Player Matchup

Nu Wa
Nu Wa
BIG CEO Smokeyy
Nu Wa
Level 121
God Stats
24W - 13L
1,665 SR
Queue Stats
454W - 493L
1,435 Elo+
Party 1
Odin
Odin
GanGsTeR B 905
Odin
Level 121
God Stats
3W - 1L
1,285 SR
Queue Stats
467W - 485L
1,447 Elo+
Party 1
Artemis
Artemis
Iplaytomuch
Artemis
Level 66
God Stats
5W - 3L
1,595 SR
Queue Stats
59W - 67L
1,407 Elo+
Party 1
Ra
Ra
LordHxrrison
Ra
Level 140
God Stats
6W - 6L
1,388 SR
Queue Stats
119W - 106L
1,559 Elo+
Solo
Nemesis
Nemesis
wikkid dagger98
Nemesis
Level 127
God Stats
13W - 11L
1,589 SR
Queue Stats
18W - 15L
1,511 Elo+
Party 1
Team Averages
Level 115
1,504 SR
1,472 Elo+

VS

Team Averages
Level 101
1,583 SR
1,503 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
A KiD Named Kev
Tyr
Level 146
God Stats
5W - 1L
1,643 SR
Queue Stats
69W - 70L
1,496 Elo+
Party 2
Loki
Loki
Abyssal Zeph
Loki
Level 69
God Stats
3W - 3L
1,677 SR
Queue Stats
102W - 100L
1,520 Elo+
Party 3
Danzaburou
Danzaburou
BallinChiefer03
Danzaburou
Level 128
God Stats
29W - 19L
1,596 SR
Queue Stats
178W - 157L
1,493 Elo+
Party 2
Artio
Artio
FunkyCroc
Artio
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 125L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 15
13,519
795
27,361
11,803
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 4 / 18
11,327
666
13,657
17,366
12,790
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Iplaytomuch
Artemis
19
8 / 6 / 13
14,068
828
24,718
14,483
6,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 3 / 13
14,416
848
28,590
18,348
10,985
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 7 / 14
13,750
809
18,563
23,537
10,276
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
7 / 5 / 12
14,023
825
18,835
21,969
15,746
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 4 / 8
13,974
822
9,860
23,395
30,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
6 / 10 / 7
13,778
810
10,040
23,339
7,833
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
BallinChiefer03
Danzaburou
19
3 / 7 / 14
13,108
771
16,056
25,058
8,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
FunkyCroc
Artio
19
3 / 5 / 15
12,869
757
11,437
33,064
27,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
81
31
Kills
25
25
Deaths
31
73
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
7
5
12
2.6
L
6
4
8
2.5
L
6
10
7
0.95
W
5
5
15
2.5
L
Danzaburou
BallinChiefer03
Danzaburou
3
7
14
1.43
L
Artio
FunkyCroc
Artio
3
5
15
2.1
W
1
4
18
2.5
W
Artemis
Iplaytomuch
Artemis
8
6
13
2.42
W
11
3
13
5.83
W
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,889
Damage
66,228
85,537
Taken
126,825
44,809
Mitigated
89,799
21,482
Healing
26,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
18,835
1,549
2,905
4,838
21,969
15,746
756
10,140
11,389
67,272
0
L
9,860
512
0
2,471
23,395
30,046
1,066
8,397
14,532
0
28,146
L
10,040
1,834
0
729
23,339
7,833
732
9,649
13,275
0
37,391
W
27,361
8,274
0
378
11,803
4,643
4,050
4,801
7,002
65,814
0
L
Danzaburou
BallinChiefer03
Danzaburou
16,056
6,352
0
6,416
25,058
8,849
1
11,450
13,245
0
65,736
L
Artio
FunkyCroc
Artio
11,437
882
1,853
7,440
33,064
27,325
452
14,841
17,746
39,026
0
W
13,657
1,690
0
3,961
17,366
12,790
1
6,643
10,723
0
24,582
W
Artemis
Iplaytomuch
Artemis
24,718
14,475
0
1,104
14,483
6,115
506
5,117
9,366
0
44,355
W
28,590
1,827
2,444
6,405
18,348
10,985
569
4,881
13,467
85,036
0
W
18,563
12,173
0
7,190
23,537
10,276
73
9,931
13,606
0
32,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,080
Gold Earned
67,752
341
Minions Killed
365
11
Camps Cleared
5
1,532,246
Distance Traveled
1,532,657
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,023
825
108
6
1
278,226
2
L
Tyr
13,974
822
36
2
0
344,795
6
L
Loki
13,778
810
55
3
0
288,710
3
W
Nu Wa
13,519
795
92
5
2
273,000
2
L
Danzaburou
13,108
771
111
7
1
274,133
2
L
Artio
12,869
757
55
3
3
346,793
0
W
Odin
11,327
666
28
2
2
317,382
0
W
Artemis
14,068
828
57
3
2
281,344
0
W
Ra
14,416
848
134
8
3
333,637
3
W
Nemesis
13,750
809
30
2
2
326,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role