Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BigHugeWullyBoi
Anubis
Level 30
God Stats
16W - 15L
1,551 SR
Queue Stats
207W - 261L
1,379 Elo+
Party 2
Heimdallr
Heimdallr
CancerDon8tor
Heimdallr
Level 81
God Stats
25W - 21L
1,600 SR
Queue Stats
204W - 215L
1,479 Elo+
Party 1
Ares
Ares
armywolf1001
Ares
Level 39
God Stats
2W - 3L
1,227 SR
Queue Stats
75W - 92L
1,431 Elo+
Party 1
Tsukuyomi
Tsukuyomi
shrek2LecyBoGLOo
Tsukuyomi
Level 47
God Stats
31W - 41L
1,504 SR
Queue Stats
319W - 350L
1,384 Elo+
Party 2
Team Averages
Level 51
1,476 SR
1,435 Elo+

VS

Team Averages
Level 77
1,613 SR
1,535 Elo+
Artemis
Artemis
Duyual
Artemis
Level 49
God Stats
3W - 0L
1,774 SR
Queue Stats
23W - 13L
1,612 Elo+
Solo
Pele
Pele
Nicklett
Pele
Level 69
God Stats
16W - 7L
1,655 SR
Queue Stats
65W - 44L
1,533 Elo+
Party 4
Artio
Artio
Skywarzz
Artio
Level 100
God Stats
1W - 1L
1,496 SR
Queue Stats
410W - 393L
1,481 Elo+
Party 3
Cabrakan
Cabrakan
maximus519
Cabrakan
Level 100
God Stats
33W - 26L
1,491 SR
Queue Stats
367W - 336L
1,502 Elo+
Party 3
Merlin
Merlin
sinne2
Merlin
Level 68
God Stats
27W - 18L
1,651 SR
Queue Stats
93W - 56L
1,545 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
8 / 4 / 1
9,387
587
10,730
15,543
8,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 4 / 5
8,769
548
12,887
11,229
4,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
CancerDon8tor
Heimdallr
9
1 / 2 / 1
6,224
389
4,360
6,271
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 2 / 6
7,644
478
2,549
7,333
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
11
2 / 6 / 4
7,547
472
5,983
12,888
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Duyual
Artemis
16
7 / 3 / 3
9,414
588
13,539
8,866
3,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
16
3 / 2 / 6
9,333
583
5,958
12,625
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
Skywarzz
Artio
13
2 / 3 / 7
8,492
531
2,924
14,114
10,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
maximus519
Cabrakan
16
4 / 1 / 3
9,618
601
8,569
10,589
7,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
sinne2
Merlin
13
2 / 6 / 4
8,114
507
8,689
10,044
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
15
Kills
18
18
Deaths
15
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
8
4
1
2.13
L
4
4
5
1.63
L
Heimdallr
CancerDon8tor
Heimdallr
1
2
1
0.75
W
Artemis
Duyual
Artemis
7
3
3
2.83
W
Pele
3
2
6
3
W
Artio
Skywarzz
Artio
2
3
7
1.83
L
0
2
6
1.5
W
Cabrakan
maximus519
Cabrakan
4
1
3
5.5
L
Tsukuyomi
2
6
4
0.67
W
Merlin
sinne2
Merlin
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,509
Damage
39,679
53,264
Taken
56,238
24,052
Mitigated
26,477
17,492
Healing
20,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
10,730
6,784
0
5,926
15,543
8,116
0
7,053
8,400
0
39,295
L
12,887
284
0
4,870
11,229
4,677
117
6,258
4,503
59,037
0
L
Heimdallr
CancerDon8tor
Heimdallr
4,360
1,822
0
2,225
6,271
1,851
0
1,127
5,144
0
31,841
W
Artemis
Duyual
Artemis
13,539
8,210
0
3,080
8,866
3,206
2,081
1,248
7,483
0
66,589
W
Pele
5,958
1,047
0
6,937
12,625
3,534
0
2,316
10,035
0
64,667
W
Artio
Skywarzz
Artio
2,924
592
601
3,062
14,114
10,323
424
4,430
9,140
17,441
0
L
2,549
116
0
999
7,333
5,454
0
1,429
5,820
18,454
0
W
Cabrakan
maximus519
Cabrakan
8,569
1,456
0
5,880
10,589
7,732
1,864
687
8,803
64,702
0
L
Tsukuyomi
5,983
1,257
0
3,472
12,888
3,954
0
3,618
9,215
0
41,481
W
Merlin
sinne2
Merlin
8,689
108
0
549
10,044
1,682
575
6,755
3,289
39,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,571
Gold Earned
44,971
387
Minions Killed
487
0
Camps Cleared
0
1,401,607
Distance Traveled
1,481,380
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,387
587
83
5
0
316,872
3
L
Anubis
8,769
548
115
7
0
252,046
0
L
Heimdallr
6,224
389
70
4
0
191,603
0
W
Artemis
9,414
588
112
7
0
297,189
6
W
Pele
9,333
583
118
7
0
349,676
3
W
Artio
8,492
531
25
2
0
303,435
1
L
Ares
7,644
478
32
2
0
338,102
0
W
Cabrakan
9,618
601
147
9
0
265,291
0
L
Tsukuyomi
7,547
472
87
5
0
302,984
0
W
Merlin
8,114
507
85
5
0
265,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role