Player Matchup

Odin
Odin
BatmaFumante
Odin
Level 7
God Stats
2W - 2L
1,740 SR
Queue Stats
7W - 8L
1,431 Elo+
Party 1
Cernunnos
Cernunnos
Elura013
Cernunnos
Level 98
God Stats
1W - 2L
1,285 SR
Queue Stats
49W - 41L
1,515 Elo+
Party 1
Izanami
Izanami
GODKILLER1000
Izanami
Level 28
God Stats
27W - 19L
1,605 SR
Queue Stats
27W - 19L
1,384 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chico_tripa170
Morgan Le Fay
Level 15
God Stats
3W - 5L
1,290 SR
Queue Stats
133W - 165L
1,296 Elo+
Solo
Cerberus
Cerberus
nrecromante
Cerberus
Level 24
God Stats
17W - 22L
1,506 SR
Queue Stats
219W - 264L
1,361 Elo+
Solo
Team Averages
Level 34
1,485 SR
1,397 Elo+

VS

Team Averages
Level 19
1,577 SR
1,316 Elo+
Medusa
Medusa
Blood_TraVeLer
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,274 Elo+
Solo
Loki
Loki
EdwardTeachh
Loki
Level 28
God Stats
12W - 9L
1,499 SR
Queue Stats
92W - 96L
1,365 Elo+
Party 2
Bellona
Bellona
HeavySleep
Bellona
Level 5
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 2
Persephone
Persephone
OrochinhoGOD
Persephone
Level 25
God Stats
0W - 1L
1,794 SR
Queue Stats
5W - 3L
1,551 Elo+
Solo
Ra
Ra
nubogaming
Ra
Level 12
God Stats
3W - 9L
1,356 SR
Queue Stats
40W - 56L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
9,827
468
2,462
13,118
11,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Elura013
Cernunnos
19
2 / 2 / 4
11,954
569
9,218
14,321
6,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
20
12 / 4 / 2
14,246
678
14,575
15,798
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
chico_tripa170
Morgan Le Fay
16
6 / 4 / 5
11,169
532
10,201
11,403
4,162
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
nrecromante
Cerberus
16
1 / 4 / 7
10,901
519
4,168
13,852
13,379
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 1
10,156
484
11,345
14,387
4,061
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 4 / 3
10,823
515
9,249
15,912
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
HeavySleep
Bellona
17
3 / 3 / 5
10,806
515
9,942
12,472
11,661
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
OrochinhoGOD
Persephone
17
4 / 6 / 3
11,461
546
11,784
13,459
3,686
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

2
0 / 1 / 1
6,061
289
60
563
86
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
21
Kills
18
18
Deaths
20
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
4
0
0
L
5
6
1
0.92
L
6
4
3
1.88
W
Cernunnos
Elura013
Cernunnos
2
2
4
2
W
Izanami
12
4
2
3.25
L
Bellona
HeavySleep
Bellona
3
3
5
1.83
L
Persephone
OrochinhoGOD
Persephone
4
6
3
0.92
W
Morgan Le Fay
chico_tripa170
Morgan Le Fay
6
4
5
2.13
W
Cerberus
nrecromante
Cerberus
1
4
7
1.13
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,624
Damage
42,380
68,492
Taken
56,793
42,038
Mitigated
25,031
17,989
Healing
12,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,462
725
0
2,048
13,118
11,650
214
696
12,422
0
38,669
L
11,345
6,771
0
3,807
14,387
4,061
632
4,266
10,121
0
55,249
L
9,249
2,918
0
5,298
15,912
5,537
0
2,095
13,817
0
72,203
W
Cernunnos
Elura013
Cernunnos
9,218
3,086
0
7,538
14,321
6,799
4,570
2,200
12,121
0
118,659
W
Izanami
14,575
10,827
0
3,856
15,798
6,048
4,211
4,053
11,745
0
102,721
L
Bellona
HeavySleep
Bellona
9,942
3,623
0
1,363
12,472
11,661
628
2,907
9,565
0
63,833
L
Persephone
OrochinhoGOD
Persephone
11,784
669
0
1,987
13,459
3,686
432
5,002
8,451
73,493
0
W
Morgan Le Fay
chico_tripa170
Morgan Le Fay
10,201
1,227
0
1,504
11,403
4,162
1,087
3,726
7,677
41,050
0
W
Cerberus
nrecromante
Cerberus
4,168
194
0
3,043
13,852
13,379
1,232
1,474
12,378
35,191
0
L
60
60
27
82
563
86
0
94
469
576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,097
Gold Earned
49,307
539
Minions Killed
474
0
Camps Cleared
0
1,880,125
Distance Traveled
1,445,667
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,827
468
74
4
0
327,355
0
L
Medusa
10,156
484
100
5
0
290,560
3
L
Loki
10,823
515
107
5
0
396,863
3
W
Cernunnos
11,954
569
167
8
0
392,770
4
W
Izanami
14,246
678
157
7
0
402,341
1
L
Bellona
10,806
515
120
6
0
344,244
1
L
Persephone
11,461
546
144
7
0
399,072
1
W
Morgan Le Fay
11,169
532
62
3
0
384,651
7
W
Cerberus
10,901
519
79
4
0
373,008
0
L
Ra
6,061
289
3
0
0
14,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role