Player Matchup

Horus
Horus
Platinum V
 
Horus
Platinum V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold I
Leet As Sin
Cerberus
Gold I
Level 124
God Stats
8W - 5L
1,514 SR
Queue Stats
95W - 86L
1,569 MMR
Party 1
Scylla
Scylla
Gold I
LordxHaze25
Scylla
Gold I
Level 147
God Stats
7W - 4L
1,637 SR
Queue Stats
90W - 84L
1,573 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,550 SR
1,548 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,587 SR
1,502 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
Bobby_Hill0791
Ah Muzen Cab
Gold III
Level 87
God Stats
2W - 3L
1,593 SR
Queue Stats
243W - 279L
1,512 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Joaqion
Sylvanus
Bronze III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,442 MMR
Solo
Anubis
Anubis
Bronze III
ssnake-Man
Anubis
Bronze III
Level 147
God Stats
0W - 1L
1,669 SR
Queue Stats
1W - 1L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
2 / 6 / 14
12,215
643
7,003
25,517
16,522
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Leet As Sin
Cerberus
17
2 / 1 / 13
12,398
653
13,664
21,825
17,483
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
20
14 / 3 / 4
15,168
798
21,310
14,671
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Morgan Le FayAthenaGilgameshKumbhakarnaDanzaburou

VS

Bans
MerlinCthulhuAnhurCabrakanUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bobby_Hill0791
Ah Muzen Cab
17
1 / 5 / 7
12,510
658
26,268
14,570
5,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Joaqion
Sylvanus
14
1 / 6 / 3
11,007
579
6,426
22,310
13,063
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
ssnake-Man
Anubis
18
7 / 7 / 1
13,077
688
13,779
16,410
6,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
18
Kills
9
10
Deaths
18
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
6
14
1.5
L
Ah Muzen Cab
Bobby_Hill0791
Ah Muzen Cab
1
5
7
0.9
L
Sylvanus
Joaqion
Sylvanus
1
6
3
0.42
W
Cerberus
Leet As Sin
Cerberus
2
1
13
8.5
W
Scylla
14
3
4
5.33
L
Anubis
ssnake-Man
Anubis
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,977
Damage
46,473
62,013
Taken
53,290
38,957
Mitigated
25,048
22,167
Healing
16,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,003
3,949
4,873
8,673
25,517
16,522
1,090
8,919
16,598
0
22,072
L
Ah Muzen Cab
Bobby_Hill0791
Ah Muzen Cab
26,268
9,560
0
2,599
14,570
5,168
1,769
9,338
5,232
0
82,702
L
Sylvanus
Joaqion
Sylvanus
6,426
1,290
3,360
5,099
22,310
13,063
260
14,969
7,341
21,957
0
W
Cerberus
Leet As Sin
Cerberus
13,664
625
0
4,838
21,825
17,483
255
5,730
16,095
38,787
0
W
Scylla
21,310
1,014
0
3,783
14,671
4,952
1,613
5,556
9,115
75,034
0
L
Anubis
ssnake-Man
Anubis
13,779
80
0
5,549
16,410
6,817
65
10,667
5,743
75,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,781
Gold Earned
36,594
241
Minions Killed
236
0
Camps Cleared
0
1,072,993
Distance Traveled
880,977
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,215
643
39
2
0
364,366
1
L
Ah Muzen Cab
12,510
658
124
7
0
302,014
0
L
Sylvanus
11,007
579
18
1
0
291,165
2
W
Cerberus
12,398
653
64
3
0
365,959
2
W
Scylla
15,168
798
138
7
0
342,668
8
L
Anubis
13,077
688
94
5
0
287,798
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role