Player Matchup

Sol
Sol
BuyHBAR
Sol
Level 18
God Stats
52W - 43L
1,492 SR
Queue Stats
125W - 124L
1,441 Elo+
Solo
Bakasura
Bakasura
H_HesheR_R
Bakasura
Level 8
God Stats
0W - 3L
1,257 SR
Queue Stats
91W - 87L
1,505 Elo+
Party 1
Ra
Ra
Janek_Igor
Ra
Level 28
God Stats
7W - 8L
1,489 SR
Queue Stats
92W - 102L
1,487 Elo+
Solo
Tiamat
Tiamat
ShakeDatRa
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 84L
1,450 Elo+
Party 1
Hou Yi
Hou Yi
Toonskill
Hou Yi
Level 24
God Stats
3W - 3L
1,616 SR
Queue Stats
45W - 47L
1,420 Elo+
Solo
Team Averages
Level 17
1,471 SR
1,460 Elo+

VS

Team Averages
Level 23
1,492 SR
1,482 Elo+
Hou Yi
Hou Yi
Ar_Noz_
Hou Yi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,420 Elo+
Solo
Serqet
Serqet
BowenNut
Serqet
Level 27
God Stats
4W - 6L
1,344 SR
Queue Stats
39W - 41L
1,499 Elo+
Party 2
Bacchus
Bacchus
POMPEY500
Bacchus
Level 34
God Stats
1W - 0L
1,507 SR
Queue Stats
6W - 3L
1,701 Elo+
Party 2
Amaterasu
Amaterasu
cunningham420
Amaterasu
Level 31
God Stats
4W - 6L
1,610 SR
Queue Stats
85W - 93L
1,530 Elo+
Party 2
Vamana
Vamana
ludwigmelin
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 85L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
3 / 3 / 3
7,697
513
5,759
10,068
4,032
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
H_HesheR_R
Bakasura
11
1 / 7 / 1
6,564
438
3,914
10,716
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 6 / 0
8,716
581
5,893
10,516
4,417
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
ShakeDatRa
Tiamat
11
2 / 5 / 2
7,013
468
4,150
7,581
4,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Toonskill
Hou Yi
13
4 / 3 / 3
7,829
522
7,592
7,909
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ar_Noz_
Hou Yi
11
0 / 6 / 5
6,519
435
2,612
8,313
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
BowenNut
Serqet
14
9 / 2 / 3
8,675
578
8,712
8,498
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
POMPEY500
Bacchus
11
3 / 3 / 6
6,746
450
3,819
8,140
8,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
cunningham420
Amaterasu
14
12 / 3 / 5
9,152
610
13,081
13,684
7,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
12
0 / 1 / 2
7,039
469
1,206
7,027
5,004
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
14
Kills
24
24
Deaths
15
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Ar_Noz_
Hou Yi
0
6
5
0.42
W
Serqet
BowenNut
Serqet
9
2
3
5.25
L
Sol
3
3
3
1.5
L
Bakasura
H_HesheR_R
Bakasura
1
7
1
0.21
L
4
6
0
0.67
W
Bacchus
POMPEY500
Bacchus
3
3
6
2
L
Tiamat
ShakeDatRa
Tiamat
2
5
2
0.6
L
Hou Yi
Toonskill
Hou Yi
4
3
3
1.83
W
Amaterasu
cunningham420
Amaterasu
12
3
5
4.83
W
Vamana
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,308
Damage
29,430
46,790
Taken
45,662
20,496
Mitigated
25,702
12,031
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Ar_Noz_
Hou Yi
2,612
654
0
310
8,313
2,555
216
1,688
6,625
0
25,219
W
Serqet
BowenNut
Serqet
8,712
2,188
0
0
8,498
2,908
1,045
2,873
5,625
0
54,025
L
Sol
5,759
1,439
0
4,015
10,068
4,032
84
895
9,173
45,248
0
L
Bakasura
H_HesheR_R
Bakasura
3,914
2,530
0
1,796
10,716
4,140
123
474
10,148
0
27,051
L
5,893
854
223
3,129
10,516
4,417
338
0
9,790
46,455
0
W
Bacchus
POMPEY500
Bacchus
3,819
1,026
0
0
8,140
8,118
291
2,918
5,072
13,377
0
L
Tiamat
ShakeDatRa
Tiamat
4,150
421
0
1,435
7,581
4,391
468
1,310
6,201
24,990
0
L
Hou Yi
Toonskill
Hou Yi
7,592
3,360
0
1,433
7,909
3,516
303
1,301
6,608
0
45,381
W
Amaterasu
cunningham420
Amaterasu
13,081
7,090
0
6,166
13,684
7,117
1,562
6,574
6,901
0
46,574
W
Vamana
1,206
85
0
2,088
7,027
5,004
0
1,749
5,253
0
36,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,819
Gold Earned
38,131
365
Minions Killed
328
0
Camps Cleared
0
1,266,755
Distance Traveled
1,432,672
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,519
435
52
3
0
261,737
0
W
Serqet
8,675
578
98
7
0
320,439
6
L
Sol
7,697
513
80
5
0
235,476
1
L
Bakasura
6,564
438
71
5
0
298,203
3
L
Ra
8,716
581
99
7
0
256,635
3
W
Bacchus
6,746
450
24
2
0
275,571
0
L
Tiamat
7,013
468
46
3
0
225,771
0
L
Hou Yi
7,829
522
69
5
0
250,670
0
W
Amaterasu
9,152
610
80
5
0
293,497
2
W
Vamana
7,039
469
74
5
0
281,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role