Player Matchup

Da Ji
Da Ji
FoxKIler
Da Ji
Level 36
God Stats
1W - 2L
1,227 SR
Queue Stats
27W - 34L
1,338 Elo+
Solo
Bacchus
Bacchus
VaneDL
Bacchus
Level 49
God Stats
0W - 3L
1,203 SR
Queue Stats
28W - 47L
1,313 Elo+
Party 1
Cupid
Cupid
Фанк
Cupid
Level 79
God Stats
0W - 3L
1,239 SR
Queue Stats
34W - 58L
1,294 Elo+
Party 1
Team Averages
Level 55
1,223 SR
1,315 Elo+

VS

Team Averages
Level 84
1,380 SR
1,367 Elo+
He Bo
He Bo
AlexFitt
He Bo
Level 97
God Stats
9W - 10L
1,487 SR
Queue Stats
543W - 622L
1,531 Elo+
Solo
Chaac
Chaac
Sagradus
Chaac
Level 48
God Stats
4W - 5L
1,162 SR
Queue Stats
101W - 151L
1,520 Elo+
Solo
Artemis
Artemis
Xedoor
Artemis
Level 106
God Stats
6W - 16L
1,492 SR
Queue Stats
18W - 21L
1,049 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FoxKIler
Da Ji
12
3 / 4 / 4
7,916
660
6,094
10,201
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
VaneDL
Bacchus
11
1 / 4 / 6
7,480
623
3,075
8,919
9,094
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Фанк
Cupid
12
3 / 3 / 4
8,054
671
3,445
10,354
3,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AlexFitt
He Bo
13
5 / 2 / 5
9,118
760
9,246
5,040
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Sagradus
Chaac
13
6 / 1 / 5
9,436
786
6,504
6,213
4,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Xedoor
Artemis
12
0 / 4 / 10
8,267
689
8,299
9,927
3,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
7
Kills
11
11
Deaths
7
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
He Bo
AlexFitt
He Bo
5
2
5
3.75
L
Da Ji
FoxKIler
Da Ji
3
4
4
1.25
W
Chaac
Sagradus
Chaac
6
1
5
8.5
L
Bacchus
VaneDL
Bacchus
1
4
6
1
W
Artemis
Xedoor
Artemis
0
4
10
1.25
L
Cupid
Фанк
Cupid
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,614
Damage
24,049
29,474
Taken
21,180
17,555
Mitigated
9,765
6,048
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AlexFitt
He Bo
9,246
39
0
1,456
5,040
1,541
721
185
4,855
34,814
0
L
Da Ji
FoxKIler
Da Ji
6,094
1,734
0
667
10,201
4,887
0
4,266
5,817
0
18,075
W
Chaac
Sagradus
Chaac
6,504
433
0
2,947
6,213
4,806
174
1,289
4,924
0
21,320
L
Bacchus
VaneDL
Bacchus
3,075
232
0
1,380
8,919
9,094
0
1,835
6,638
9,731
0
W
Artemis
Xedoor
Artemis
8,299
3,343
211
3,860
9,927
3,418
1,526
1,601
8,326
0
34,619
L
Cupid
Фанк
Cupid
3,445
743
527
3,474
10,354
3,574
0
3,145
7,005
0
30,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,450
Gold Earned
26,821
86
Minions Killed
136
0
Camps Cleared
0
621,940
Distance Traveled
631,520
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,118
760
57
5
0
217,706
3
L
Da Ji
7,916
660
25
2
0
187,972
1
W
Chaac
9,436
786
33
3
0
233,166
0
L
Bacchus
7,480
623
20
2
0
224,809
1
W
Artemis
8,267
689
46
4
0
180,648
0
L
Cupid
8,054
671
41
3
0
209,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role