Player Matchup

Olorun
Olorun
CyberFyber
Olorun
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 131L
1,627 Elo+
Solo
Sylvanus
Sylvanus
Kojak237
Sylvanus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,604 Elo+
Solo
Ne Zha
Ne Zha
OXIDOWULF
Ne Zha
Level 26
God Stats
6W - 10L
1,500 SR
Queue Stats
180W - 206L
1,539 Elo+
Party 1
Neith
Neith
VaLeBoBo
Neith
Level 15
God Stats
27W - 25L
1,653 SR
Queue Stats
50W - 47L
1,582 Elo+
Solo
Mulan
Mulan
qqwatro21rus
Mulan
Level 36
God Stats
155W - 122L
1,773 SR
Queue Stats
426W - 402L
1,638 Elo+
Party 1
Team Averages
Level 25
1,585 SR
1,598 Elo+

VS

Team Averages
Level 20
1,697 SR
1,555 Elo+
Artemis
Artemis
CKITUS
Artemis
Level 18
God Stats
2W - 1L
1,829 SR
Queue Stats
59W - 66L
1,492 Elo+
Solo
Neith
Neith
Delanerro
Neith
Level 27
God Stats
3W - 4L
1,421 SR
Queue Stats
83W - 66L
1,641 Elo+
Solo
Erlang Shen
Erlang Shen
NisseTheRaceCar
Erlang Shen
Level 12
God Stats
2W - 2L
1,892 SR
Queue Stats
19W - 18L
1,710 Elo+
Solo
Zeus
Zeus
dadito
Zeus
Level 29
God Stats
0W - 1L
1,845 SR
Queue Stats
29W - 22L
1,563 Elo+
Solo
Pele
Pele
omimialuna
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CyberFyber
Olorun
20
10 / 4 / 10
14,421
577
32,109
24,812
12,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Kojak237
Sylvanus
18
3 / 5 / 8
14,132
565
7,053
19,406
22,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
OXIDOWULF
Ne Zha
19
5 / 9 / 3
13,126
525
8,645
21,029
7,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
VaLeBoBo
Neith
19
7 / 6 / 8
13,206
528
13,398
16,778
7,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

20
6 / 4 / 7
14,578
583
16,207
24,043
36,670
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CKITUS
Artemis
18
3 / 7 / 2
11,924
477
13,143
18,067
6,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Delanerro
Neith
20
11 / 4 / 2
14,426
577
18,768
17,272
7,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
NisseTheRaceCar
Erlang Shen
20
6 / 8 / 10
13,629
545
15,757
31,572
29,305
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
dadito
Zeus
19
8 / 6 / 4
12,876
515
27,086
25,084
10,998
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 8 / 2
9,586
383
4,418
16,875
5,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
48
31
Kills
28
28
Deaths
33
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
CKITUS
Artemis
3
7
2
0.57
W
Olorun
CyberFyber
Olorun
10
4
10
3.75
L
Neith
Delanerro
Neith
11
4
2
3
W
Sylvanus
Kojak237
Sylvanus
3
5
8
1.4
L
Erlang Shen
NisseTheRaceCar
Erlang Shen
6
8
10
1.38
W
Ne Zha
OXIDOWULF
Ne Zha
5
9
3
0.72
W
Neith
VaLeBoBo
Neith
7
6
8
1.83
L
Zeus
dadito
Zeus
8
6
4
1.67
L
0
8
2
0.13
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,412
Damage
79,172
106,068
Taken
108,870
86,015
Mitigated
59,668
41,196
Healing
22,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CKITUS
Artemis
13,143
7,128
0
3,539
18,067
6,435
108
4,684
13,127
0
66,711
W
Olorun
CyberFyber
Olorun
32,109
17,052
1,283
13,169
24,812
12,474
7,539
9,218
15,594
115,242
10,579
L
Neith
Delanerro
Neith
18,768
6,900
0
5,417
17,272
7,068
2,520
4,717
11,953
0
116,427
W
Sylvanus
Kojak237
Sylvanus
7,053
2,142
3,286
5,228
19,406
22,078
851
6,656
12,750
34,029
0
L
Erlang Shen
NisseTheRaceCar
Erlang Shen
15,757
8,136
0
5,064
31,572
29,305
22
10,464
20,626
432
77,277
W
Ne Zha
OXIDOWULF
Ne Zha
8,645
3,389
0
7,492
21,029
7,443
0
4,799
16,230
0
92,411
W
Neith
VaLeBoBo
Neith
13,398
6,484
0
3,909
16,778
7,350
315
4,171
12,607
0
77,654
L
Zeus
dadito
Zeus
27,086
4,351
282
6,667
25,084
10,998
44
12,723
12,137
105,274
0
L
4,418
347
0
1,984
16,875
5,862
730
3,891
12,770
0
49,047
W
16,207
1,880
0
6,829
24,043
36,670
1,166
2,290
21,753
0
88,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,463
Gold Earned
62,441
630
Minions Killed
701
0
Camps Cleared
0
2,141,879
Distance Traveled
2,055,890
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,924
477
138
6
0
380,822
6
W
Olorun
14,421
577
150
6
0
384,949
7
L
Neith
14,426
577
200
8
0
402,983
2
W
Sylvanus
14,132
565
58
2
0
421,770
4
L
Erlang Shen
13,629
545
96
4
0
471,381
3
W
Ne Zha
13,126
525
136
5
0
481,586
5
W
Neith
13,206
528
103
4
0
428,732
5
L
Zeus
12,876
515
169
7
0
369,641
5
L
Pele
9,586
383
98
4
0
431,063
1
W
Mulan
14,578
583
183
7
0
424,842
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role