Player Matchup

Arachne
Arachne
FeelsBlueMan
Arachne
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,286 Elo+
Solo
Baron Samedi
Baron Samedi
Retr1but1on
Baron Samedi
Level 25
God Stats
5W - 2L
1,483 SR
Queue Stats
199W - 189L
1,430 Elo+
Solo
Cerberus
Cerberus
WBSDESPORTS21
Cerberus
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
114W - 175L
1,359 Elo+
Solo
Chernobog
Chernobog
marthadous
Chernobog
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,250 Elo+
Solo
Odin
Odin
right0nbro
Odin
Level 17
God Stats
42W - 57L
1,518 SR
Queue Stats
121W - 162L
1,325 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,330 Elo+

VS

Team Averages
Level 19
1,457 SR
1,324 Elo+
Baron Samedi
Baron Samedi
AlfredoV
Baron Samedi
Level 25
God Stats
11W - 13L
1,529 SR
Queue Stats
89W - 98L
1,414 Elo+
Solo
Thor
Thor
ChippyMoosee
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,341 Elo+
Solo
Gilgamesh
Gilgamesh
KingDavis3rd
Gilgamesh
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 123L
1,318 Elo+
Solo
Sylvanus
Sylvanus
Veromos93
Sylvanus
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 48L
1,292 Elo+
Party 1
Izanami
Izanami
Z1dt
Izanami
Level 16
God Stats
6W - 14L
1,253 SR
Queue Stats
19W - 30L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FeelsBlueMan
Arachne
20
11 / 4 / 8
13,633
593
12,638
20,176
9,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Retr1but1on
Baron Samedi
20
9 / 9 / 9
13,995
608
20,718
15,928
6,950
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
WBSDESPORTS21
Cerberus
18
6 / 3 / 13
13,892
604
12,077
24,325
13,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
marthadous
Chernobog
17
2 / 7 / 8
11,860
516
13,971
20,341
6,807
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 1 / 8
12,757
555
9,913
15,905
7,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlfredoV
Baron Samedi
19
12 / 6 / 3
12,986
565
19,239
18,944
9,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 7 / 0
8,954
389
4,003
15,225
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
KingDavis3rd
Gilgamesh
17
3 / 6 / 4
11,420
497
8,296
18,772
13,179
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Veromos93
Sylvanus
14
1 / 9 / 8
10,385
452
10,223
27,729
37,713
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Z1dt
Izanami
17
7 / 5 / 1
11,743
511
11,931
14,969
6,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
39
33
Kills
23
24
Deaths
33
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlfredoV
Baron Samedi
12
6
3
2.25
L
0
7
0
0
W
Arachne
FeelsBlueMan
Arachne
11
4
8
3.75
L
Gilgamesh
KingDavis3rd
Gilgamesh
3
6
4
0.83
W
Baron Samedi
Retr1but1on
Baron Samedi
9
9
9
1.5
L
Sylvanus
Veromos93
Sylvanus
1
9
8
0.56
W
Cerberus
WBSDESPORTS21
Cerberus
6
3
13
4.17
L
Izanami
Z1dt
Izanami
7
5
1
1.5
W
Chernobog
marthadous
Chernobog
2
7
8
0.86
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,317
Damage
53,692
96,675
Taken
95,639
44,817
Mitigated
72,880
25,554
Healing
22,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlfredoV
Baron Samedi
19,239
1,638
1,300
4,480
18,944
9,959
1,331
10,334
8,610
89,895
0
L
4,003
1,372
0
3,421
15,225
5,820
352
3,742
11,483
0
48,070
W
Arachne
FeelsBlueMan
Arachne
12,638
8,598
0
4,613
20,176
9,652
1,926
7,542
12,634
0
109,879
L
Gilgamesh
KingDavis3rd
Gilgamesh
8,296
2,039
0
1,951
18,772
13,179
788
6,960
11,812
0
54,066
W
Baron Samedi
Retr1but1on
Baron Samedi
20,718
1,077
1,167
2,274
15,928
6,950
1,286
8,763
7,165
78,947
0
L
Sylvanus
Veromos93
Sylvanus
10,223
3,287
2,678
6,115
27,729
37,713
841
7,655
20,074
27,543
0
W
Cerberus
WBSDESPORTS21
Cerberus
12,077
1,036
62
7,045
24,325
13,525
540
4,716
19,609
66,132
0
L
Izanami
Z1dt
Izanami
11,931
10,446
0
2,562
14,969
6,209
5,582
4,104
10,865
0
72,002
W
Chernobog
marthadous
Chernobog
13,971
9,822
442
7,948
20,341
6,807
5,990
8,288
12,053
0
73,736
W
9,913
3,217
0
2,003
15,905
7,883
697
3,758
12,147
0
68,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,137
Gold Earned
55,488
593
Minions Killed
526
0
Camps Cleared
0
2,110,610
Distance Traveled
1,824,363
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,986
565
154
7
0
370,055
1
L
Thor
8,954
389
79
3
0
338,347
0
W
Arachne
13,633
593
131
6
0
449,278
4
L
Gilgamesh
11,420
497
98
4
0
404,185
0
W
Baron Samedi
13,995
608
127
6
0
373,669
1
L
Sylvanus
10,385
452
44
2
0
323,072
9
W
Cerberus
13,892
604
120
5
0
418,522
3
L
Izanami
11,743
511
151
7
0
388,704
4
W
Chernobog
11,860
516
104
5
0
361,135
0
W
Odin
12,757
555
111
5
0
508,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role