Player Matchup

Cu Chulainn
Cu Chulainn
A3TR
Cu Chulainn
Level 17
God Stats
7W - 8L
1,333 SR
Queue Stats
37W - 45L
1,466 Elo+
Solo
Sol
Sol
Alpha2323
Sol
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
154W - 163L
1,481 Elo+
Solo
Thanatos
Thanatos
RikauRak
Thanatos
Level 17
God Stats
2W - 0L
1,309 SR
Queue Stats
8W - 5L
1,405 Elo+
Party 1
Fenrir
Fenrir
Wolfrus0481
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chaac
Chaac
imJeyz
Chaac
Level 27
God Stats
4W - 2L
1,424 SR
Queue Stats
7W - 3L
1,507 Elo+
Party 1
Team Averages
Level 21
1,413 SR
1,472 Elo+

VS

Team Averages
Level 20
1,498 SR
1,575 Elo+
Ra
Ra
IzakJ
Ra
Level 6
God Stats
0W - 1L
1,250 SR
Queue Stats
2W - 2L
1,686 Elo+
Party 2
Bellona
Bellona
Li3n
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Nadez44
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 7L
1,603 Elo+
Party 2
Artemis
Artemis
Squilern
Artemis
Level 13
God Stats
5W - 1L
1,740 SR
Queue Stats
7W - 3L
1,555 Elo+
Party 2
Nemesis
Nemesis
ZinnkyJr
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A3TR
Cu Chulainn
10
1 / 1 / 9
6,486
541
4,442
8,804
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
6 / 0 / 5
8,082
674
5,596
6,762
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
RikauRak
Thanatos
11
7 / 0 / 5
7,449
621
6,063
8,078
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
9
5 / 4 / 3
6,214
518
4,453
6,986
2,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
imJeyz
Chaac
12
3 / 1 / 2
7,564
630
3,064
7,064
5,727
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
0 / 5 / 0
5,599
467
3,212
4,589
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Li3n
Bellona
3
0 / 6 / 0
4,044
337
703
5,118
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Nadez44
Bacchus
9
3 / 3 / 2
5,672
473
4,350
7,798
7,098
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Squilern
Artemis
10
2 / 4 / 3
6,015
501
5,952
7,133
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ZinnkyJr
Nemesis
10
1 / 4 / 0
5,482
457
1,229
7,517
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
22
Kills
6
6
Deaths
22
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
A3TR
Cu Chulainn
1
1
9
5.5
W
6
0
5
8.5
L
Ra
0
5
0
0
L
Bellona
Li3n
Bellona
0
6
0
0
L
Bacchus
Nadez44
Bacchus
3
3
2
1.33
W
Thanatos
RikauRak
Thanatos
7
0
5
9.5
L
Artemis
Squilern
Artemis
2
4
3
0.88
W
Fenrir
5
4
3
1.63
L
Nemesis
ZinnkyJr
Nemesis
1
4
0
0.25
W
Chaac
imJeyz
Chaac
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,618
Damage
15,446
37,694
Taken
32,155
16,843
Mitigated
14,709
18,271
Healing
4,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
A3TR
Cu Chulainn
4,442
580
0
3,621
8,804
4,398
26
1,320
7,484
0
19,844
W
5,596
2,267
0
2,028
6,762
1,945
1,064
2,684
3,766
42,346
0
L
Ra
3,212
491
89
485
4,589
1,147
0
2,254
2,335
29,937
0
L
Bellona
Li3n
Bellona
703
110
0
248
5,118
2,210
0
2,091
3,027
0
5,315
L
Bacchus
Nadez44
Bacchus
4,350
709
415
318
7,798
7,098
0
800
6,998
14,408
0
W
Thanatos
RikauRak
Thanatos
6,063
2,004
0
9,926
8,078
2,524
758
498
7,572
0
34,165
L
Artemis
Squilern
Artemis
5,952
3,429
0
1,034
7,133
2,015
54
451
6,682
0
27,608
W
Fenrir
4,453
1,422
0
1,452
6,986
2,249
170
2,643
4,301
0
15,052
L
Nemesis
ZinnkyJr
Nemesis
1,229
341
0
2,245
7,517
2,239
0
0
7,517
0
20,865
W
Chaac
imJeyz
Chaac
3,064
253
0
1,244
7,064
5,727
1,189
51
7,009
0
41,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,795
Gold Earned
26,812
285
Minions Killed
194
0
Camps Cleared
0
1,199,675
Distance Traveled
969,615
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,486
541
16
1
0
233,488
0
W
Sol
8,082
674
92
8
0
228,693
3
L
Ra
5,599
467
65
5
0
226,703
2
L
Bellona
4,044
337
10
1
0
101,884
0
L
Bacchus
5,672
473
22
2
0
223,031
1
W
Thanatos
7,449
621
67
6
0
261,638
4
L
Artemis
6,015
501
49
4
0
192,002
2
W
Fenrir
6,214
518
38
3
0
228,698
0
L
Nemesis
5,482
457
48
4
0
225,995
1
W
Chaac
7,564
630
72
6
0
247,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role