Player Matchup

Artemis
Artemis
 
Artemis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Brungi
Tsukuyomi
Level 25
God Stats
6W - 3L
1,664 SR
Queue Stats
61W - 53L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
ChippyMoosee
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,293 Elo+
Solo
Fafnir
Fafnir
R0BB0BC0RNC0B
Fafnir
Level 29
God Stats
0W - 3L
1,131 SR
Queue Stats
77W - 79L
1,498 Elo+
Solo
Cthulhu
Cthulhu
三鹿鹿鹿
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,547 Elo+
Solo
Team Averages
Level 14
1,459 SR
1,451 Elo+

VS

Team Averages
Level 25
1,507 SR
1,436 Elo+
Osiris
Osiris
 
Osiris
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Cute_n_MyJammies
Sobek
Level 23
God Stats
2W - 3L
1,177 SR
Queue Stats
73W - 67L
1,356 Elo+
Solo
Artemis
Artemis
JazanReyers
Artemis
Level 28
God Stats
38W - 24L
1,609 SR
Queue Stats
586W - 568L
1,452 Elo+
Solo
Tiamat
Tiamat
TGrizly
Tiamat
Level 29
God Stats
2W - 2L
1,749 SR
Queue Stats
8W - 8L
1,440 Elo+
Solo
Horus
Horus
akadomichan
Horus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 72L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 2 / 1
4,215
422
3,662
3,555
816
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Brungi
Tsukuyomi
8
2 / 4 / 1
5,350
535
3,322
7,330
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ChippyMoosee
Baron Samedi
7
0 / 4 / 0
4,155
416
1,225
3,787
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 5 / 1
4,618
462
1,958
8,806
5,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
三鹿鹿鹿
Cthulhu
9
1 / 2 / 1
5,187
519
3,345
5,656
3,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
11 / 1 / 1
7,037
704
5,841
5,998
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 0 / 7
5,462
546
2,433
6,343
3,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
JazanReyers
Artemis
8
2 / 1 / 4
5,233
523
5,178
3,567
701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
TGrizly
Tiamat
10
3 / 0 / 1
5,712
571
3,385
4,106
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 1
5,983
598
2,645
6,279
4,501
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
17
17
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
1
0.25
W
Osiris
 
Osiris
11
1
1
11.5
L
Tsukuyomi
Brungi
Tsukuyomi
2
4
1
0.63
L
Baron Samedi
ChippyMoosee
Baron Samedi
0
4
0
0
W
0
0
7
3.5
W
Artemis
JazanReyers
Artemis
2
1
4
4
L
0
5
1
0.1
W
Tiamat
TGrizly
Tiamat
3
0
1
3.5
W
1
1
1
1.5
L
Cthulhu
三鹿鹿鹿
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,512
Damage
19,482
29,134
Taken
26,293
12,713
Mitigated
13,741
8,148
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,662
1,187
123
377
3,555
816
0
443
3,072
0
17,321
W
Osiris
 
Osiris
5,841
2,328
0
1,537
5,998
3,884
337
952
5,046
0
36,363
L
Tsukuyomi
Brungi
Tsukuyomi
3,322
1,264
0
3,139
7,330
1,877
0
916
6,371
0
22,492
L
Baron Samedi
ChippyMoosee
Baron Samedi
1,225
155
0
321
3,787
1,072
0
1,553
2,000
13,155
0
W
2,433
610
0
2,876
6,343
3,231
179
882
5,461
11,896
0
W
Artemis
JazanReyers
Artemis
5,178
2,742
0
885
3,567
701
859
888
2,679
0
20,174
L
1,958
617
0
2,319
8,806
5,269
0
2,389
6,217
3,397
0
W
Tiamat
TGrizly
Tiamat
3,385
287
0
1,212
4,106
1,424
321
811
3,295
21,332
0
W
2,645
1,536
0
1,472
6,279
4,501
0
2,995
3,284
0
23,074
L
Cthulhu
三鹿鹿鹿
Cthulhu
3,345
641
0
1,869
5,656
3,679
0
0
5,656
17,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,525
Gold Earned
29,427
141
Minions Killed
203
0
Camps Cleared
0
807,981
Distance Traveled
921,128
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,215
422
26
3
0
154,342
3
W
Osiris
7,037
704
70
7
0
198,715
0
L
Tsukuyomi
5,350
535
57
6
0
191,153
0
L
Baron Samedi
4,155
416
20
2
0
131,122
0
W
Sobek
5,462
546
26
3
0
190,223
0
W
Artemis
5,233
523
32
3
0
174,196
6
L
Fafnir
4,618
462
3
0
0
177,869
3
W
Tiamat
5,712
571
41
4
0
182,951
0
W
Horus
5,983
598
34
3
0
175,043
3
L
Cthulhu
5,187
519
35
4
0
153,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role