Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Dr_Castellano
Xbalanque
Level 160
God Stats
12W - 7L
1,919 SR
Queue Stats
1,302W - 1,357L
1,532 Elo+
Party 1
Cabrakan
Cabrakan
Ivan1606
Cabrakan
Level 119
God Stats
2W - 1L
1,229 SR
Queue Stats
251W - 258L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
Lotano
Baron Samedi
Level 105
God Stats
7W - 1L
1,673 SR
Queue Stats
240W - 218L
1,551 Elo+
Solo
Neith
Neith
josesleon6
Neith
Level 108
God Stats
4W - 3L
1,359 SR
Queue Stats
113W - 136L
1,480 Elo+
Party 1
Team Averages
Level 123
1,536 SR
1,518 Elo+

VS

Team Averages
Level 129
1,532 SR
1,564 Elo+
Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Scream0fDeath
Hachiman
Level 144
God Stats
1W - 5L
1,344 SR
Queue Stats
127W - 128L
1,538 Elo+
Solo
Hades
Hades
fenimal
Hades
Level 127
God Stats
6W - 6L
1,790 SR
Queue Stats
196W - 184L
1,561 Elo+
Solo
Set
Set
kapec234
Set
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,666 Elo+
Solo
Yemoja
Yemoja
sSheyKk
Yemoja
Level 102
God Stats
1W - 1L
1,526 SR
Queue Stats
147W - 166L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
3 / 2 / 9
8,964
896
9,693
10,102
4,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
Dr_Castellano
Xbalanque
15
7 / 4 / 10
9,199
920
16,175
9,129
4,007
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Ivan1606
Cabrakan
15
2 / 4 / 11
8,593
859
8,226
16,100
19,087
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Lotano
Baron Samedi
15
3 / 3 / 11
8,743
874
11,488
7,515
3,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
2 / 3 / 11
7,948
795
8,664
7,986
3,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 4 / 11
8,044
804
3,823
16,831
20,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Scream0fDeath
Hachiman
14
5 / 4 / 9
8,627
863
12,399
8,712
3,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hades
fenimal
Hades
15
5 / 3 / 9
8,641
864
7,967
11,391
8,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
4 / 4 / 6
8,653
865
8,964
11,184
5,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
sSheyKk
Yemoja
14
2 / 3 / 10
8,880
888
4,053
11,299
11,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
61
17
Kills
16
16
Deaths
18
52
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
2
9
3.75
L
Khepri
 
Khepri
0
4
11
1.38
W
Xbalanque
Dr_Castellano
Xbalanque
7
4
10
3
W
Cabrakan
Ivan1606
Cabrakan
2
4
11
1.88
W
Baron Samedi
Lotano
Baron Samedi
3
3
11
2.83
L
Hachiman
Scream0fDeath
Hachiman
5
4
9
2.38
L
Hades
fenimal
Hades
5
3
9
3.17
W
Neith
2
3
11
2.5
L
4
4
6
1.75
L
Yemoja
sSheyKk
Yemoja
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,246
Damage
37,206
50,832
Taken
59,417
35,448
Mitigated
49,534
22,119
Healing
17,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,693
7,276
1,599
3,419
10,102
4,564
1,222
2,429
7,673
0
30,469
L
Khepri
 
Khepri
3,823
80
608
1,363
16,831
20,584
9
4,841
11,990
10,576
0
W
Xbalanque
Dr_Castellano
Xbalanque
16,175
5,785
0
262
9,129
4,007
1,889
3,250
5,879
0
30,974
W
Cabrakan
Ivan1606
Cabrakan
8,226
1,056
1,664
1,663
16,100
19,087
323
4,089
12,011
11,998
0
W
Baron Samedi
Lotano
Baron Samedi
11,488
194
9,121
2,576
7,515
3,869
609
3,912
3,603
21,079
0
L
Hachiman
Scream0fDeath
Hachiman
12,399
4,909
604
1,292
8,712
3,928
275
2,715
5,997
0
24,459
L
Hades
fenimal
Hades
7,967
668
1,999
4,053
11,391
8,039
1,228
3,621
7,770
13,479
0
W
Neith
8,664
2,701
0
1,815
7,986
3,921
778
2,163
5,823
0
12,886
L
8,964
3,168
436
1,559
11,184
5,890
1,382
2,401
8,783
0
20,164
L
Yemoja
sSheyKk
Yemoja
4,053
568
4,516
1,492
11,299
11,093
552
6,136
5,163
8,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,447
Gold Earned
42,845
107
Minions Killed
86
0
Camps Cleared
0
927,308
Distance Traveled
757,825
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,964
896
35
4
0
197,635
4
L
Khepri
8,044
804
12
1
0
142,863
0
W
Xbalanque
9,199
920
17
2
0
182,714
0
W
Cabrakan
8,593
859
11
1
0
171,321
3
W
Baron Samedi
8,743
874
31
3
0
190,213
1
L
Hachiman
8,627
863
18
2
0
132,704
0
L
Hades
8,641
864
16
2
0
151,272
1
W
Neith
7,948
795
13
1
0
185,425
0
L
Set
8,653
865
29
3
0
169,664
0
L
Yemoja
8,880
888
11
1
0
161,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role