Player Matchup

Sol
Sol
Platinum II
 
Sol
Platinum II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Platinum I
CarbonDiQprint
Sylvanus
Platinum I
Level 126
God Stats
32W - 35L
1,580 SR
Queue Stats
233W - 225L
2,002 MMR
Party 2
Cupid
Cupid
Platinum V
TheOne-EXE
Cupid
Platinum V
Level 39
God Stats
11W - 7L
1,663 SR
Queue Stats
205W - 212L
1,962 MMR
Solo
Hercules
Hercules
Diamond V
batsandgoods
Hercules
Diamond V
Level 158
God Stats
2W - 3L
1,625 SR
Queue Stats
62W - 52L
2,133 MMR
Solo
Nemesis
Nemesis
Platinum I
vKillshot-_-
Nemesis
Platinum I
Level 125
God Stats
48W - 21L
1,797 SR
Queue Stats
366W - 351L
2,041 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 113
1,633 SR
1,928 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,683 SR
2,008 MMR
Kali
Kali
Platinum I
SangerLefty
Kali
Platinum I
Level 156
God Stats
13W - 11L
1,633 SR
Queue Stats
369W - 355L
2,036 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
SillyCalf628895
Nu Wa
Platinum I
Level 128
God Stats
12W - 9L
1,749 SR
Queue Stats
370W - 354L
2,036 MMR
Party 1
Sobek
Sobek
Platinum IV
XxARtrix
Sobek
Platinum IV
Level 117
God Stats
3W - 4L
1,616 SR
Queue Stats
73W - 70L
1,915 MMR
Solo
Medusa
Medusa
Platinum I
Young Natal
Medusa
Platinum I
Level 127
God Stats
1W - 2L
1,755 SR
Queue Stats
670W - 658L
1,966 MMR
Solo
The Morrigan
The Morrigan
Diamond V
toastadaz
The Morrigan
Diamond V
Level 135
God Stats
1W - 3L
1,662 SR
Queue Stats
269W - 270L
2,087 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
6 / 4 / 5
14,154
615
16,736
20,969
9,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
18
4 / 3 / 13
14,421
627
9,763
21,616
30,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
20
5 / 2 / 4
14,250
620
12,038
18,112
9,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
batsandgoods
Hercules
20
3 / 1 / 7
14,097
613
10,570
27,623
34,842
Breastplate

Breastplate

+20
Physical Protection

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
vKillshot-_-
Nemesis
19
3 / 5 / 11
13,159
572
10,568
17,078
8,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatAthenaGilgameshSetTsukuyomi

VS

Bans
DanzaburouScyllaApolloRaijinYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 3
12,556
546
13,474
22,190
10,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 9
11,173
486
15,382
11,841
5,309
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
XxARtrix
Sobek
14
1 / 6 / 4
10,383
451
7,140
21,813
23,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
20
3 / 5 / 3
12,245
532
14,660
16,710
6,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
toastadaz
The Morrigan
20
1 / 1 / 7
13,125
571
12,874
6,992
6,085
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
21
Kills
14
15
Deaths
21
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
4
5
2.13
W
Sylvanus
4
3
13
3.5
L
7
6
3
1.42
L
2
3
9
2.17
W
Cupid
5
2
4
3.5
L
Sobek
XxARtrix
Sobek
1
6
4
0.5
L
Medusa
3
5
3
0.9
W
Hercules
batsandgoods
Hercules
3
1
7
6.5
L
The Morrigan
toastadaz
The Morrigan
1
1
7
4.5
W
Nemesis
vKillshot-_-
Nemesis
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,675
Damage
63,530
105,398
Taken
79,546
93,118
Mitigated
51,741
50,867
Healing
20,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,736
5,162
0
11,258
20,969
9,983
5,622
7,912
13,057
110,271
10,316
W
Sylvanus
9,763
2,485
5,623
8,026
21,616
30,772
916
5,904
15,712
51,534
0
L
13,474
8,597
0
4,838
22,190
10,235
0
8,557
13,496
0
79,413
L
15,382
1,983
0
3,111
11,841
5,309
0
4,583
6,958
78,853
0
W
Cupid
12,038
8,956
153
9,230
18,112
9,157
3,258
6,475
11,637
0
140,356
L
Sobek
XxARtrix
Sobek
7,140
381
0
4,595
21,813
23,170
0
7,398
14,089
21,667
0
L
Medusa
14,660
6,220
0
4,909
16,710
6,942
0
3,025
13,287
0
109,227
W
Hercules
batsandgoods
Hercules
10,570
2,839
0
14,789
27,623
34,842
1,135
11,567
16,056
0
89,696
L
The Morrigan
toastadaz
The Morrigan
12,874
2,983
0
2,980
6,992
6,085
1,564
2,044
4,290
100,256
3,117
W
Nemesis
vKillshot-_-
Nemesis
10,568
6,852
0
1,788
17,078
8,364
2,753
4,030
13,048
0
99,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,081
Gold Earned
59,482
702
Minions Killed
638
0
Camps Cleared
0
2,224,527
Distance Traveled
2,118,971
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,154
615
162
7
0
409,345
1
W
Sylvanus
14,421
627
61
3
0
401,775
4
L
Kali
12,556
546
110
5
0
455,841
0
L
Nu Wa
11,173
486
151
7
0
435,558
3
W
Cupid
14,250
620
204
9
0
447,600
2
L
Sobek
10,383
451
24
1
0
416,802
1
L
Medusa
12,245
532
159
7
0
418,644
6
W
Hercules
14,097
613
162
7
0
465,685
6
L
The Morrigan
13,125
571
194
8
0
392,126
7
W
Nemesis
13,159
572
113
5
0
500,122
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role