Player Matchup

Neith
Neith
El Cid TheLegnd
Neith
Level 29
God Stats
7W - 4L
1,897 SR
Queue Stats
37W - 40L
1,388 Elo+
Party 2
Chaac
Chaac
MysticalParsley
Chaac
Level 105
God Stats
15W - 12L
1,575 SR
Queue Stats
44W - 54L
1,344 Elo+
Party 2
Ra
Ra
thelastred2
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,613 Elo+
Solo
Team Averages
Level 47
1,657 SR
1,448 Elo+

VS

Team Averages
Level 51
1,536 SR
1,353 Elo+
Set
Set
CoocheBandit
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,195 Elo+
Solo
Cerberus
Cerberus
That_Short_Kidd_
Cerberus
Level 57
God Stats
1W - 3L
1,609 SR
Queue Stats
96W - 110L
1,428 Elo+
Party 1
Ullr
Ullr
Xx_TheHuntsman
Ullr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 106L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 3 / 10
9,987
999
16,894
9,955
3,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
13 / 3 / 9
9,980
998
16,690
16,467
13,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 5 / 15
7,886
789
5,310
6,248
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 6
7,844
784
3,825
13,661
5,222
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 8 / 4
8,252
825
6,792
17,442
12,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 10 / 4
7,691
769
5,816
12,588
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
24
Kills
9
11
Deaths
24
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
10
3
10
5
W
13
3
9
5.83
L
4
8
4
0.75
L
4
10
4
0.6
W
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,894
Damage
16,433
32,670
Taken
43,691
18,869
Mitigated
21,409
10,035
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,825
1,370
0
611
13,661
5,222
0
1,787
11,746
0
12,241
W
16,894
9,775
0
2,719
9,955
3,424
1,161
2,100
7,855
0
45,550
W
16,690
3,123
0
5,251
16,467
13,602
678
3,158
13,309
0
30,479
L
6,792
417
519
4,367
17,442
12,322
0
2,430
14,660
21,189
0
L
5,816
2,589
0
308
12,588
3,865
0
541
11,975
0
17,384
W
5,310
668
735
1,330
6,248
1,843
192
1,534
4,714
14,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,853
Gold Earned
23,787
103
Minions Killed
91
0
Camps Cleared
0
522,526
Distance Traveled
498,033
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,844
784
12
1
0
183,305
3
W
Neith
9,987
999
49
5
0
193,835
0
W
Chaac
9,980
998
33
3
0
197,140
0
L
Cerberus
8,252
825
53
5
0
165,188
0
L
Ullr
7,691
769
26
3
0
149,540
0
W
Ra
7,886
789
21
2
0
131,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role