Player Matchup

Hun Batz
Hun Batz
HauntingSoul
Hun Batz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,630 Elo+
Party 1
Medusa
Medusa
SaltyBaker
Medusa
Level 17
God Stats
1W - 3L
1,570 SR
Queue Stats
11W - 7L
1,638 Elo+
Party 1
Yemoja
Yemoja
SonOfaTwich
Yemoja
Level 27
God Stats
0W - 2L
1,331 SR
Queue Stats
41W - 32L
1,638 Elo+
Solo
Anubis
Anubis
cointainswords
Anubis
Level 22
God Stats
10W - 4L
1,831 SR
Queue Stats
45W - 36L
1,601 Elo+
Solo
Chaac
Chaac
elcliment
Chaac
Level 28
God Stats
4W - 7L
1,603 SR
Queue Stats
127W - 109L
1,582 Elo+
Solo
Team Averages
Level 23
1,567 SR
1,618 Elo+

VS

Team Averages
Level 24
1,556 SR
1,621 Elo+
Cabrakan
Cabrakan
NisseTheRaceCar
Cabrakan
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,676 Elo+
Solo
Izanami
Izanami
SyIvali
Izanami
Level 28
God Stats
3W - 1L
1,745 SR
Queue Stats
85W - 82L
1,652 Elo+
Solo
Hercules
Hercules
j053ph6
Hercules
Level 25
God Stats
1W - 3L
1,283 SR
Queue Stats
274W - 237L
1,530 Elo+
Solo
Thanatos
Thanatos
otismothebest
Thanatos
Level 26
God Stats
113W - 89L
1,542 SR
Queue Stats
319W - 274L
1,584 Elo+
Solo
Hades
Hades
solo霸主
Hades
Level 26
God Stats
46W - 30L
1,708 SR
Queue Stats
124W - 96L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HauntingSoul
Hun Batz
16
2 / 6 / 5
10,638
443
8,275
19,440
6,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
SaltyBaker
Medusa
17
3 / 6 / 4
11,042
460
9,993
19,267
6,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
14
0 / 4 / 5
10,591
441
8,451
16,621
10,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 10 / 4
10,886
454
12,843
19,932
9,450
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
elcliment
Chaac
20
8 / 5 / 2
12,951
540
21,174
24,280
28,410
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
19
9 / 2 / 15
13,402
558
15,214
24,286
30,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
SyIvali
Izanami
19
2 / 3 / 9
12,940
539
10,908
14,946
5,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
j053ph6
Hercules
18
2 / 4 / 8
11,930
497
8,101
19,493
19,721
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
otismothebest
Thanatos
20
10 / 5 / 8
13,870
578
15,853
19,336
9,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hades
19
8 / 3 / 14
13,257
552
28,067
18,038
10,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
17
Kills
31
31
Deaths
17
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
HauntingSoul
Hun Batz
2
6
5
0.75
W
Cabrakan
9
2
15
8.25
L
Medusa
SaltyBaker
Medusa
3
6
4
0.83
L
Yemoja
0
4
5
0.63
W
Izanami
SyIvali
Izanami
2
3
9
2.17
L
4
10
4
0.6
L
Chaac
elcliment
Chaac
8
5
2
1.8
W
Hercules
j053ph6
Hercules
2
4
8
1.5
W
Thanatos
otismothebest
Thanatos
10
5
8
2.8
W
Hades
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,736
Damage
78,143
99,540
Taken
96,099
60,867
Mitigated
75,677
25,789
Healing
44,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
HauntingSoul
Hun Batz
8,275
2,170
0
3,566
19,440
6,325
496
6,845
12,595
0
68,002
W
Cabrakan
15,214
1,857
0
2,828
24,286
30,149
898
4,013
20,273
57,786
0
L
Medusa
SaltyBaker
Medusa
9,993
5,364
0
4,394
19,267
6,494
316
9,965
9,302
0
67,184
L
Yemoja
8,451
737
2,107
2,320
16,621
10,188
0
9,194
7,427
34,191
0
W
Izanami
SyIvali
Izanami
10,908
7,757
0
7,166
14,946
5,689
5,360
5,074
9,872
0
105,370
L
12,843
375
0
6,427
19,932
9,450
952
10,227
9,705
72,000
0
L
Chaac
elcliment
Chaac
21,174
4,590
0
6,975
24,280
28,410
722
8,991
15,289
0
95,233
W
Hercules
j053ph6
Hercules
8,101
2,322
0
7,155
19,493
19,721
1,088
2,716
16,777
11,946
59,644
W
Thanatos
otismothebest
Thanatos
15,853
6,459
0
16,118
19,336
9,591
81
3,821
15,515
0
102,184
W
Hades
28,067
1,397
1,228
9,882
18,038
10,527
1,796
5,670
12,368
94,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,108
Gold Earned
65,399
542
Minions Killed
667
0
Camps Cleared
0
2,153,340
Distance Traveled
2,435,726
29
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,638
443
120
5
0
500,624
2
W
Cabrakan
13,402
558
73
3
0
498,628
7
L
Medusa
11,042
460
99
4
0
449,268
9
L
Yemoja
10,591
441
44
2
0
407,026
7
W
Izanami
12,940
539
187
8
0
459,490
9
L
Anubis
10,886
454
116
5
0
361,780
9
L
Chaac
12,951
540
163
7
0
434,642
2
W
Hercules
11,930
497
146
6
0
518,522
9
W
Thanatos
13,870
578
114
5
0
508,015
6
W
Hades
13,257
552
147
6
0
451,071
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role