Player Matchup

Merlin
Merlin
Arm3dStud3nt
Merlin
Level 5
God Stats
43W - 39L
1,620 SR
Queue Stats
243W - 211L
1,643 Elo+
Party 2
Achilles
Achilles
Loksano1
Achilles
Level 24
God Stats
4W - 5L
1,333 SR
Queue Stats
213W - 160L
1,648 Elo+
Party 2
Neith
Neith
RoyalSpartan9398
Neith
Level 26
God Stats
3W - 5L
1,671 SR
Queue Stats
37W - 31L
1,503 Elo+
Solo
Tiamat
Tiamat
Zathridex
Tiamat
Level 28
God Stats
8W - 3L
1,515 SR
Queue Stats
23W - 18L
1,418 Elo+
Solo
Pele
Pele
spaghettifi
Pele
Level 28
God Stats
10W - 2L
1,916 SR
Queue Stats
107W - 77L
1,553 Elo+
Solo
Team Averages
Level 22
1,611 SR
1,553 Elo+

VS

Team Averages
Level 16
1,541 SR
1,583 Elo+
Cernunnos
Cernunnos
CanadianRojo
Cernunnos
Level 18
God Stats
3W - 5L
1,824 SR
Queue Stats
7W - 9L
1,782 Elo+
Party 1
Baron Samedi
Baron Samedi
Starzzea
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,545 Elo+
Party 1
Agni
Agni
Stasyan99
Agni
Level 6
God Stats
10W - 12L
1,516 SR
Queue Stats
11W - 16L
1,593 Elo+
Solo
Baba Yaga
Baba Yaga
boomfanrit
Baba Yaga
Level 26
God Stats
6W - 8L
1,420 SR
Queue Stats
83W - 94L
1,470 Elo+
Solo
Ymir
Ymir
miracle1978
Ymir
Level 17
God Stats
132W - 109L
1,446 SR
Queue Stats
802W - 840L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
7 / 1 / 13
11,133
1,113
23,988
6,124
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Loksano1
Achilles
17
3 / 1 / 12
10,163
1,016
10,609
17,190
17,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
8 / 1 / 13
11,550
1,155
17,516
6,494
2,512
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Zathridex
Tiamat
17
3 / 3 / 17
10,733
1,073
16,896
11,760
7,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 3 / 9
10,983
1,098
12,274
10,854
4,205
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

262

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CanadianRojo
Cernunnos
16
4 / 8 / 5
10,571
1,057
12,811
21,282
7,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Starzzea
Baron Samedi
16
0 / 9 / 9
9,431
943
7,199
19,362
13,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Agni
16
2 / 5 / 6
9,845
985
9,040
13,170
4,628
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
boomfanrit
Baba Yaga
16
1 / 2 / 7
9,660
966
11,262
14,317
5,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 4
9,462
946
6,053
16,762
15,186
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
40
26
Kills
9
9
Deaths
26
64
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
1
13
13.5
L
Cernunnos
CanadianRojo
Cernunnos
4
8
5
0.81
W
Achilles
Loksano1
Achilles
3
1
12
9
W
8
1
13
14.5
L
Baron Samedi
Starzzea
Baron Samedi
0
9
9
0.5
L
Agni
2
5
6
1
W
Tiamat
Zathridex
Tiamat
3
3
17
3.83
L
Baba Yaga
boomfanrit
Baba Yaga
1
2
7
2.25
L
2
2
4
2
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,283
Damage
46,365
52,422
Taken
84,893
33,767
Mitigated
46,137
9,486
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
23,988
233
0
326
6,124
1,917
0
4,250
1,874
40,278
0
L
Cernunnos
CanadianRojo
Cernunnos
12,811
6,725
0
3,810
21,282
7,530
0
10,026
11,122
0
29,579
W
Achilles
Loksano1
Achilles
10,609
1,672
0
1,997
17,190
17,438
0
10,589
6,601
0
13,377
W
17,516
7,561
0
2,363
6,494
2,512
0
3,822
2,672
0
38,304
L
Baron Samedi
Starzzea
Baron Samedi
7,199
2,011
834
1,211
19,362
13,092
0
10,860
8,148
24,013
0
L
Agni
9,040
692
244
249
13,170
4,628
0
6,740
6,380
26,486
0
W
Tiamat
Zathridex
Tiamat
16,896
1,189
0
3,303
11,760
7,695
0
8,947
2,813
37,700
0
L
Baba Yaga
boomfanrit
Baba Yaga
11,262
761
0
1,813
14,317
5,701
0
7,113
7,159
30,931
0
L
6,053
324
0
0
16,762
15,186
0
6,145
10,207
13,376
0
W
12,274
2,466
0
1,497
10,854
4,205
0
5,946
4,908
0
35,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,562
Gold Earned
48,969
211
Minions Killed
183
10
Camps Cleared
3
966,980
Distance Traveled
946,953
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,133
1,113
54
5
0
184,763
0
L
Cernunnos
10,571
1,057
43
4
0
175,878
0
W
Achilles
10,163
1,016
3
0
0
187,545
0
W
Neith
11,550
1,155
66
7
1
199,676
1
L
Baron Samedi
9,431
943
28
3
1
155,978
3
L
Agni
9,845
985
56
6
1
192,265
0
W
Tiamat
10,733
1,073
29
3
4
175,471
0
L
Baba Yaga
9,660
966
45
5
1
209,499
0
L
Ymir
9,462
946
11
1
0
213,333
0
W
Pele
10,983
1,098
59
6
5
219,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role