Player Matchup

Fenrir
Fenrir
Silver II
KillerSilviu
Fenrir
Silver II
Level 67
God Stats
3W - 4L
1,176 SR
Queue Stats
215W - 353L
1,169 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 67
1,176 SR
1,169 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 69
1,457 SR
843 MMR
Sol
Sol
Bronze I
SolotuchaLuaces
Sol
Bronze I
Level 69
God Stats
2W - 4L
1,457 SR
Queue Stats
4W - 16L
843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
3 / 1 / 0
10,223
852
7,348
10,575
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KaliPeleSkadiUllrGilgamesh

VS

Bans
King ArthurMorgan Le FayHadesLokiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 0
9,743
812
2,740
8,867
3,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
1
0
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,348
Damage
2,740
10,575
Taken
8,867
7,108
Mitigated
3,404
3,868
Healing
3,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,348
1,602
0
3,868
10,575
7,108
0
2,740
7,835
0
64,428
L
2,740
432
0
3,684
8,867
3,404
301
0
8,867
54,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,223
Gold Earned
9,743
121
Minions Killed
115
0
Camps Cleared
0
255,397
Distance Traveled
249,205
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,223
852
121
10
0
255,397
1
L
Sol
9,743
812
115
10
0
249,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role