Player Matchup

Cthulhu
Cthulhu
KrKruk
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,483 Elo+
Party 1
Chang'e
Chang'e
SitoKani
Chang'e
Level 27
God Stats
5W - 6L
1,683 SR
Queue Stats
174W - 179L
1,510 Elo+
Party 3
Medusa
Medusa
YaXuSS2
Medusa
Level 14
God Stats
6W - 3L
1,500 SR
Queue Stats
82W - 78L
1,325 Elo+
Party 3
Merlin
Merlin
khafvaaI
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,570 Elo+
Solo
Loki
Loki
mlekotyt
Loki
Level 11
God Stats
0W - 2L
1,158 SR
Queue Stats
3W - 6L
1,382 Elo+
Party 1
Team Averages
Level 16
1,468 SR
1,454 Elo+

VS

Team Averages
Level 40
1,563 SR
1,473 Elo+
Danzaburou
Danzaburou
AntsInMyEyes632
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,684 Elo+
Party 2
Thoth
Thoth
JACKEDFURRY
Thoth
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
140W - 123L
1,510 Elo+
Solo
Jormungandr
Jormungandr
JamesFergy447
Jormungandr
Level 16
God Stats
3W - 0L
1,744 SR
Queue Stats
76W - 73L
1,368 Elo+
Solo
Anubis
Anubis
RussiaOrnah
Anubis
Level 28
God Stats
12W - 8L
1,577 SR
Queue Stats
24W - 24L
1,410 Elo+
Solo
Ne Zha
Ne Zha
Taraket
Ne Zha
Level 129
God Stats
4W - 2L
1,492 SR
Queue Stats
61W - 48L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KrKruk
Cthulhu
7
2 / 7 / 1
5,061
506
2,976
8,042
4,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
SitoKani
Chang'e
5
0 / 6 / 0
4,025
403
1,704
6,675
2,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
YaXuSS2
Medusa
8
0 / 3 / 1
4,564
456
2,851
5,315
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
khafvaaI
Merlin
7
0 / 2 / 0
4,331
433
4,110
3,825
724
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
8
1 / 4 / 0
4,978
498
3,156
6,189
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AntsInMyEyes632
Danzaburou
8
4 / 0 / 5
5,550
555
2,816
3,469
740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 1 / 4
5,914
591
2,572
4,195
1,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
JamesFergy447
Jormungandr
9
5 / 2 / 3
6,062
606
4,017
5,458
2,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
11
8 / 0 / 2
6,687
669
6,904
4,548
1,861
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Taraket
Ne Zha
9
4 / 0 / 8
5,725
573
3,739
5,545
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
22
22
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AntsInMyEyes632
Danzaburou
4
0
5
6.5
W
1
1
4
3
W
Jormungandr
JamesFergy447
Jormungandr
5
2
3
3.25
L
Cthulhu
KrKruk
Cthulhu
2
7
1
0.36
W
Anubis
8
0
2
9
L
Chang'e
SitoKani
Chang'e
0
6
0
0
W
Ne Zha
Taraket
Ne Zha
4
0
8
8
L
Medusa
YaXuSS2
Medusa
0
3
1
0.17
L
Merlin
khafvaaI
Merlin
0
2
0
0
L
Loki
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,797
Damage
20,048
30,046
Taken
23,215
10,600
Mitigated
7,609
5,128
Healing
6,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AntsInMyEyes632
Danzaburou
2,816
1,652
0
275
3,469
740
376
1,440
2,029
0
13,568
W
2,572
284
0
1,067
4,195
1,523
0
1,130
3,065
28,644
0
W
Jormungandr
JamesFergy447
Jormungandr
4,017
1,224
0
1,076
5,458
2,100
0
1,315
4,143
21,713
0
L
Cthulhu
KrKruk
Cthulhu
2,976
660
0
10
8,042
4,191
14
4,190
3,852
6,915
0
W
Anubis
6,904
403
0
2,114
4,548
1,861
646
3,004
1,240
31,229
0
L
Chang'e
SitoKani
Chang'e
1,704
179
37
1,243
6,675
2,729
0
4,114
2,561
10,047
0
W
Ne Zha
Taraket
Ne Zha
3,739
1,402
0
2,302
5,545
1,385
0
1,517
3,948
0
21,609
L
Medusa
YaXuSS2
Medusa
2,851
942
0
1,379
5,315
1,408
0
2,398
2,917
0
21,241
L
Merlin
khafvaaI
Merlin
4,110
604
0
1,205
3,825
724
0
1,698
2,127
18,609
0
L
Loki
3,156
300
0
1,254
6,189
1,548
0
1,093
5,096
0
24,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,959
Gold Earned
29,938
157
Minions Killed
216
0
Camps Cleared
0
874,757
Distance Traveled
938,364
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,550
555
25
3
0
182,582
1
W
Thoth
5,914
591
73
7
0
183,205
0
W
Jormungandr
6,062
606
28
3
0
188,931
0
L
Cthulhu
5,061
506
16
2
0
184,602
0
W
Anubis
6,687
669
53
5
0
168,365
0
L
Chang'e
4,025
403
22
2
0
160,507
2
W
Ne Zha
5,725
573
37
4
0
215,281
3
L
Medusa
4,564
456
40
4
0
168,007
0
L
Merlin
4,331
433
26
3
0
173,832
4
L
Loki
4,978
498
53
5
0
187,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role