Player Matchup

Zhong Kui
Zhong Kui
OSKIITAR23
Zhong Kui
Level 29
God Stats
1W - 1L
1,365 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hercules
Hercules
jlh02
Hercules
Level 122
God Stats
1W - 1L
1,456 SR
Queue Stats
5W - 5L
1,660 Elo+
Party 1
Fenrir
Fenrir
xX_sergio79_Xx
Fenrir
Level 68
God Stats
1W - 0L
1,586 SR
Queue Stats
4W - 7L
1,528 Elo+
Party 1
Team Averages
Level 73
1,469 SR
1,563 Elo+

VS

Team Averages
Level 50
1,486 SR
1,410 Elo+
Terra
Terra
Dk_cs
Terra
Level 27
God Stats
10W - 10L
1,500 SR
Queue Stats
35W - 38L
1,379 Elo+
Solo
Scylla
Scylla
Mamera_
Scylla
Level 22
God Stats
3W - 7L
1,393 SR
Queue Stats
14W - 26L
1,392 Elo+
Party 2
Medusa
Medusa
peri13luci666
Medusa
Level 101
God Stats
0W - 3L
1,565 SR
Queue Stats
22W - 23L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
OSKIITAR23
Zhong Kui
16
5 / 6 / 12
12,442
691
25,166
21,736
14,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
jlh02
Hercules
16
8 / 4 / 13
13,734
763
17,736
20,346
20,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 4 / 8
12,790
711
17,053
18,198
12,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dk_cs
Terra
15
0 / 6 / 12
11,119
618
6,241
22,925
27,734
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Mamera_
Scylla
15
4 / 10 / 4
11,944
664
7,477
19,848
7,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
10 / 5 / 4
14,057
781
26,522
27,362
12,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
21
Kills
14
14
Deaths
21
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Terra
Dk_cs
Terra
0
6
12
1
L
Scylla
Mamera_
Scylla
4
10
4
0.6
W
Zhong Kui
OSKIITAR23
Zhong Kui
5
6
12
1.83
W
Hercules
jlh02
Hercules
8
4
13
3.63
L
10
5
4
2.4
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,955
Damage
40,240
60,280
Taken
70,135
47,315
Mitigated
47,696
19,429
Healing
16,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Dk_cs
Terra
6,241
1,186
1,871
3,122
22,925
27,734
0
9,335
13,590
12,389
0
L
Scylla
Mamera_
Scylla
7,477
1,358
236
2,006
19,848
7,793
574
7,027
12,821
30,494
0
W
Zhong Kui
OSKIITAR23
Zhong Kui
25,166
1,962
0
10,237
21,736
14,446
1,128
6,289
15,215
56,947
0
W
Hercules
jlh02
Hercules
17,736
5,454
0
6,323
20,346
20,662
689
3,536
16,810
0
39,320
L
26,522
14,069
0
8,772
27,362
12,169
1,091
8,804
18,558
0
76,000
W
17,053
6,289
0
2,869
18,198
12,207
1,173
3,893
14,305
0
43,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,966
Gold Earned
37,120
158
Minions Killed
153
0
Camps Cleared
0
946,213
Distance Traveled
888,273
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,119
618
3
0
0
301,843
3
L
Scylla
11,944
664
55
3
0
276,617
0
W
Zhong Kui
12,442
691
73
4
0
281,902
4
W
Hercules
13,734
763
43
2
0
332,920
2
L
Medusa
14,057
781
95
5
0
309,813
1
W
Fenrir
12,790
711
42
2
0
331,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role