Player Matchup

Ra
Ra
GroundhogNo1
Ra
Level 23
God Stats
0W - 2L
1,813 SR
Queue Stats
302W - 262L
1,664 Elo+
Solo
Fafnir
Fafnir
JarexRosa
Fafnir
Level 144
God Stats
6W - 7L
1,527 SR
Queue Stats
409W - 425L
1,468 Elo+
Solo
Da Ji
Da Ji
Nctigers
Da Ji
Level 120
God Stats
0W - 4L
1,268 SR
Queue Stats
72W - 69L
1,540 Elo+
Solo
Kuzenbo
Kuzenbo
SingingBanana
Kuzenbo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,433 Elo+
Party 2
Mulan
Mulan
TrainingWheels
Mulan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,504 Elo+
Party 2
Team Averages
Level 95
1,522 SR
1,522 Elo+

VS

Team Averages
Level 43
1,469 SR
1,745 Elo+
Sylvanus
Sylvanus
DaddieDiddler
Sylvanus
Level 17
God Stats
2W - 0L
1,547 SR
Queue Stats
35W - 9L
1,788 Elo+
Party 1
Rama
Rama
Gryphternon
Rama
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 21L
1,838 Elo+
Party 1
Skadi
Skadi
beem23
Skadi
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 167L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
smikesroadto30
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 26L
1,765 Elo+
Party 1
Ravana
Ravana
tinywines
Ravana
Level 20
God Stats
1W - 0L
1,300 SR
Queue Stats
37W - 11L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 14
10,125
723
18,401
18,655
9,220
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fafnir
JarexRosa
Fafnir
16
2 / 2 / 11
9,777
698
9,282
17,129
21,537
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
Nctigers
Da Ji
14
2 / 7 / 9
8,197
586
9,199
14,332
7,771
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
18
7 / 5 / 8
10,714
765
13,969
23,071
18,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 13
9,639
689
12,617
16,595
18,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaddieDiddler
Sylvanus
16
0 / 3 / 16
9,467
676
9,970
19,505
15,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 4 / 10
10,579
756
16,526
14,306
6,276
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
beem23
Skadi
17
4 / 3 / 9
10,364
740
18,176
10,307
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
smikesroadto30
Zhong Kui
19
8 / 3 / 12
11,787
842
27,006
16,951
13,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ravana
tinywines
Ravana
18
6 / 5 / 14
11,037
788
12,456
19,890
24,433
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
83
17
Kills
22
22
Deaths
18
55
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DaddieDiddler
Sylvanus
0
3
16
2.67
L
3
5
14
2
W
4
4
10
2.25
L
Fafnir
JarexRosa
Fafnir
2
2
11
3.75
L
Da Ji
Nctigers
Da Ji
2
7
9
0.93
L
Kuzenbo
7
5
8
2.2
L
3
3
13
3.17
W
Skadi
beem23
Skadi
4
3
9
2.83
W
Zhong Kui
smikesroadto30
Zhong Kui
8
3
12
4.67
W
Ravana
tinywines
Ravana
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,468
Damage
84,134
89,782
Taken
80,959
75,870
Mitigated
63,747
35,061
Healing
46,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DaddieDiddler
Sylvanus
9,970
2,442
10,740
8,921
19,505
15,091
296
14,153
5,352
14,397
0
L
18,401
2,751
9,202
5,424
18,655
9,220
0
4,851
13,804
46,107
0
W
16,526
12,230
388
4,223
14,306
6,276
2,079
7,238
7,068
0
40,779
L
Fafnir
JarexRosa
Fafnir
9,282
3,014
2,320
4,729
17,129
21,537
180
7,428
9,701
19,016
0
L
Da Ji
Nctigers
Da Ji
9,199
1,754
1,234
1,435
14,332
7,771
0
5,861
8,471
0
11,758
L
Kuzenbo
13,969
4,872
958
2,273
23,071
18,902
0
10,247
12,824
21,138
0
L
12,617
1,637
3,822
3,664
16,595
18,440
0
8,589
8,006
0
16,441
W
Skadi
beem23
Skadi
18,176
8,860
4,253
2,684
10,307
4,194
752
3,860
6,447
0
35,321
W
Zhong Kui
smikesroadto30
Zhong Kui
27,006
2,698
1,123
6,443
16,951
13,753
1,716
8,909
8,042
49,235
0
W
Ravana
tinywines
Ravana
12,456
3,137
2,224
5,683
19,890
24,433
488
7,492
12,398
0
22,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,452
Gold Earned
53,234
123
Minions Killed
173
0
Camps Cleared
0
1,273,417
Distance Traveled
1,267,700
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,467
676
3
0
0
261,176
0
L
Ra
10,125
723
73
5
0
241,927
0
W
Rama
10,579
756
59
4
0
231,809
1
L
Fafnir
9,777
698
16
1
0
273,123
3
L
Da Ji
8,197
586
4
0
0
214,511
1
L
Kuzenbo
10,714
765
20
1
0
259,803
0
L
Mulan
9,639
689
10
1
0
284,053
2
W
Skadi
10,364
740
34
2
0
252,982
1
W
Zhong Kui
11,787
842
54
4
0
239,729
0
W
Ravana
11,037
788
23
2
0
282,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role