Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Ace39041
Tiamat
Level 144
God Stats
16W - 19L
1,524 SR
Queue Stats
341W - 337L
1,552 Elo+
Solo
Xing Tian
Xing Tian
ClearableSole48
Xing Tian
Level 154
God Stats
2W - 6L
1,584 SR
Queue Stats
324W - 259L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
TurtleShieldMofo
Gilgamesh
Level 128
God Stats
5W - 5L
1,506 SR
Queue Stats
210W - 164L
1,608 Elo+
Party 1
Hun Batz
Hun Batz
el skarro
Hun Batz
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 168L
1,557 Elo+
Solo
Team Averages
Level 135
1,523 SR
1,553 Elo+

VS

Team Averages
Level 107
1,552 SR
1,544 Elo+
Horus
Horus
Heavens_Descent
Horus
Level 88
God Stats
3W - 4L
1,738 SR
Queue Stats
140W - 115L
1,552 Elo+
Party 2
Kukulkan
Kukulkan
WindySensei
Kukulkan
Level 79
God Stats
10W - 7L
1,650 SR
Queue Stats
121W - 95L
1,625 Elo+
Party 2
Kali
Kali
Zerograv121
Kali
Level 155
God Stats
3W - 1L
1,679 SR
Queue Stats
376W - 309L
1,596 Elo+
Solo
Tyr
Tyr
cards365
Tyr
Level 129
God Stats
2W - 3L
1,506 SR
Queue Stats
2W - 8L
1,398 Elo+
Solo
Zeus
Zeus
zRival v
Zeus
Level 86
God Stats
13W - 6L
1,188 SR
Queue Stats
393W - 344L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 3 / 1
5,312
531
3,455
5,123
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Ace39041
Tiamat
10
0 / 5 / 2
5,513
551
1,954
5,761
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
ClearableSole48
Xing Tian
8
1 / 2 / 1
5,260
526
1,886
7,772
3,065
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
10
0 / 1 / 0
5,611
561
3,179
7,504
2,868
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
el skarro
Hun Batz
9
2 / 2 / 0
5,404
540
3,094
6,241
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
5,977
598
2,323
5,909
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
WindySensei
Kukulkan
10
4 / 2 / 1
5,840
584
5,450
4,752
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
7 / 0 / 1
7,409
741
4,402
6,285
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 0 / 1
5,641
564
5,103
6,620
4,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zeus
11
0 / 2 / 4
6,104
610
3,910
3,925
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
13
13
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
1
0.5
L
Tiamat
Ace39041
Tiamat
0
5
2
0.2
L
Xing Tian
ClearableSole48
Xing Tian
1
2
1
0.75
W
2
1
4
4
L
Gilgamesh
0
1
0
0
W
Kukulkan
WindySensei
Kukulkan
4
2
1
2.25
W
7
0
1
7.5
W
0
0
1
0.5
L
Hun Batz
el skarro
Hun Batz
2
2
0
1
W
Zeus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,568
Damage
21,188
32,401
Taken
27,491
10,902
Mitigated
14,204
7,998
Healing
14,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,455
1,356
0
1,677
5,123
1,206
288
2,093
3,030
0
22,275
L
Tiamat
Ace39041
Tiamat
1,954
399
0
1,374
5,761
2,047
0
1,665
4,096
26,863
0
L
Xing Tian
ClearableSole48
Xing Tian
1,886
364
0
500
7,772
3,065
75
3,655
4,117
12,944
0
W
2,323
1,335
363
3,387
5,909
4,150
13
863
5,046
0
10,677
L
Gilgamesh
3,179
732
0
2,563
7,504
2,868
0
0
7,504
0
29,737
W
Kukulkan
WindySensei
Kukulkan
5,450
1,036
0
1,341
4,752
1,343
115
640
4,112
37,734
0
W
4,402
2,529
0
4,465
6,285
2,890
0
623
5,662
0
45,188
W
5,103
805
0
3,834
6,620
4,843
0
0
6,620
0
27,047
L
Hun Batz
el skarro
Hun Batz
3,094
714
0
1,884
6,241
1,716
0
1,947
4,294
0
25,769
W
Zeus
3,910
321
0
1,104
3,925
978
0
1,714
2,211
35,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,100
Gold Earned
30,971
249
Minions Killed
312
0
Camps Cleared
0
949,839
Distance Traveled
996,314
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,312
531
41
4
0
155,487
2
L
Tiamat
5,513
551
61
6
0
181,310
0
L
Xing Tian
5,260
526
23
2
0
196,656
1
W
Horus
5,977
598
23
2
0
191,002
1
L
Gilgamesh
5,611
561
67
7
0
192,230
0
W
Kukulkan
5,840
584
68
7
0
187,449
1
W
Kali
7,409
741
85
9
0
220,890
0
W
Tyr
5,641
564
57
6
0
208,122
3
L
Hun Batz
5,404
540
57
6
0
224,156
3
W
Zeus
6,104
610
79
8
0
188,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role