Player Matchup

Heimdallr
Heimdallr
DVD_CRAZZY9080
Heimdallr
Level 123
God Stats
6W - 8L
1,542 SR
Queue Stats
200W - 221L
1,462 Elo+
Party 1
Fafnir
Fafnir
JUNIN93
Fafnir
Level 87
God Stats
2W - 1L
1,845 SR
Queue Stats
258W - 290L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
Rennan_Chaparral
Nu Wa
Level 160
God Stats
6W - 8L
1,611 SR
Queue Stats
60W - 80L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
Zhinks-
Gilgamesh
Level 160
God Stats
2W - 0L
1,612 SR
Queue Stats
192W - 214L
1,441 Elo+
Party 1
Tiamat
Tiamat
sheedblakniro
Tiamat
Level 149
God Stats
2W - 3L
1,348 SR
Queue Stats
50W - 62L
1,452 Elo+
Party 1
Team Averages
Level 136
1,592 SR
1,454 Elo+

VS

Team Averages
Level 106
1,547 SR
1,436 Elo+
Olorun
Olorun
General_6ix
Olorun
Level 158
God Stats
0W - 2L
1,379 SR
Queue Stats
26W - 31L
1,509 Elo+
Solo
Hercules
Hercules
XXRUIZOXX
Hercules
Level 129
God Stats
1W - 3L
1,509 SR
Queue Stats
24W - 31L
1,467 Elo+
Solo
Izanami
Izanami
YoNgSuRtI
Izanami
Level 154
God Stats
14W - 15L
1,642 SR
Queue Stats
200W - 220L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
gindrack
Gilgamesh
Level 28
God Stats
7W - 5L
1,537 SR
Queue Stats
8W - 6L
1,402 Elo+
Solo
Kukulkan
Kukulkan
plumcakes530
Kukulkan
Level 60
God Stats
12W - 8L
1,671 SR
Queue Stats
139W - 132L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DVD_CRAZZY9080
Heimdallr
17
8 / 2 / 13
11,817
909
13,239
12,205
6,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
JUNIN93
Fafnir
16
2 / 0 / 18
11,007
847
6,667
15,837
25,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 1 / 14
12,308
947
23,926
11,617
6,141
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Zhinks-
Gilgamesh
17
11 / 2 / 8
12,367
951
15,544
17,946
16,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 2 / 17
10,721
825
9,666
10,274
13,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
2 / 7 / 1
9,036
695
7,411
18,296
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
XXRUIZOXX
Hercules
14
0 / 5 / 3
8,856
681
4,733
17,339
17,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
YoNgSuRtI
Izanami
16
2 / 7 / 2
9,603
739
11,062
11,151
3,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
gindrack
Gilgamesh
14
1 / 7 / 2
9,573
736
11,798
18,741
12,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
plumcakes530
Kukulkan
16
1 / 7 / 2
9,217
709
13,403
11,253
4,682
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
16
33
Kills
6
7
Deaths
33
70
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DVD_CRAZZY9080
Heimdallr
8
2
13
7.25
L
Olorun
2
7
1
0.36
W
Fafnir
JUNIN93
Fafnir
2
0
18
11
W
8
1
14
15
L
Hercules
XXRUIZOXX
Hercules
0
5
3
0.3
L
Izanami
YoNgSuRtI
Izanami
2
7
2
0.43
W
Gilgamesh
Zhinks-
Gilgamesh
11
2
8
7.5
L
Gilgamesh
gindrack
Gilgamesh
1
7
2
0.29
L
Kukulkan
plumcakes530
Kukulkan
1
7
2
0.29
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,042
Damage
48,407
67,879
Taken
76,780
67,851
Mitigated
43,557
21,400
Healing
9,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DVD_CRAZZY9080
Heimdallr
13,239
7,456
1,975
2,059
12,205
6,156
937
3,292
8,913
0
36,080
L
Olorun
7,411
4,260
374
5,011
18,296
5,875
0
11,227
6,961
44,915
0
W
Fafnir
JUNIN93
Fafnir
6,667
2,367
940
5,108
15,837
25,414
799
4,718
11,119
16,683
0
W
23,926
6,831
1,372
4,449
11,617
6,141
4,318
5,519
6,098
68,406
0
L
Hercules
XXRUIZOXX
Hercules
4,733
926
0
3,096
17,339
17,387
0
7,008
10,065
0
10,955
L
Izanami
YoNgSuRtI
Izanami
11,062
5,769
0
9
11,151
3,592
269
6,160
4,843
0
45,718
W
Gilgamesh
Zhinks-
Gilgamesh
15,544
5,345
0
3,188
17,946
16,550
83
5,455
12,008
0
36,218
L
Gilgamesh
gindrack
Gilgamesh
11,798
2,897
0
233
18,741
12,021
2
10,631
7,798
2,859
25,873
L
Kukulkan
plumcakes530
Kukulkan
13,403
571
156
729
11,253
4,682
0
4,851
6,314
43,702
0
W
9,666
537
140
2,169
10,274
13,590
1,127
2,815
7,459
24,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,220
Gold Earned
46,285
290
Minions Killed
292
9
Camps Cleared
7
1,263,908
Distance Traveled
1,162,768
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,817
909
58
4
0
245,229
0
L
Olorun
9,036
695
79
6
2
247,314
1
W
Fafnir
11,007
847
27
2
0
255,391
3
W
Nu Wa
12,308
947
94
7
4
237,760
1
L
Hercules
8,856
681
12
1
0
235,568
2
L
Izanami
9,603
739
78
6
4
227,966
3
W
Gilgamesh
12,367
951
61
5
2
271,664
0
L
Gilgamesh
9,573
736
32
2
1
233,391
2
L
Kukulkan
9,217
709
91
7
0
218,529
3
W
Tiamat
10,721
825
50
4
3
253,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role