Player Matchup

Nu Wa
Nu Wa
DRamic91
Nu Wa
Level 124
God Stats
103W - 164L
1,345 SR
Queue Stats
117W - 193L
1,269 Elo+
Solo
Artemis
Artemis
Karlisle
Artemis
Level 28
God Stats
1W - 0L
1,485 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
vochosi_flojo
Thor
Level 6
God Stats
1W - 3L
1,282 SR
Queue Stats
1W - 4L
1,285 Elo+
Solo
Team Averages
Level 53
1,371 SR
1,352 Elo+

VS

Team Averages
Level 27
1,499 SR
1,236 Elo+
Bellona
Bellona
KevinJ107
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,136 Elo+
Solo
Arachne
Arachne
KrooKedRooK92
Arachne
Level 26
God Stats
0W - 2L
1,309 SR
Queue Stats
4W - 10L
1,309 Elo+
Solo
Freya
Freya
ProSgt Lipton
Freya
Level 46
God Stats
1W - 1L
1,688 SR
Queue Stats
113W - 138L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DRamic91
Nu Wa
19
21 / 0 / 3
13,541
903
26,872
10,150
4,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Karlisle
Artemis
13
1 / 5 / 13
10,242
683
6,693
10,044
4,121
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 11 / 10
9,855
657
6,163
13,531
4,934
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KevinJ107
Bellona
11
5 / 10 / 6
9,696
646
6,788
15,106
7,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arachne
13
2 / 5 / 10
9,930
662
4,441
18,932
9,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 9 / 4
10,471
698
11,357
16,430
4,976
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
24
Kills
15
16
Deaths
24
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DRamic91
Nu Wa
21
0
3
22.5
W
Artemis
Karlisle
Artemis
1
5
13
1.5
L
Bellona
KevinJ107
Bellona
5
10
6
0.8
L
Arachne
2
5
10
1.4
L
8
9
4
1.11
W
2
11
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,728
Damage
22,586
33,725
Taken
50,468
13,744
Mitigated
22,126
3,749
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DRamic91
Nu Wa
26,872
9,313
0
2,352
10,150
4,689
1,070
4,630
5,520
79,162
6,030
W
Artemis
Karlisle
Artemis
6,693
3,149
0
1,397
10,044
4,121
0
4,439
5,605
0
25,471
L
Bellona
KevinJ107
Bellona
6,788
844
401
146
15,106
7,757
18
7,971
7,135
0
11,400
L
Arachne
4,441
3,221
0
3,090
18,932
9,393
123
8,273
10,659
0
27,079
L
11,357
3,989
507
3,800
16,430
4,976
588
8,806
7,624
36,978
0
W
6,163
2,348
0
0
13,531
4,934
492
2,288
11,243
0
23,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,638
Gold Earned
30,097
180
Minions Killed
107
0
Camps Cleared
0
625,572
Distance Traveled
652,438
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,541
903
109
7
0
244,957
1
W
Artemis
10,242
683
32
2
0
199,623
2
L
Bellona
9,696
646
4
0
0
214,666
1
L
Arachne
9,930
662
51
3
0
228,124
2
L
Freya
10,471
698
52
3
0
209,648
1
W
Thor
9,855
657
39
3
0
180,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role