Player Matchup

Skadi
Skadi
Black1ceCream
Skadi
Level 119
God Stats
7W - 5L
1,452 SR
Queue Stats
52W - 44L
1,631 Elo+
Party 1
Ra
Ra
Chtimi47
Ra
Level 6
God Stats
5W - 0L
1,809 SR
Queue Stats
8W - 5L
1,470 Elo+
Solo
Ymir
Ymir
Zombeast808
Ymir
Level 12
God Stats
12W - 13L
1,595 SR
Queue Stats
99W - 92L
1,643 Elo+
Party 1
Arachne
Arachne
iClapFatBunz
Arachne
Level 15
God Stats
35W - 27L
1,727 SR
Queue Stats
124W - 127L
1,637 Elo+
Party 1
Bellona
Bellona
kojen800
Bellona
Level 8
God Stats
26W - 16L
1,839 SR
Queue Stats
34W - 28L
1,818 Elo+
Party 1
Team Averages
Level 32
1,684 SR
1,640 Elo+

VS

Team Averages
Level 10
1,469 SR
1,521 Elo+
Neith
Neith
 
Neith
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DarkEnviious
Bellona
Level 6
God Stats
4W - 3L
1,657 SR
Queue Stats
18W - 25L
1,494 Elo+
Solo
Ymir
Ymir
gabygabygo
Ymir
Level 22
God Stats
0W - 1L
1,231 SR
Queue Stats
1W - 2L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
iAmLegend922
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,541 Elo+
Solo
Loki
Loki
xDBxD1rtyC0p
Loki
Level 8
God Stats
3W - 7L
1,455 SR
Queue Stats
108W - 108L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,700
783
690
1,402
328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 0 / 1
4,322
720
1,291
1,214
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 1
4,117
686
970
2,502
971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
iClapFatBunz
Arachne
5
1 / 1 / 1
3,967
661
1,727
4,276
1,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
kojen800
Bellona
5
1 / 0 / 0
3,627
605
1,499
2,273
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 0 / 0
3,543
591
907
2,132
468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
DarkEnviious
Bellona
7
1 / 3 / 0
3,898
650
1,234
3,903
2,156
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 0 / 0
3,484
581
1,174
2,658
1,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
iAmLegend922
Cthulhu
3
0 / 4 / 0
3,280
547
448
4,464
1,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

2
0 / 1 / 0
2,938
490
468
747
216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
7
Kills
1
1
Deaths
8
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
3
0
0
3
W
2
0
1
2.5
L
Bellona
DarkEnviious
Bellona
1
3
0
0.33
W
0
0
1
0.5
L
0
0
0
0
L
Cthulhu
iAmLegend922
Cthulhu
0
4
0
0
W
Arachne
iClapFatBunz
Arachne
1
1
1
1.5
W
Bellona
kojen800
Bellona
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,177
Damage
4,231
11,667
Taken
13,904
3,848
Mitigated
5,799
4,102
Healing
873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
907
377
0
288
2,132
468
0
492
1,640
0
8,228
W
690
416
0
855
1,402
328
688
111
1,291
0
21,251
W
1,291
145
18
815
1,214
291
606
0
1,214
16,310
0
L
Bellona
DarkEnviious
Bellona
1,234
495
0
506
3,903
2,156
0
661
3,164
0
15,395
W
970
105
0
471
2,502
971
228
718
1,784
12,500
0
L
1,174
94
0
0
2,658
1,137
0
448
2,210
8,767
0
L
Cthulhu
iAmLegend922
Cthulhu
448
229
0
0
4,464
1,822
39
520
3,882
6,009
0
W
Arachne
iClapFatBunz
Arachne
1,727
1,448
0
1,051
4,276
1,113
0
333
3,943
0
11,640
W
Bellona
kojen800
Bellona
1,499
604
97
795
2,273
1,145
297
460
1,813
0
9,376
L
468
158
0
79
747
216
0
0
747
0
4,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,733
Gold Earned
17,143
152
Minions Killed
94
0
Camps Cleared
0
618,607
Distance Traveled
510,732
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,543
591
15
3
0
105,006
0
W
Skadi
4,700
783
55
9
0
114,393
0
W
Ra
4,322
720
29
5
0
107,666
0
L
Bellona
3,898
650
36
6
0
123,488
0
W
Ymir
4,117
686
21
4
0
121,192
1
L
Ymir
3,484
581
19
3
0
114,651
1
L
Cthulhu
3,280
547
15
3
0
135,853
0
W
Arachne
3,967
661
23
4
0
137,652
0
W
Bellona
3,627
605
24
4
0
137,704
2
L
Loki
2,938
490
9
2
0
31,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role