Player Matchup

Morgan Le Fay
Morgan Le Fay
AA_SH_
Morgan Le Fay
Level 72
God Stats
1W - 2L
1,335 SR
Queue Stats
130W - 119L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
MaloMadafaka
Ao Kuang
Level 67
God Stats
1W - 1L
1,303 SR
Queue Stats
337W - 407L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
XxLeGo007xX
Gilgamesh
Level 109
God Stats
14W - 9L
1,684 SR
Queue Stats
56W - 56L
1,444 Elo+
Solo
Team Averages
Level 83
1,441 SR
1,465 Elo+

VS

Team Averages
Level 47
1,486 SR
1,479 Elo+
Vamana
Vamana
DQ_Gang
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,354 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LosNavas69
Ah Muzen Cab
Level 38
God Stats
0W - 2L
1,571 SR
Queue Stats
15W - 26L
1,590 Elo+
Solo
Merlin
Merlin
LuckTheGrizzlie
Merlin
Level 97
God Stats
11W - 12L
1,387 SR
Queue Stats
175W - 168L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AA_SH_
Morgan Le Fay
12
2 / 0 / 8
8,030
730
7,132
7,608
3,073
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
MaloMadafaka
Ao Kuang
12
2 / 1 / 6
7,589
690
1,687
4,631
2,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
XxLeGo007xX
Gilgamesh
13
8 / 1 / 4
9,141
831
10,857
9,935
7,884
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DQ_Gang
Vamana
9
0 / 5 / 2
6,919
629
2,387
7,234
2,758
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
LosNavas69
Ah Muzen Cab
10
0 / 4 / 1
6,635
603
5,074
7,798
2,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 0
7,587
690
5,877
6,515
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
2
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AA_SH_
Morgan Le Fay
2
0
8
6
L
Vamana
DQ_Gang
Vamana
0
5
2
0.2
L
Ah Muzen Cab
LosNavas69
Ah Muzen Cab
0
4
1
0.13
L
2
3
0
0.67
W
Ao Kuang
MaloMadafaka
Ao Kuang
2
1
6
5
W
Gilgamesh
XxLeGo007xX
Gilgamesh
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,676
Damage
13,338
22,174
Taken
21,547
13,460
Mitigated
7,896
2,913
Healing
2,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AA_SH_
Morgan Le Fay
7,132
461
73
1,197
7,608
3,073
89
2,639
4,969
39,591
0
L
Vamana
DQ_Gang
Vamana
2,387
423
0
588
7,234
2,758
0
3,503
3,731
0
10,177
L
Ah Muzen Cab
LosNavas69
Ah Muzen Cab
5,074
1,279
0
1,615
7,798
2,694
0
3,772
4,026
0
23,022
L
5,877
96
0
500
6,515
2,444
0
1,544
4,971
29,422
0
W
Ao Kuang
MaloMadafaka
Ao Kuang
1,687
166
0
1,027
4,631
2,503
0
970
3,661
12,978
0
W
Gilgamesh
XxLeGo007xX
Gilgamesh
10,857
2,533
0
616
9,935
7,884
0
2,268
7,667
0
35,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,760
Gold Earned
21,141
155
Minions Killed
115
0
Camps Cleared
0
680,502
Distance Traveled
591,606
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,030
730
90
8
0
228,771
2
L
Vamana
6,919
629
17
2
0
196,526
0
L
Ah Muzen Cab
6,635
603
44
4
0
188,609
4
L
Merlin
7,587
690
54
5
0
206,471
2
W
Ao Kuang
7,589
690
25
2
0
225,648
2
W
Gilgamesh
9,141
831
40
4
0
226,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role