Player Matchup

Scylla
Scylla
Silver I
CordeTuba809972
Scylla
Silver I
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 138L
1,431 MMR
Solo
Neith
Neith
Bronze III
NanoGlitched
Neith
Bronze III
Level 96
God Stats
0W - 1L
1,179 SR
Queue Stats
1W - 6L
1,433 MMR
Party 2
Hercules
Hercules
Silver I
T3amDelta12
Hercules
Silver I
Level 85
God Stats
18W - 17L
1,629 SR
Queue Stats
23W - 27L
1,412 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 81
1,436 SR
1,425 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,467 SR
1,421 MMR
Chang'e
Chang'e
Bronze III
BitterLynnex
Chang'e
Bronze III
Level 89
God Stats
2W - 0L
1,407 SR
Queue Stats
5W - 10L
1,415 MMR
Party 1
Artemis
Artemis
Silver I
GilbertDaPmp
Artemis
Silver I
Level 157
God Stats
58W - 48L
1,444 SR
Queue Stats
712W - 788L
1,433 MMR
Solo
Sylvanus
Sylvanus
Bronze III
imcanceled4760
Sylvanus
Bronze III
Level 98
God Stats
1W - 1L
1,550 SR
Queue Stats
3W - 9L
1,415 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
9,215
614
12,327
10,398
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 3 / 2
8,341
556
7,030
9,206
4,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
T3amDelta12
Hercules
11
0 / 5 / 2
8,249
550
6,172
21,125
17,381
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Morgan Le FayAthenaGilgameshZhong KuiKumbhakarna

VS

Bans
ChaacCu ChulainnCabrakanZeusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BitterLynnex
Chang'e
13
3 / 2 / 6
9,741
649
12,188
12,318
4,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
GilbertDaPmp
Artemis
15
5 / 0 / 3
10,624
708
14,390
8,409
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
14
4 / 0 / 7
10,915
728
7,052
16,704
15,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
12
12
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BitterLynnex
Chang'e
3
2
6
3
L
2
4
0
0.5
W
Artemis
GilbertDaPmp
Artemis
5
0
3
6.5
L
0
3
2
0.33
L
Hercules
T3amDelta12
Hercules
0
5
2
0.2
W
Sylvanus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,529
Damage
33,630
40,729
Taken
37,431
24,987
Mitigated
24,304
8,427
Healing
21,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BitterLynnex
Chang'e
12,188
1,085
3,001
4,338
12,318
4,689
476
2,612
9,514
40,348
0
L
12,327
560
0
1,162
10,398
3,402
0
5,137
5,261
42,962
0
W
Artemis
GilbertDaPmp
Artemis
14,390
5,851
0
588
8,409
3,779
1,663
1,830
6,423
0
56,863
L
7,030
2,887
0
2,074
9,206
4,204
0
4,908
4,298
0
28,928
L
Hercules
T3amDelta12
Hercules
6,172
1,714
366
4,825
21,125
17,381
0
9,195
11,930
0
19,893
W
Sylvanus
7,052
2,073
3,901
9,671
16,704
15,836
347
6,981
9,167
22,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,805
Gold Earned
31,280
140
Minions Killed
169
0
Camps Cleared
0
741,076
Distance Traveled
740,776
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,741
649
57
4
0
239,359
3
L
Scylla
9,215
614
57
4
0
234,079
1
W
Artemis
10,624
708
75
5
0
281,976
1
L
Neith
8,341
556
53
4
0
236,801
3
L
Hercules
8,249
550
30
2
0
270,196
2
W
Sylvanus
10,915
728
37
2
0
219,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role