur
3,976
2,165
0
426
14,953
5,648
0
6,519
8,434
0
15,657
W
Cthulhu
chr0met0nal
Cthulhu
14,815
1,421
491
285
17,753
18,697
0
12,598
4,818
24,515
0
W
Susano
justin1771
Susano
15,856
2,412
0
0
6,870
2,799
0
3,552
3,278
0
28,642
W
Artemis
robjordan
Artemis
48,155
29,433
0
7,664
12,100
4,209
0
8,069
3,863
0
74,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,574
Gold Earned
62,106
198
Minions Killed
235
3
Camps Cleared
11
1,054,788
Distance Traveled
1,102,214
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,040
837
51
4
1
217,886
0
W
Merlin
12,286
1,024
85
7
0
227,654
0
W
Chaac
10,649
887
22
2
1
191,964
0
L
Ymir
11,350
946
33
3
1
208,992
1
L
Scylla
11,293
941
74
6
0
221,642
0
L
Thor
10,970
914
9
1
0
213,399
0
L
Anhur
9,921
827
31
3
1
192,869
0
W
Cthulhu
12,317
1,026
23
2
1
222,986
0
W
Susano
12,334
1,028
36
3
2
255,872
0
W
Artemis
14,520
1,210
69
6
7
203,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role