Player Matchup

Gilgamesh
Gilgamesh
Dark_Emperor89-j
Gilgamesh
Level 109
God Stats
17W - 13L
1,625 SR
Queue Stats
219W - 296L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Dr G Traum
Sylvanus
Level 101
God Stats
9W - 10L
1,505 SR
Queue Stats
196W - 189L
1,567 Elo+
Party 2
Sol
Sol
Dragnarohk
Sol
Level 125
God Stats
2W - 3L
1,813 SR
Queue Stats
402W - 399L
1,511 Elo+
Solo
Anhur
Anhur
NeunVier8973389
Anhur
Level 115
God Stats
6W - 10L
1,524 SR
Queue Stats
247W - 241L
1,517 Elo+
Party 2
Aphrodite
Aphrodite
Spawn-killer45
Aphrodite
Level 120
God Stats
1W - 3L
1,582 SR
Queue Stats
431W - 331L
1,545 Elo+
Solo
Team Averages
Level 114
1,610 SR
1,528 Elo+

VS

Team Averages
Level 117
1,538 SR
1,548 Elo+
Hades
Hades
Arrnixx
Hades
Level 131
God Stats
2W - 1L
1,552 SR
Queue Stats
116W - 128L
1,465 Elo+
Party 1
Odin
Odin
MrAwaay
Odin
Level 108
God Stats
21W - 14L
1,781 SR
Queue Stats
377W - 329L
1,620 Elo+
Party 3
Rama
Rama
WhyTay-
Rama
Level 118
God Stats
1W - 0L
1,306 SR
Queue Stats
17W - 11L
1,604 Elo+
Party 1
Cabrakan
Cabrakan
abdullae197
Cabrakan
Level 103
God Stats
42W - 31L
1,554 SR
Queue Stats
351W - 319L
1,585 Elo+
Party 3
Freya
Freya
weli-2
Freya
Level 125
God Stats
5W - 4L
1,500 SR
Queue Stats
121W - 112L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
8
1 / 2 / 0
5,804
415
3,919
6,704
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Dr G Traum
Sylvanus
10
0 / 3 / 0
6,376
455
6,441
12,361
10,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 5 / 1
7,063
505
7,748
9,806
2,860
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 4 / 0
6,142
439
3,888
10,683
3,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Spawn-killer45
Aphrodite
12
1 / 4 / 0
6,795
485
3,151
8,278
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Arrnixx
Hades
15
7 / 1 / 0
8,868
633
8,003
10,188
5,008
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
MrAwaay
Odin
15
4 / 0 / 2
9,223
659
6,151
7,971
5,222
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
WhyTay-
Rama
14
4 / 0 / 4
8,161
583
9,087
9,030
3,386
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
abdullae197
Cabrakan
12
1 / 0 / 6
7,327
523
4,544
11,034
11,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
weli-2
Freya
13
2 / 2 / 2
7,486
535
3,239
10,084
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
18
18
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
Arrnixx
Hades
7
1
0
7
L
Gilgamesh
1
2
0
0.5
L
Sylvanus
Dr G Traum
Sylvanus
0
3
0
0
L
0
5
1
0.1
W
Odin
MrAwaay
Odin
4
0
2
5
L
0
4
0
0
L
Aphrodite
Spawn-killer45
Aphrodite
1
4
0
0.25
W
Rama
WhyTay-
Rama
4
0
4
6
W
Cabrakan
abdullae197
Cabrakan
1
0
6
4
W
Freya
weli-2
Freya
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,147
Damage
31,024
47,832
Taken
48,307
21,832
Mitigated
29,252
16,183
Healing
22,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Arrnixx
Hades
8,003
511
217
6,828
10,188
5,008
492
5,053
5,135
56,199
0
L
Gilgamesh
3,919
1,491
0
1,599
6,704
3,160
0
2,256
4,448
0
27,874
L
Sylvanus
Dr G Traum
Sylvanus
6,441
2,265
1,339
3,532
12,361
10,031
0
3,319
9,042
23,408
0
L
7,748
3,793
0
3,249
9,806
2,860
73
6,916
2,890
48,060
0
W
Odin
MrAwaay
Odin
6,151
737
0
1,916
7,971
5,222
361
2,141
5,830
0
57,203
L
3,888
1,812
0
2,902
10,683
3,131
0
2,675
8,008
0
41,328
L
Aphrodite
Spawn-killer45
Aphrodite
3,151
432
0
3,562
8,278
2,650
0
431
7,847
38,067
0
W
Rama
WhyTay-
Rama
9,087
7,795
0
4,760
9,030
3,386
1,157
3,558
5,472
0
57,743
W
Cabrakan
abdullae197
Cabrakan
4,544
592
0
2,821
11,034
11,629
124
4,467
6,567
21,114
0
W
Freya
weli-2
Freya
3,239
1,078
0
5,558
10,084
4,007
0
2,121
7,963
41,527
12,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,180
Gold Earned
41,065
334
Minions Killed
474
0
Camps Cleared
0
1,147,150
Distance Traveled
1,405,947
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,868
633
120
9
0
270,921
5
L
Gilgamesh
5,804
415
48
3
0
215,114
2
L
Sylvanus
6,376
455
42
3
0
217,762
6
L
Sol
7,063
505
93
7
0
239,138
2
W
Odin
9,223
659
130
9
0
290,226
5
L
Anhur
6,142
439
70
5
0
228,435
1
L
Aphrodite
6,795
485
81
6
0
246,701
1
W
Rama
8,161
583
109
8
0
269,940
4
W
Cabrakan
7,327
523
29
2
0
294,771
1
W
Freya
7,486
535
86
6
0
280,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role