Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Dar267
Poseidon
Level 27
God Stats
5W - 5L
1,690 SR
Queue Stats
112W - 96L
1,540 Elo+
Solo
Pele
Pele
eUnited_Variety
Pele
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,515 Elo+
Solo
Sylvanus
Sylvanus
xFilthySCRUBx
Sylvanus
Level 13
God Stats
16W - 12L
1,529 SR
Queue Stats
20W - 20L
1,437 Elo+
Solo
Team Averages
Level 21
1,544 SR
1,498 Elo+

VS

Team Averages
Level 16
1,539 SR
1,578 Elo+
Cthulhu
Cthulhu
DGoones
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
LightlessShadows
Vamana
Level 29
God Stats
6W - 12L
1,307 SR
Queue Stats
165W - 210L
1,570 Elo+
Solo
Sylvanus
Sylvanus
LilSmurfey
Sylvanus
Level 29
God Stats
0W - 4L
1,794 SR
Queue Stats
20W - 17L
1,600 Elo+
Party 1
Jormungandr
Jormungandr
SmoothedElf9715
Jormungandr
Level 9
God Stats
1W - 1L
1,814 SR
Queue Stats
15W - 17L
1,628 Elo+
Party 1
Nemesis
Nemesis
SterbenSense
Nemesis
Level 8
God Stats
0W - 2L
1,278 SR
Queue Stats
17W - 14L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
13 / 3 / 1
13,083
595
17,923
18,154
7,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
 
Heimdallr
12
0 / 5 / 4
8,671
394
1,814
7,065
3,874
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
Dar267
Poseidon
20
15 / 4 / 2
14,721
669
17,927
11,767
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 4 / 4
14,929
679
23,912
24,879
13,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
xFilthySCRUBx
Sylvanus
15
0 / 2 / 9
11,645
529
5,468
15,515
12,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DGoones
Cthulhu
9
0 / 13 / 1
6,923
315
836
12,154
7,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
0 / 7 / 3
9,711
441
7,023
20,077
19,229
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
LilSmurfey
Sylvanus
19
10 / 5 / 4
12,268
558
19,383
22,695
11,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
SmoothedElf9715
Jormungandr
17
3 / 4 / 8
10,578
481
10,160
14,896
13,296
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
SterbenSense
Nemesis
17
4 / 7 / 3
11,019
501
11,949
20,637
14,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
35
Kills
17
18
Deaths
36
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
3
1
4.5
W
Heimdallr
 
Heimdallr
0
5
4
0.4
L
Cthulhu
DGoones
Cthulhu
0
13
1
0.04
W
Poseidon
Dar267
Poseidon
15
4
2
4
L
0
7
3
0.21
L
Sylvanus
LilSmurfey
Sylvanus
10
5
4
2.4
L
Jormungandr
SmoothedElf9715
Jormungandr
3
4
8
1.75
L
Nemesis
SterbenSense
Nemesis
4
7
3
0.79
W
7
4
4
2.25
W
Sylvanus
xFilthySCRUBx
Sylvanus
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,044
Damage
49,351
77,380
Taken
90,459
40,600
Mitigated
66,639
29,132
Healing
16,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
17,923
7,479
0
13,976
18,154
7,048
1,529
5,399
12,755
0
101,592
W
Heimdallr
 
Heimdallr
1,814
468
0
577
7,065
3,874
488
4,151
2,914
0
18,174
L
Cthulhu
DGoones
Cthulhu
836
327
0
0
12,154
7,830
0
7,984
3,693
13,024
0
W
Poseidon
Dar267
Poseidon
17,927
2,872
0
1,247
11,767
3,738
3,096
5,655
6,112
119,157
0
L
7,023
2,651
0
4,032
20,077
19,229
0
887
19,136
2,452
55,417
L
Sylvanus
LilSmurfey
Sylvanus
19,383
5,478
2,369
5,632
22,695
11,909
0
7,476
15,035
49,678
9,734
L
Jormungandr
SmoothedElf9715
Jormungandr
10,160
1,881
0
0
14,896
13,296
208
3,328
11,500
60,947
0
L
Nemesis
SterbenSense
Nemesis
11,949
3,020
0
4,401
20,637
14,375
0
2,875
17,700
167
61,931
W
23,912
6,624
0
10,897
24,879
13,811
1,648
4,490
20,389
0
131,359
W
Sylvanus
xFilthySCRUBx
Sylvanus
5,468
1,767
969
1,466
15,515
12,129
438
10,106
5,409
30,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,049
Gold Earned
50,499
630
Minions Killed
395
0
Camps Cleared
0
1,894,712
Distance Traveled
1,882,030
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,083
595
118
5
0
482,106
3
W
Heimdallr
8,671
394
29
1
0
235,538
0
L
Cthulhu
6,923
315
13
1
0
221,017
0
W
Poseidon
14,721
669
199
9
0
379,885
0
L
Vamana
9,711
441
99
5
0
406,250
2
L
Sylvanus
12,268
558
74
3
0
433,065
0
L
Jormungandr
10,578
481
108
5
0
395,674
2
L
Nemesis
11,019
501
101
5
0
426,024
2
W
Pele
14,929
679
231
11
0
419,664
3
W
Sylvanus
11,645
529
53
2
0
377,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role